Player Matchup

Janus
Janus
ConníeCarter
Janus
Level 29
God Stats
5W - 13L
1,507 SR
Queue Stats
69W - 67L
1,582 Elo+
Solo
Amaterasu
Amaterasu
FU2Kaiji
Amaterasu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,714 Elo+
Party 1
Jormungandr
Jormungandr
Monstan
Jormungandr
Level 4
God Stats
1W - 3L
1,505 SR
Queue Stats
2W - 4L
1,574 Elo+
Party 1
Ullr
Ullr
RoooomShambles
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 85L
1,633 Elo+
Solo
Tiamat
Tiamat
ShadowNXS
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,574 Elo+
Party 1
Team Averages
Level 14
1,502 SR
1,615 Elo+

VS

Team Averages
Level 25
1,464 SR
1,592 Elo+
Aphrodite
Aphrodite
FedeadoraTáctica
Aphrodite
Level 26
God Stats
10W - 10L
1,504 SR
Queue Stats
95W - 81L
1,567 Elo+
Party 2
Chiron
Chiron
MadMaster1984
Chiron
Level 16
God Stats
3W - 1L
1,431 SR
Queue Stats
14W - 5L
1,702 Elo+
Solo
Ra
Ra
MagusPowah
Ra
Level 29
God Stats
14W - 14L
1,389 SR
Queue Stats
571W - 564L
1,537 Elo+
Solo
Danzaburou
Danzaburou
TOKYOREVENGE
Danzaburou
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 4L
1,500 Elo+
Solo
Hel
Hel
goobis0P
Hel
Level 29
God Stats
7W - 4L
1,498 SR
Queue Stats
111W - 67L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,292
429
927
1,760
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
FU2Kaiji
Amaterasu
8
0 / 3 / 1
4,371
437
1,486
5,164
1,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
Monstan
Jormungandr
7
0 / 4 / 1
4,207
421
2,482
5,955
2,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 0 / 0
6,012
601
2,817
6,610
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
ShadowNXS
Tiamat
8
0 / 4 / 0
4,754
475
2,490
4,428
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,496
650
883
4,883
1,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 3
6,359
636
5,732
6,844
2,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 6
6,136
614
4,096
4,479
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
TOKYOREVENGE
Danzaburou
12
4 / 0 / 0
7,327
733
4,029
3,650
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 0 / 3
6,410
641
2,174
6,930
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Amaterasu
FU2Kaiji
Amaterasu
0
3
1
0.17
W
0
0
0
0
W
4
1
3
5.5
W
2
1
6
5
L
Jormungandr
Monstan
Jormungandr
0
4
1
0.13
L
2
0
0
2
L
Tiamat
ShadowNXS
Tiamat
0
4
0
0
W
Danzaburou
TOKYOREVENGE
Danzaburou
4
0
0
4
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,202
Damage
16,914
23,917
Taken
26,786
8,752
Mitigated
8,647
4,525
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
927
118
0
717
1,760
448
0
738
982
14,308
0
L
Amaterasu
FU2Kaiji
Amaterasu
1,486
656
0
561
5,164
1,623
0
1,450
3,592
0
11,472
W
883
98
1,105
3,092
4,883
1,649
1,411
631
4,156
36,533
0
W
5,732
3,048
754
3,107
6,844
2,087
1,611
1,836
5,008
0
29,040
W
4,096
627
952
1,895
4,479
1,444
1,138
580
3,899
32,955
0
L
Jormungandr
Monstan
Jormungandr
2,482
728
240
307
5,955
2,115
0
2,468
3,321
17,582
0
L
2,817
1,491
0
1,923
6,610
2,029
0
2,125
4,441
0
30,942
L
Tiamat
ShadowNXS
Tiamat
2,490
617
0
777
4,428
2,537
697
0
4,428
17,183
0
W
Danzaburou
TOKYOREVENGE
Danzaburou
4,029
2,226
0
1,622
3,650
1,501
0
2,490
1,160
0
32,592
W
2,174
210
1,551
4,121
6,930
1,966
704
236
6,664
31,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
32,728
197
Minions Killed
353
0
Camps Cleared
0
842,680
Distance Traveled
982,810
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,292
429
31
3
0
89,649
3
L
Amaterasu
4,371
437
19
2
0
189,738
0
W
Aphrodite
6,496
650
85
9
0
200,670
2
W
Chiron
6,359
636
52
5
0
174,711
1
W
Ra
6,136
614
64
6
0
189,702
2
L
Jormungandr
4,207
421
35
4
0
189,130
1
L
Ullr
6,012
601
80
8
0
206,040
3
L
Tiamat
4,754
475
32
3
0
168,123
2
W
Danzaburou
7,327
733
81
8
0
190,469
0
W
Hel
6,410
641
71
7
0
227,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role