Player Matchup

Serqet
Serqet
Gapitano
Serqet
Level 27
God Stats
3W - 0L
1,702 SR
Queue Stats
76W - 82L
1,448 Elo+
Solo
Cerberus
Cerberus
OilyJohn
Cerberus
Level 65
God Stats
6W - 9L
1,234 SR
Queue Stats
250W - 245L
1,367 Elo+
Party 3
Anhur
Anhur
TheDon227
Anhur
Level 28
God Stats
15W - 13L
1,505 SR
Queue Stats
400W - 398L
1,493 Elo+
Party 3
Osiris
Osiris
minariam
Osiris
Level 28
God Stats
26W - 24L
1,464 SR
Queue Stats
268W - 264L
1,584 Elo+
Solo
Anubis
Anubis
morgs0
Anubis
Level 6
God Stats
14W - 12L
1,406 SR
Queue Stats
40W - 55L
1,507 Elo+
Party 3
Team Averages
Level 31
1,462 SR
1,480 Elo+

VS

Team Averages
Level 20
1,640 SR
1,596 Elo+
Discordia
Discordia
LoliLava
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
Miyäck
Kuzenbo
Level 18
God Stats
2W - 1L
1,808 SR
Queue Stats
68W - 62L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
TeaF0x
Danzaburou
Level 18
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 12L
1,575 Elo+
Party 1
Mercury
Mercury
Williou
Mercury
Level 23
God Stats
1W - 2L
1,685 SR
Queue Stats
73W - 67L
1,567 Elo+
Party 2
Bellona
Bellona
tapisodin
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gapitano
Serqet
16
8 / 3 / 4
9,564
638
7,616
10,082
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
OilyJohn
Cerberus
13
3 / 2 / 9
8,706
580
4,612
8,632
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
TheDon227
Anhur
14
6 / 3 / 2
8,611
574
8,359
7,832
2,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
minariam
Osiris
15
6 / 1 / 7
9,162
611
8,745
9,847
6,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
morgs0
Anubis
13
0 / 1 / 2
7,980
532
865
4,158
1,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LoliLava
Discordia
13
2 / 3 / 2
7,780
519
5,077
6,389
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Miyäck
Kuzenbo
11
3 / 4 / 4
7,487
499
3,827
10,315
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TeaF0x
Danzaburou
13
2 / 5 / 2
7,846
523
5,864
9,998
2,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Williou
Mercury
12
2 / 3 / 2
7,428
495
3,225
9,623
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
tapisodin
Bellona
11
1 / 9 / 0
6,736
449
3,876
11,635
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
23
Kills
10
10
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
Gapitano
Serqet
8
3
4
3.33
L
Discordia
LoliLava
Discordia
2
3
2
1
L
Kuzenbo
Miyäck
Kuzenbo
3
4
4
1.25
W
Cerberus
OilyJohn
Cerberus
3
2
9
3.75
L
Danzaburou
TeaF0x
Danzaburou
2
5
2
0.6
W
Anhur
TheDon227
Anhur
6
3
2
2.33
L
Mercury
Williou
Mercury
2
3
2
1
W
Osiris
minariam
Osiris
6
1
7
9.5
W
Anubis
morgs0
Anubis
0
1
2
1
L
Bellona
tapisodin
Bellona
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,197
Damage
21,869
40,551
Taken
47,960
19,488
Mitigated
22,190
16,556
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Gapitano
Serqet
7,616
1,653
0
5,044
10,082
3,767
0
1,219
8,723
0
63,560
L
Discordia
LoliLava
Discordia
5,077
418
0
2,029
6,389
1,616
423
1,100
4,879
49,698
0
L
Kuzenbo
Miyäck
Kuzenbo
3,827
1,598
0
2,162
10,315
6,482
8
940
8,905
11,581
0
W
Cerberus
OilyJohn
Cerberus
4,612
286
0
2,743
8,632
5,527
0
1,708
6,822
31,456
0
L
Danzaburou
TeaF0x
Danzaburou
5,864
3,488
0
3,527
9,998
2,442
0
2,076
7,772
0
54,679
W
Anhur
TheDon227
Anhur
8,359
4,351
0
2,099
7,832
2,436
1,065
2,008
5,734
0
51,562
L
Mercury
Williou
Mercury
3,225
1,573
0
399
9,623
3,239
447
436
8,726
0
35,995
W
Osiris
minariam
Osiris
8,745
4,156
0
4,582
9,847
6,203
1,812
1,096
8,719
0
51,211
W
Anubis
morgs0
Anubis
865
185
0
2,088
4,158
1,555
978
1,961
1,649
49,018
0
L
Bellona
tapisodin
Bellona
3,876
1,601
0
520
11,635
8,411
300
925
10,454
0
25,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,023
Gold Earned
37,277
479
Minions Killed
325
0
Camps Cleared
0
1,531,645
Distance Traveled
1,373,333
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,564
638
121
8
0
335,959
4
L
Discordia
7,780
519
104
7
0
272,727
2
L
Kuzenbo
7,487
499
13
1
0
280,910
6
W
Cerberus
8,706
580
70
5
0
314,825
2
L
Danzaburou
7,846
523
96
6
0
240,606
3
W
Anhur
8,611
574
91
6
0
276,666
1
L
Mercury
7,428
495
65
4
0
324,663
3
W
Osiris
9,162
611
95
6
0
332,756
3
W
Anubis
7,980
532
102
7
0
271,439
0
L
Bellona
6,736
449
47
3
0
254,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role