Player Matchup

Guan Yu
Guan Yu
ImmortalKirin
Guan Yu
Level 88
God Stats
22W - 13L
1,733 SR
Queue Stats
467W - 430L
1,535 Elo+
Party 1
Artemis
Artemis
Langer831459
Artemis
Level 29
God Stats
12W - 18L
1,620 SR
Queue Stats
166W - 182L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
LocoKlown
Ne Zha
Level 45
God Stats
4W - 6L
1,500 SR
Queue Stats
343W - 340L
1,525 Elo+
Party 1
Athena
Athena
N3O x KILLER
Athena
Level 48
God Stats
25W - 18L
1,929 SR
Queue Stats
438W - 385L
1,563 Elo+
Solo
Cupid
Cupid
Rozni
Cupid
Level 34
God Stats
67W - 58L
1,548 SR
Queue Stats
193W - 234L
1,486 Elo+
Party 2
Team Averages
Level 49
1,666 SR
1,526 Elo+

VS

Team Averages
Level 43
1,435 SR
1,434 Elo+
Neith
Neith
Fiddledorf
Neith
Level 26
God Stats
0W - 5L
1,412 SR
Queue Stats
3W - 9L
1,350 Elo+
Party 3
Ne Zha
Ne Zha
FlaccidOstrich
Ne Zha
Level 51
God Stats
1W - 2L
1,371 SR
Queue Stats
20W - 23L
1,456 Elo+
Party 3
Zhong Kui
Zhong Kui
King_Incarnate
Zhong Kui
Level 29
God Stats
0W - 3L
1,315 SR
Queue Stats
9W - 14L
1,474 Elo+
Party 3
Bacchus
Bacchus
RogueTheFirst
Bacchus
Level 62
God Stats
1W - 3L
1,575 SR
Queue Stats
37W - 40L
1,502 Elo+
Party 3
Amaterasu
Amaterasu
Smoove sama
Amaterasu
Level 45
God Stats
13W - 11L
1,501 SR
Queue Stats
99W - 144L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
9 / 0 / 8
10,267
570
15,611
16,696
19,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Langer831459
Artemis
15
4 / 5 / 2
9,532
530
6,855
10,959
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
LocoKlown
Ne Zha
15
5 / 3 / 9
9,612
534
13,302
11,664
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
3 / 4 / 12
9,599
533
11,580
18,317
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Rozni
Cupid
14
3 / 5 / 6
9,123
507
10,009
10,989
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 4 / 5
8,094
450
9,243
10,055
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 5 / 5
8,537
474
10,670
15,125
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
King_Incarnate
Zhong Kui
13
4 / 8 / 5
8,255
459
11,920
15,181
8,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
11
3 / 3 / 8
7,610
423
9,742
16,518
14,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Smoove sama
Amaterasu
13
1 / 4 / 3
8,749
486
4,698
15,456
9,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
24
Kills
17
17
Deaths
24
37
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
4
4
5
1.63
L
5
5
5
1.5
W
Guan Yu
9
0
8
13
L
Zhong Kui
King_Incarnate
Zhong Kui
4
8
5
0.81
W
Artemis
Langer831459
Artemis
4
5
2
1
W
Ne Zha
LocoKlown
Ne Zha
5
3
9
3.17
W
Athena
3
4
12
2.25
L
Bacchus
3
3
8
2.33
W
Cupid
Rozni
Cupid
3
5
6
1.2
L
Amaterasu
Smoove sama
Amaterasu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,357
Damage
46,273
68,625
Taken
72,335
42,759
Mitigated
42,893
28,607
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,243
3,621
0
2,622
10,055
2,999
656
3,356
6,624
0
38,253
L
10,670
3,872
0
1,842
15,125
6,733
0
2,086
12,864
0
51,412
W
Guan Yu
15,611
2,608
2,592
10,111
16,696
19,153
642
3,964
12,732
0
51,659
L
Zhong Kui
King_Incarnate
Zhong Kui
11,920
909
0
2,998
15,181
8,649
512
2,381
12,700
45,558
0
W
Artemis
Langer831459
Artemis
6,855
3,759
350
2,380
10,959
4,051
4,565
2,211
8,748
0
47,901
W
Ne Zha
LocoKlown
Ne Zha
13,302
3,115
0
3,734
11,664
4,678
235
2,430
9,234
0
57,009
W
Athena
11,580
2,395
0
4,564
18,317
11,213
60
7,299
11,018
33,976
0
L
Bacchus
9,742
866
314
1,116
16,518
14,913
0
2,639
13,741
24,827
0
W
Cupid
Rozni
Cupid
10,009
4,324
1,551
3,325
10,989
3,664
1,777
5,758
5,231
0
57,485
L
Amaterasu
Smoove sama
Amaterasu
4,698
2,269
0
3,349
15,456
9,599
0
1,118
13,942
0
29,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
41,245
417
Minions Killed
311
0
Camps Cleared
0
1,722,743
Distance Traveled
1,625,217
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,094
450
81
5
0
303,319
0
L
Ne Zha
8,537
474
85
5
0
320,142
0
W
Guan Yu
10,267
570
86
5
0
380,649
2
L
Zhong Kui
8,255
459
56
3
0
275,834
3
W
Artemis
9,532
530
99
6
0
324,117
3
W
Ne Zha
9,612
534
100
6
0
362,960
1
W
Athena
9,599
533
41
2
0
367,935
2
L
Bacchus
7,610
423
29
2
0
348,154
1
W
Cupid
9,123
507
91
5
0
287,082
0
L
Amaterasu
8,749
486
60
3
0
377,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role