Player Matchup

Horus
Horus
Geterdone8330
Horus
Level 69
God Stats
1W - 1L
1,701 SR
Queue Stats
351W - 444L
1,402 Elo+
Party 4
Guan Yu
Guan Yu
Hopescroll
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 3
Zhong Kui
Zhong Kui
JiveSo
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 394L
1,465 Elo+
Solo
Danzaburou
Danzaburou
KingBOB11
Danzaburou
Level 11
God Stats
1W - 1L
1,762 SR
Queue Stats
4W - 5L
1,603 Elo+
Party 4
Ravana
Ravana
TOXIC-_-BAKU
Ravana
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 106L
1,380 Elo+
Party 3
Team Averages
Level 29
1,592 SR
1,515 Elo+

VS

Team Averages
Level 31
1,671 SR
1,463 Elo+
Mulan
Mulan
Black_Snot54
Mulan
Level 28
God Stats
17W - 13L
1,599 SR
Queue Stats
96W - 108L
1,405 Elo+
Party 1
Izanami
Izanami
Ezirbel
Izanami
Level 17
God Stats
47W - 27L
1,581 SR
Queue Stats
387W - 397L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KUUN-LAGOON
Tsukuyomi
Level 63
God Stats
2W - 0L
1,762 SR
Queue Stats
43W - 43L
1,465 Elo+
Party 2
Anubis
Anubis
WeGoBurrBurr
Anubis
Level 29
God Stats
17W - 4L
1,991 SR
Queue Stats
179W - 167L
1,541 Elo+
Party 1
Yemoja
Yemoja
Yzermanl19l
Yemoja
Level 17
God Stats
6W - 7L
1,420 SR
Queue Stats
199W - 212L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,637
606
1,076
2,744
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Boots

Boots

+6%
Movement Speed

Guan Yu
Hopescroll
Guan Yu
5
0 / 3 / 0
3,260
543
881
3,196
1,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
JiveSo
Zhong Kui
5
1 / 2 / 0
3,578
596
1,844
3,397
1,712
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
KingBOB11
Danzaburou
5
0 / 0 / 1
3,180
530
727
1,778
427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
6
1 / 3 / 2
3,857
643
1,626
3,820
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 0
4,816
803
1,862
2,578
1,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Ezirbel
Izanami
6
0 / 0 / 1
3,690
615
1,103
1,388
193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
KUUN-LAGOON
Tsukuyomi
6
1 / 0 / 1
3,995
666
1,297
3,322
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
7
2 / 2 / 0
4,197
700
1,924
3,416
1,583
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
6
1 / 1 / 0
3,922
654
1,608
2,205
691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
8
8
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Izanami
Ezirbel
Izanami
0
0
1
0.5
L
1
0
0
1
L
Guan Yu
Hopescroll
Guan Yu
0
3
0
0
L
Zhong Kui
JiveSo
Zhong Kui
1
2
0
0.5
W
Tsukuyomi
KUUN-LAGOON
Tsukuyomi
1
0
1
1.5
L
Danzaburou
KingBOB11
Danzaburou
0
0
1
0.5
L
Ravana
1
3
2
0.67
W
Anubis
2
2
0
1
W
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,154
Damage
7,794
14,935
Taken
12,909
5,640
Mitigated
4,616
4,859
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,862
239
0
459
2,578
1,230
472
0
2,453
0
11,520
W
Izanami
Ezirbel
Izanami
1,103
925
87
505
1,388
193
96
0
1,388
0
15,245
L
1,076
405
135
1,510
2,744
1,207
0
992
1,752
0
4,793
L
Guan Yu
Hopescroll
Guan Yu
881
168
0
289
3,196
1,288
0
0
3,021
0
5,877
L
Zhong Kui
JiveSo
Zhong Kui
1,844
322
0
784
3,397
1,712
0
1,924
1,473
11,985
0
W
Tsukuyomi
KUUN-LAGOON
Tsukuyomi
1,297
337
0
1,027
3,322
919
0
404
2,893
0
14,215
L
Danzaburou
KingBOB11
Danzaburou
727
548
0
1,083
1,778
427
0
522
1,256
0
10,165
L
Ravana
1,626
462
0
1,058
3,820
1,006
0
94
3,701
0
11,792
W
Anubis
1,924
697
0
1,372
3,416
1,583
0
1,440
1,976
18,416
0
W
Yemoja
1,608
444
361
482
2,205
691
110
0
2,205
7,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,512
Gold Earned
20,620
100
Minions Killed
154
0
Camps Cleared
0
485,910
Distance Traveled
544,063
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,816
803
32
5
0
101,130
2
W
Izanami
3,690
615
40
7
0
97,461
0
L
Horus
3,637
606
9
2
0
99,522
1
L
Guan Yu
3,260
543
15
3
0
114,265
3
L
Zhong Kui
3,578
596
22
4
0
76,987
0
W
Tsukuyomi
3,995
666
37
6
0
131,434
1
L
Danzaburou
3,180
530
25
4
0
73,636
1
L
Ravana
3,857
643
29
5
0
121,500
1
W
Anubis
4,197
700
30
5
0
107,346
0
W
Yemoja
3,922
654
15
3
0
106,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role