Player Matchup

Izanami
Izanami
CUPCAKE GRIP
Izanami
Level 61
God Stats
27W - 37L
1,365 SR
Queue Stats
288W - 349L
1,173 Elo+
Party 2
Cthulhu
Cthulhu
Held_Back
Cthulhu
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 3
Merlin
Merlin
Sensei_Trey
Merlin
Level 64
God Stats
6W - 3L
1,753 SR
Queue Stats
20W - 26L
1,317 Elo+
Party 3
Da Ji
Da Ji
XxKingDomainxX
Da Ji
Level 45
God Stats
11W - 13L
1,520 SR
Queue Stats
311W - 366L
1,452 Elo+
Party 2
Anubis
Anubis
Xx_Zeus_xX03
Anubis
Level 28
God Stats
5W - 5L
1,338 SR
Queue Stats
62W - 86L
1,375 Elo+
Party 3
Team Averages
Level 51
1,495 SR
1,363 Elo+

VS

Team Averages
Level 38
1,334 SR
1,302 Elo+
Sylvanus
Sylvanus
BillyTheDamG0AT
Sylvanus
Level 16
God Stats
12W - 21L
1,474 SR
Queue Stats
101W - 129L
1,343 Elo+
Party 1
Nemesis
Nemesis
IceMan1717
Nemesis
Level 39
God Stats
9W - 10L
1,391 SR
Queue Stats
116W - 115L
1,350 Elo+
Solo
Scylla
Scylla
JustOwen22
Scylla
Level 55
God Stats
10W - 21L
1,140 SR
Queue Stats
532W - 601L
1,279 Elo+
Party 1
Jormungandr
Jormungandr
frankzoller101
Jormungandr
Level 45
God Stats
11W - 14L
1,300 SR
Queue Stats
35W - 45L
1,365 Elo+
Solo
Poseidon
Poseidon
undrgroundcliq
Poseidon
Level 33
God Stats
6W - 25L
1,367 SR
Queue Stats
17W - 45L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CUPCAKE GRIP
Izanami
14
2 / 6 / 3
9,220
419
5,042
10,261
2,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Held_Back
Cthulhu
16
8 / 3 / 3
11,028
501
16,382
15,054
10,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
4 / 2 / 1
13,166
598
13,454
12,340
4,761
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 2
10,429
474
8,770
18,384
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
4 / 6 / 2
11,255
512
8,567
12,813
4,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 6 / 5
8,728
397
4,665
17,036
9,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
IceMan1717
Nemesis
17
8 / 2 / 3
10,711
487
12,959
14,580
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
JustOwen22
Scylla
14
5 / 4 / 2
9,041
411
8,653
12,743
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
frankzoller101
Jormungandr
16
0 / 5 / 1
10,111
460
7,589
18,363
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
16
3 / 5 / 1
10,547
479
6,073
9,888
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
22
Kills
18
18
Deaths
22
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
6
5
0.75
W
Izanami
CUPCAKE GRIP
Izanami
2
6
3
0.58
W
Cthulhu
Held_Back
Cthulhu
8
3
3
3.17
L
Nemesis
IceMan1717
Nemesis
8
2
3
4.75
L
Scylla
JustOwen22
Scylla
5
4
2
1.5
W
Merlin
4
2
1
2.25
W
4
1
2
5
W
Anubis
4
6
2
0.83
L
Jormungandr
frankzoller101
Jormungandr
0
5
1
0.1
L
Poseidon
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,215
Damage
39,939
68,852
Taken
72,610
30,205
Mitigated
31,504
23,325
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,665
2,115
1,680
2,651
17,036
9,717
60
10,313
6,695
23,433
5,488
W
Izanami
CUPCAKE GRIP
Izanami
5,042
1,846
342
1,332
10,261
2,608
4,025
4,464
5,523
0
26,722
W
Cthulhu
Held_Back
Cthulhu
16,382
688
686
3,639
15,054
10,923
957
7,392
7,387
51,361
0
L
Nemesis
IceMan1717
Nemesis
12,959
6,614
0
4,278
14,580
6,260
0
5,098
9,444
0
60,334
L
Scylla
JustOwen22
Scylla
8,653
628
0
2,174
12,743
4,352
36
5,587
7,156
52,169
0
W
Merlin
13,454
926
0
4,232
12,340
4,761
2,475
6,947
4,993
87,287
0
W
8,770
3,610
342
9,325
18,384
7,200
611
2,172
16,121
0
65,997
W
Anubis
8,567
512
0
3,427
12,813
4,713
398
4,412
8,355
53,589
0
L
Jormungandr
frankzoller101
Jormungandr
7,589
1,008
0
3,233
18,363
7,663
440
11,760
6,026
65,059
0
L
Poseidon
6,073
370
0
790
9,888
3,512
226
5,002
4,886
56,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,098
Gold Earned
49,138
519
Minions Killed
465
0
Camps Cleared
0
1,769,436
Distance Traveled
1,775,381
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,728
397
51
2
0
339,028
2
W
Izanami
9,220
419
49
2
0
321,655
1
W
Cthulhu
11,028
501
89
4
0
396,268
1
L
Nemesis
10,711
487
99
5
0
354,267
4
L
Scylla
9,041
411
74
3
0
361,391
4
W
Merlin
13,166
598
186
8
0
340,985
1
W
Da Ji
10,429
474
99
5
0
366,816
1
W
Anubis
11,255
512
96
4
0
343,712
0
L
Jormungandr
10,111
460
138
6
0
355,021
0
L
Poseidon
10,547
479
103
5
0
365,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role