Player Matchup

Mercury
Mercury
Darknesswithin1
Mercury
Level 23
God Stats
25W - 25L
1,378 SR
Queue Stats
406W - 474L
1,352 Elo+
Solo
Cthulhu
Cthulhu
UwULieNOwO
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,324 Elo+
Solo
Achilles
Achilles
Xenon78
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,425 Elo+
Solo
Tiamat
Tiamat
luvdarla
Tiamat
Level 25
God Stats
6W - 3L
1,645 SR
Queue Stats
158W - 144L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
wdcvbgbn
Baron Samedi
Level 5
God Stats
17W - 18L
1,754 SR
Queue Stats
26W - 27L
1,711 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,451 Elo+

VS

Team Averages
Level 17
1,499 SR
1,441 Elo+
Jormungandr
Jormungandr
JustAJokerX
Jormungandr
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
35W - 23L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
TAPxRACKxBANG
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 1
Tyr
Tyr
behm is loco
Tyr
Level 25
God Stats
2W - 11L
1,494 SR
Queue Stats
115W - 134L
1,396 Elo+
Party 2
Fafnir
Fafnir
bonecloud01
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,448 Elo+
Party 2
Khepri
Khepri
jax7uuy
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 13
13,190
942
13,399
14,461
6,921
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
UwULieNOwO
Cthulhu
20
1 / 0 / 20
13,265
948
14,603
11,492
18,873
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Xenon78
Achilles
19
11 / 3 / 9
14,397
1,028
19,078
16,980
21,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
luvdarla
Tiamat
20
8 / 1 / 11
14,485
1,035
19,113
10,059
13,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
wdcvbgbn
Baron Samedi
19
3 / 5 / 14
12,746
910
16,734
13,400
7,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JustAJokerX
Jormungandr
19
5 / 2 / 7
13,613
972
17,767
23,527
23,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
18
2 / 8 / 7
12,505
893
17,379
24,871
17,228
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 8 / 4
12,070
862
12,802
19,069
11,146
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
18
2 / 7 / 8
12,914
922
9,759
19,471
14,030
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
jax7uuy
Khepri
15
1 / 1 / 1
10,811
772
638
2,429
1,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
26
Kills
13
13
Deaths
26
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
L
Jormungandr
JustAJokerX
Jormungandr
5
2
7
4.25
L
Cthulhu
2
8
7
0.69
W
Cthulhu
UwULieNOwO
Cthulhu
1
0
20
11
W
Achilles
Xenon78
Achilles
11
3
9
5.17
L
3
8
4
0.63
L
Fafnir
2
7
8
0.86
L
Khepri
jax7uuy
Khepri
1
1
1
1.5
W
Tiamat
luvdarla
Tiamat
8
1
11
13.5
W
Baron Samedi
wdcvbgbn
Baron Samedi
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,927
Damage
58,345
66,392
Taken
89,367
68,419
Mitigated
67,077
10,302
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,399
9,348
0
0
14,461
6,921
0
9,948
4,513
0
33,217
L
Jormungandr
JustAJokerX
Jormungandr
17,767
4,898
342
1,550
23,527
23,521
0
12,308
11,219
43,416
0
L
Cthulhu
17,379
1,075
0
0
24,871
17,228
0
14,419
10,452
33,990
0
W
Cthulhu
UwULieNOwO
Cthulhu
14,603
1,090
1,001
192
11,492
18,873
0
6,947
4,545
39,067
0
W
Achilles
Xenon78
Achilles
19,078
6,771
0
913
16,980
21,944
0
11,660
5,320
0
31,114
L
12,802
2,498
0
966
19,069
11,146
0
10,517
8,552
0
28,141
L
Fafnir
9,759
3,828
0
2,542
19,471
14,030
0
11,939
7,532
25,307
0
L
Khepri
jax7uuy
Khepri
638
63
0
0
2,429
1,152
0
1,267
1,162
3,182
0
W
Tiamat
luvdarla
Tiamat
19,113
2,745
0
4,130
10,059
13,405
0
6,610
3,449
53,168
0
W
Baron Samedi
wdcvbgbn
Baron Samedi
16,734
3,195
1,708
2,358
13,400
7,276
0
10,378
3,022
28,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,083
Gold Earned
61,913
238
Minions Killed
174
9
Camps Cleared
3
1,172,363
Distance Traveled
965,195
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,190
942
44
3
6
235,441
0
L
Jormungandr
13,613
972
72
5
0
247,741
0
L
Cthulhu
12,505
893
28
2
0
247,259
0
W
Cthulhu
13,265
948
55
4
2
280,498
1
W
Achilles
14,397
1,028
29
2
1
248,388
0
L
Tyr
12,070
862
34
2
0
219,517
0
L
Fafnir
12,914
922
34
2
3
181,056
0
L
Khepri
10,811
772
6
0
0
69,622
0
W
Tiamat
14,485
1,035
92
7
0
249,849
1
W
Baron Samedi
12,746
910
18
1
0
158,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role