Player Matchup

Tyr
Tyr
CertainReece101
Tyr
Level 29
God Stats
4W - 0L
1,694 SR
Queue Stats
112W - 91L
1,419 Elo+
Solo
Izanami
Izanami
DonVania
Izanami
Level 28
God Stats
16W - 28L
1,231 SR
Queue Stats
203W - 301L
1,284 Elo+
Solo
Kukulkan
Kukulkan
MozzPvfc
Kukulkan
Level 22
God Stats
65W - 46L
1,566 SR
Queue Stats
109W - 113L
1,342 Elo+
Party 2
Pele
Pele
Sam wilson6990
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,197 Elo+
Solo
Ares
Ares
shoelessjoejoe
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,212 Elo+
Party 2
Team Averages
Level 21
1,498 SR
1,291 Elo+

VS

Team Averages
Level 18
1,459 SR
1,268 Elo+
Merlin
Merlin
Jarl-Dean
Merlin
Level 13
God Stats
2W - 5L
1,362 SR
Queue Stats
10W - 19L
1,188 Elo+
Party 1
Achilles
Achilles
Jarl-Werner
Achilles
Level 21
God Stats
24W - 15L
1,493 SR
Queue Stats
43W - 55L
1,253 Elo+
Party 1
Cerberus
Cerberus
Powerjoga
Cerberus
Level 25
God Stats
19W - 21L
1,453 SR
Queue Stats
72W - 85L
1,312 Elo+
Party 1
Loki
Loki
Sharky_01_
Loki
Level 21
God Stats
6W - 13L
1,375 SR
Queue Stats
89W - 91L
1,295 Elo+
Solo
Izanami
Izanami
sadrazam26
Izanami
Level 9
God Stats
28W - 19L
1,610 SR
Queue Stats
386W - 443L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 8
11,682
531
9,656
13,948
10,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
DonVania
Izanami
16
6 / 8 / 8
11,242
511
15,819
15,352
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
MozzPvfc
Kukulkan
19
12 / 0 / 7
13,124
597
20,198
11,694
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 1 / 7
11,724
533
7,351
14,410
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 8
10,966
498
6,276
19,396
19,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jarl-Dean
Merlin
16
8 / 9 / 5
10,709
487
12,499
13,445
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Jarl-Werner
Achilles
16
3 / 5 / 1
10,282
467
4,883
18,127
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
Powerjoga
Cerberus
14
1 / 6 / 9
9,678
440
8,078
23,483
23,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 2 / 0
9,758
444
5,067
15,445
6,981
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
sadrazam26
Izanami
13
2 / 7 / 1
9,064
412
10,496
13,528
4,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
29
Kills
15
16
Deaths
29
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Izanami
DonVania
Izanami
6
8
8
1.25
L
Merlin
Jarl-Dean
Merlin
8
9
5
1.17
L
Achilles
Jarl-Werner
Achilles
3
5
1
0.7
W
Kukulkan
MozzPvfc
Kukulkan
12
0
7
15.5
L
Cerberus
Powerjoga
Cerberus
1
6
9
0.92
W
5
1
7
8.5
L
1
2
0
0.5
L
Izanami
sadrazam26
Izanami
2
7
1
0.36
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,300
Damage
41,023
74,800
Taken
84,028
46,796
Mitigated
57,385
16,887
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,656
2,516
0
3,935
13,948
10,329
1,586
2,722
11,138
0
62,037
W
Izanami
DonVania
Izanami
15,819
12,021
528
3,571
15,352
5,332
7,409
6,924
8,012
0
61,292
L
Merlin
Jarl-Dean
Merlin
12,499
1,373
0
752
13,445
4,887
0
3,925
9,352
49,712
0
L
Achilles
Jarl-Werner
Achilles
4,883
3,156
0
3,060
18,127
17,485
1,898
6,886
10,893
0
49,994
W
Kukulkan
MozzPvfc
Kukulkan
20,198
2,394
0
2,766
11,694
5,072
1,908
1,876
9,726
82,145
0
L
Cerberus
Powerjoga
Cerberus
8,078
1,082
0
4,557
23,483
23,741
0
7,914
15,193
39,454
0
W
7,351
2,582
0
5,062
14,410
6,198
3,965
848
13,448
0
68,297
L
5,067
1,921
0
5,816
15,445
6,981
214
1,668
13,697
0
62,924
L
Izanami
sadrazam26
Izanami
10,496
5,620
164
295
13,528
4,291
1,806
4,987
8,419
0
39,502
W
6,276
1,300
0
1,025
19,396
19,865
939
6,947
11,899
26,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,738
Gold Earned
49,491
484
Minions Killed
411
0
Camps Cleared
0
2,117,712
Distance Traveled
1,841,127
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,682
531
108
5
0
431,429
8
W
Izanami
11,242
511
103
5
0
366,429
0
L
Merlin
10,709
487
84
4
0
349,378
0
L
Achilles
10,282
467
88
4
0
328,852
0
W
Kukulkan
13,124
597
132
6
0
449,685
2
L
Cerberus
9,678
440
74
3
0
390,209
2
W
Pele
11,724
533
110
5
0
456,675
2
L
Loki
9,758
444
97
4
0
449,576
1
L
Izanami
9,064
412
68
3
0
323,112
1
W
Ares
10,966
498
31
1
0
413,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role