Player Matchup

Discordia
Discordia
Blastoo
Discordia
Level 154
God Stats
2W - 1L
1,685 SR
Queue Stats
276W - 268L
1,514 Elo+
Party 3
Pele
Pele
Caracoliya
Pele
Level 106
God Stats
14W - 12L
1,498 SR
Queue Stats
62W - 62L
1,428 Elo+
Solo
Horus
Horus
GiℓdσяCαяпεsiя
Horus
Level 147
God Stats
8W - 7L
1,495 SR
Queue Stats
328W - 287L
1,501 Elo+
Party 2
Ganesha
Ganesha
PiggyManga
Ganesha
Level 146
God Stats
7W - 7L
1,279 SR
Queue Stats
82W - 83L
1,354 Elo+
Party 3
Kukulkan
Kukulkan
inyourfaceno1
Kukulkan
Level 69
God Stats
47W - 36L
1,723 SR
Queue Stats
283W - 260L
1,515 Elo+
Party 2
Team Averages
Level 124
1,536 SR
1,462 Elo+

VS

Team Averages
Level 61
1,549 SR
1,526 Elo+
Cernunnos
Cernunnos
Erglurd
Cernunnos
Level 38
God Stats
4W - 4L
1,624 SR
Queue Stats
295W - 285L
1,468 Elo+
Solo
Da Ji
Da Ji
Kimora
Da Ji
Level 104
God Stats
16W - 7L
1,807 SR
Queue Stats
326W - 224L
1,615 Elo+
Party 1
Tiamat
Tiamat
Kinitsu
Tiamat
Level 83
God Stats
11W - 9L
1,347 SR
Queue Stats
187W - 154L
1,591 Elo+
Party 1
Freya
Freya
Lalambra
Freya
Level 40
God Stats
15W - 22L
1,465 SR
Queue Stats
35W - 54L
1,368 Elo+
Solo
Cthulhu
Cthulhu
hydrax483
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 129L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blastoo
Discordia
18
9 / 1 / 17
12,511
1,251
24,769
7,822
3,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 13
11,096
1,110
11,929
13,871
5,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 2 / 15
12,812
1,281
10,932
18,543
20,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
PiggyManga
Ganesha
18
1 / 1 / 26
11,780
1,178
9,597
16,227
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
inyourfaceno1
Kukulkan
17
4 / 8 / 14
10,794
1,079
17,150
13,540
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

223

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Erglurd
Cernunnos
15
2 / 6 / 6
9,611
961
8,775
12,973
4,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Kimora
Da Ji
17
11 / 4 / 5
12,640
1,264
19,322
14,139
5,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Kinitsu
Tiamat
16
2 / 4 / 9
9,796
980
14,118
11,478
9,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Lalambra
Freya
15
1 / 9 / 6
9,745
975
7,513
16,892
6,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
hydrax483
Cthulhu
17
2 / 8 / 11
10,509
1,051
14,821
24,884
16,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
55
31
Kills
18
18
Deaths
31
85
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
Blastoo
Discordia
9
1
17
17.5
W
7
6
13
2.25
L
Cernunnos
Erglurd
Cernunnos
2
6
6
0.83
W
10
2
15
8.75
L
Da Ji
Kimora
Da Ji
11
4
5
3.38
L
Tiamat
Kinitsu
Tiamat
2
4
9
1.63
L
Freya
Lalambra
Freya
1
9
6
0.44
W
Ganesha
PiggyManga
Ganesha
1
1
26
14
L
Cthulhu
hydrax483
Cthulhu
2
8
11
0.94
W
Kukulkan
inyourfaceno1
Kukulkan
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,377
Damage
64,549
70,003
Taken
80,366
47,944
Mitigated
42,474
24,427
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Blastoo
Discordia
24,769
2,531
611
1,619
7,822
3,100
0
5,150
2,672
47,458
0
W
11,929
2,926
1,235
2,157
13,871
5,324
0
6,276
7,595
0
35,402
L
Cernunnos
Erglurd
Cernunnos
8,775
4,299
0
451
12,973
4,414
0
9,580
3,256
0
20,756
W
10,932
4,905
6,605
9,944
18,543
20,056
0
11,768
6,599
0
15,480
L
Da Ji
Kimora
Da Ji
19,322
6,212
0
0
14,139
5,946
0
7,136
6,941
0
40,324
L
Tiamat
Kinitsu
Tiamat
14,118
2,033
0
1,112
11,478
9,245
0
8,815
2,599
23,182
0
L
Freya
Lalambra
Freya
7,513
2,448
0
2,773
16,892
6,118
0
10,773
5,957
23,487
0
W
Ganesha
PiggyManga
Ganesha
9,597
655
96
1,777
16,227
14,180
0
8,659
7,568
19,158
0
L
Cthulhu
hydrax483
Cthulhu
14,821
540
825
621
24,884
16,751
0
14,498
10,097
35,229
0
W
Kukulkan
inyourfaceno1
Kukulkan
17,150
436
0
383
13,540
5,284
0
4,599
8,941
37,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,993
Gold Earned
52,301
193
Minions Killed
163
4
Camps Cleared
8
1,019,157
Distance Traveled
972,465
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,511
1,251
40
4
0
219,161
3
W
Pele
11,096
1,110
76
8
3
195,669
0
L
Cernunnos
9,611
961
22
2
0
155,639
0
W
Horus
12,812
1,281
16
2
0
218,015
0
L
Da Ji
12,640
1,264
30
3
6
226,371
0
L
Tiamat
9,796
980
21
2
0
205,375
0
L
Freya
9,745
975
39
4
1
181,311
0
W
Ganesha
11,780
1,178
0
0
0
235,477
0
L
Cthulhu
10,509
1,051
51
5
1
203,769
0
W
Kukulkan
10,794
1,079
61
6
1
150,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role