Player Matchup

Zeus
Zeus
AlexOfKings
Zeus
Level 8
God Stats
0W - 4L
1,327 SR
Queue Stats
2W - 4L
1,513 Elo+
Party 2
Zhong Kui
Zhong Kui
CornyContent
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,543 Elo+
Solo
Neith
Neith
S25
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,658 Elo+
Solo
Thanatos
Thanatos
atasment-1
Thanatos
Level 20
God Stats
4W - 5L
1,605 SR
Queue Stats
4W - 9L
1,476 Elo+
Solo
Chaac
Chaac
kolxoz11
Chaac
Level 24
God Stats
3W - 2L
1,632 SR
Queue Stats
23W - 24L
1,456 Elo+
Party 2
Team Averages
Level 13
1,513 SR
1,529 Elo+

VS

Team Averages
Level 25
1,560 SR
1,564 Elo+
Chang'e
Chang'e
Adamdukb
Chang'e
Level 18
God Stats
9W - 5L
1,841 SR
Queue Stats
216W - 164L
1,540 Elo+
Party 1
Loki
Loki
Last-01-Standing
Loki
Level 29
God Stats
18W - 14L
1,579 SR
Queue Stats
290W - 258L
1,595 Elo+
Solo
Ganesha
Ganesha
LeKillback
Ganesha
Level 32
God Stats
5W - 3L
1,476 SR
Queue Stats
182W - 161L
1,477 Elo+
Party 1
Scylla
Scylla
SocialPlayer540
Scylla
Level 17
God Stats
8W - 2L
1,348 SR
Queue Stats
131W - 103L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
korbakiller
Danzaburou
Level 28
God Stats
7W - 8L
1,558 SR
Queue Stats
186W - 193L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 5
9,947
474
17,932
16,457
6,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
CornyContent
Zhong Kui
11
1 / 9 / 1
7,777
370
9,544
16,616
7,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
S25
Neith
10
0 / 6 / 3
7,438
354
4,341
8,348
3,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
atasment-1
Thanatos
17
6 / 6 / 3
10,692
509
7,958
17,577
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
kolxoz11
Chaac
15
8 / 7 / 5
11,337
540
18,930
23,351
15,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adamdukb
Chang'e
15
0 / 3 / 6
9,123
434
3,878
15,236
12,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 1 / 5
13,367
637
12,218
12,612
8,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
LeKillback
Ganesha
14
1 / 6 / 13
9,752
464
6,864
17,744
15,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
13 / 5 / 6
12,147
578
19,958
16,821
7,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
korbakiller
Danzaburou
18
12 / 5 / 13
12,601
600
19,103
15,989
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
20
Kills
35
36
Deaths
20
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Adamdukb
Chang'e
0
3
6
1
L
5
8
5
0.94
L
Zhong Kui
CornyContent
Zhong Kui
1
9
1
0.17
W
9
1
5
11.5
W
Ganesha
LeKillback
Ganesha
1
6
13
1.25
L
Neith
S25
Neith
0
6
3
0.25
W
13
5
6
3.2
L
Thanatos
atasment-1
Thanatos
6
6
3
1.25
L
Chaac
kolxoz11
Chaac
8
7
5
1.5
W
Danzaburou
korbakiller
Danzaburou
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,705
Damage
62,021
82,349
Taken
78,402
41,394
Mitigated
49,860
24,991
Healing
22,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Adamdukb
Chang'e
3,878
475
3,597
7,225
15,236
12,263
1,898
7,457
7,535
44,281
0
L
17,932
601
73
3,567
16,457
6,318
0
7,038
9,295
66,368
0
L
Zhong Kui
CornyContent
Zhong Kui
9,544
597
0
3,740
16,616
7,916
330
7,992
8,498
34,653
0
W
12,218
2,854
0
2,102
12,612
8,161
1,433
4,690
7,687
492
87,386
W
Ganesha
LeKillback
Ganesha
6,864
1,109
0
3,588
17,744
15,821
1,154
5,284
12,354
21,455
0
L
Neith
S25
Neith
4,341
3,312
0
1,147
8,348
3,052
1,536
1,954
6,392
0
23,704
W
19,958
2,352
174
3,387
16,821
7,253
884
5,680
10,927
73,917
0
L
Thanatos
atasment-1
Thanatos
7,958
3,383
0
8,214
17,577
8,303
0
4,571
13,006
521
76,396
L
Chaac
kolxoz11
Chaac
18,930
4,023
103
8,147
23,351
15,805
0
8,832
14,387
167
53,820
W
Danzaburou
korbakiller
Danzaburou
19,103
10,633
0
2,921
15,989
6,362
2,147
4,254
11,735
0
54,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
56,990
384
Minions Killed
462
0
Camps Cleared
0
1,525,816
Distance Traveled
1,894,915
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,123
434
70
3
0
364,517
8
L
Zeus
9,947
474
100
5
0
332,426
3
L
Zhong Kui
7,777
370
59
3
0
242,692
1
W
Loki
13,367
637
180
9
0
451,938
1
W
Ganesha
9,752
464
7
0
0
341,853
0
L
Neith
7,438
354
42
2
0
255,914
1
W
Scylla
12,147
578
114
5
0
344,318
3
L
Thanatos
10,692
509
116
6
0
369,092
4
L
Chaac
11,337
540
67
3
0
325,692
5
W
Danzaburou
12,601
600
91
4
0
392,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role