Player Matchup

Neith
Neith
DaUnLucky7
Neith
Level 10
God Stats
25W - 7L
1,800 SR
Queue Stats
132W - 63L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
KSIVSLOGANPAUL
Tsukuyomi
Level 8
God Stats
2W - 3L
1,469 SR
Queue Stats
14W - 13L
1,643 Elo+
Solo
Ra
Ra
LaWolfa
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Bacchus
Bacchus
iDarkbayy
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Nemesis
Nemesis
wirpupi
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Team Averages
Level 17
1,554 SR
1,410 Elo+

VS

Team Averages
Level 27
1,541 SR
1,559 Elo+
Mercury
Mercury
Asgerin
Mercury
Level 23
God Stats
1W - 3L
1,263 SR
Queue Stats
103W - 120L
1,371 Elo+
Solo
Vamana
Vamana
Hamrock013
Vamana
Level 29
God Stats
2W - 0L
1,733 SR
Queue Stats
128W - 143L
1,509 Elo+
Solo
Hachiman
Hachiman
Zegrod
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,591 Elo+
Party 2
Kukulkan
Kukulkan
ommno
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,663 Elo+
Party 2
Ymir
Ymir
zxcvbgh
Ymir
Level 25
God Stats
10W - 4L
1,711 SR
Queue Stats
11W - 7L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 4 / 7
14,257
460
26,600
20,793
9,771
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
KSIVSLOGANPAUL
Tsukuyomi
20
9 / 7 / 5
15,465
499
16,946
26,216
13,361
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 7 / 4
13,237
427
7,583
14,346
6,686
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
iDarkbayy
Bacchus
17
1 / 7 / 8
12,337
398
7,897
19,797
27,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
wirpupi
Nemesis
20
7 / 6 / 4
14,639
472
15,333
20,976
13,211
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Asgerin
Mercury
20
2 / 7 / 2
13,914
449
4,087
16,819
6,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Hamrock013
Vamana
20
8 / 3 / 8
16,487
532
18,582
23,552
22,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Zegrod
Hachiman
20
1 / 7 / 10
13,308
429
8,730
17,764
6,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
ommno
Kukulkan
20
16 / 4 / 6
18,155
586
32,276
16,005
9,201
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
zxcvbgh
Ymir
20
4 / 3 / 14
14,638
472
11,908
26,296
33,163
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
24
Kills
31
31
Deaths
24
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
Asgerin
Mercury
2
7
2
0.43
L
Neith
6
4
7
2.38
W
Vamana
Hamrock013
Vamana
8
3
8
4
L
Tsukuyomi
KSIVSLOGANPAUL
Tsukuyomi
9
7
5
1.64
L
1
7
4
0.43
W
Hachiman
Zegrod
Hachiman
1
7
10
0.86
L
Bacchus
iDarkbayy
Bacchus
1
7
8
0.71
W
Kukulkan
ommno
Kukulkan
16
4
6
4.75
L
Nemesis
wirpupi
Nemesis
7
6
4
1.5
W
Ymir
zxcvbgh
Ymir
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,359
Damage
75,583
102,128
Taken
100,436
71,016
Mitigated
78,347
22,244
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Asgerin
Mercury
4,087
2,051
0
237
16,819
6,883
0
1,289
15,488
0
120,301
L
Neith
26,600
16,353
0
7,592
20,793
9,771
158
9,085
11,708
0
131,822
W
Vamana
Hamrock013
Vamana
18,582
9,998
0
6,211
23,552
22,176
3,159
2,224
21,220
0
97,537
L
Tsukuyomi
KSIVSLOGANPAUL
Tsukuyomi
16,946
2,887
0
5,516
26,216
13,361
0
11,192
15,024
0
134,773
L
7,583
675
1,149
3,292
14,346
6,686
662
5,718
8,628
99,045
0
W
Hachiman
Zegrod
Hachiman
8,730
6,842
0
1,969
17,764
6,924
1,684
2,773
14,911
0
72,680
L
Bacchus
iDarkbayy
Bacchus
7,897
778
0
1,893
19,797
27,987
108
13,039
6,758
27,895
0
W
Kukulkan
ommno
Kukulkan
32,276
3,132
0
3,464
16,005
9,201
1,936
2,362
13,541
149,362
0
L
Nemesis
wirpupi
Nemesis
15,333
6,220
0
2,802
20,976
13,211
208
5,150
15,826
0
84,405
W
Ymir
zxcvbgh
Ymir
11,908
1,333
0
2,502
26,296
33,163
386
6,284
19,796
47,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,935
Gold Earned
76,502
729
Minions Killed
702
0
Camps Cleared
0
2,828,132
Distance Traveled
2,848,559
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,914
449
164
5
0
520,348
1
L
Neith
14,257
460
179
6
0
512,507
12
W
Vamana
16,487
532
164
5
0
606,421
4
L
Tsukuyomi
15,465
499
203
7
0
588,596
4
L
Ra
13,237
427
178
6
0
529,049
0
W
Hachiman
13,308
429
113
4
0
520,905
6
L
Bacchus
12,337
398
33
1
0
586,600
3
W
Kukulkan
18,155
586
219
7
0
591,918
0
L
Nemesis
14,639
472
136
4
0
611,380
2
W
Ymir
14,638
472
42
1
0
608,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role