Player Matchup

Freya
Freya
Johannaaa
Freya
Level 7
God Stats
40W - 52L
1,500 SR
Queue Stats
53W - 67L
1,335 Elo+
Party 1
Neith
Neith
LeVSHa12
Neith
Level 20
God Stats
51W - 45L
1,535 SR
Queue Stats
74W - 83L
1,371 Elo+
Solo
Khepri
Khepri
Saylorkin
Khepri
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,249 Elo+
Party 3
Scylla
Scylla
ZiigHi
Scylla
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,145 Elo+
Party 3
Amaterasu
Amaterasu
izMiDARiiX
Amaterasu
Level 28
God Stats
8W - 10L
1,734 SR
Queue Stats
64W - 85L
1,482 Elo+
Party 1
Team Averages
Level 14
1,554 SR
1,316 Elo+

VS

Team Averages
Level 21
1,460 SR
1,322 Elo+
Hachiman
Hachiman
LetsJustRelaxxx
Hachiman
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
179W - 203L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
Macewind
Danzaburou
Level 25
God Stats
42W - 54L
1,351 SR
Queue Stats
183W - 246L
1,298 Elo+
Party 2
Eset
Eset
MasterBobbins
Eset
Level 26
God Stats
26W - 30L
1,425 SR
Queue Stats
208W - 266L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
Poodey
Baron Samedi
Level 16
God Stats
5W - 2L
1,466 SR
Queue Stats
21W - 23L
1,338 Elo+
Solo
Ares
Ares
ShiNoAkumaHUN
Ares
Level 12
God Stats
2W - 1L
1,559 SR
Queue Stats
19W - 17L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Johannaaa
Freya
17
0 / 6 / 9
11,355
811
4,020
11,186
4,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LeVSHa12
Neith
20
14 / 8 / 16
16,323
1,166
36,713
18,988
9,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
Saylorkin
Khepri
20
4 / 8 / 28
14,644
1,046
13,008
33,166
44,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
ZiigHi
Scylla
20
9 / 9 / 20
15,181
1,084
23,731
18,417
8,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
izMiDARiiX
Amaterasu
20
11 / 4 / 16
16,101
1,150
18,226
14,973
11,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
16 / 6 / 12
16,617
1,187
31,517
17,740
7,410
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Macewind
Danzaburou
20
10 / 8 / 19
16,022
1,144
28,697
24,625
13,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 7 / 22
13,725
980
10,606
17,848
6,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Poodey
Baron Samedi
20
4 / 5 / 21
14,246
1,018
14,423
15,666
9,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 12 / 12
11,665
833
4,944
27,324
34,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
120
38
Kills
34
35
Deaths
38
89
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Freya
Johannaaa
Freya
0
6
9
0.75
L
Neith
LeVSHa12
Neith
14
8
16
2.75
W
Hachiman
16
6
12
3.67
W
Danzaburou
Macewind
Danzaburou
10
8
19
2.44
W
3
7
22
2
W
Baron Samedi
Poodey
Baron Samedi
4
5
21
2.9
L
Khepri
Saylorkin
Khepri
4
8
28
2.25
W
1
12
12
0.58
L
Scylla
ZiigHi
Scylla
9
9
20
2.11
L
Amaterasu
izMiDARiiX
Amaterasu
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,698
Damage
90,187
96,730
Taken
103,203
77,832
Mitigated
70,864
3,363
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Johannaaa
Freya
4,020
2,054
0
1,123
11,186
4,211
0
2,972
8,214
9,848
0
L
Neith
LeVSHa12
Neith
36,713
24,272
0
926
18,988
9,524
0
4,478
14,510
0
73,585
W
Hachiman
31,517
26,624
440
790
17,740
7,410
0
8,153
9,587
0
56,717
W
Danzaburou
Macewind
Danzaburou
28,697
18,227
164
5,735
24,625
13,173
0
8,750
15,875
0
52,992
W
10,606
532
239
2,048
17,848
6,848
0
7,318
10,530
21,924
0
W
Baron Samedi
Poodey
Baron Samedi
14,423
3,072
2,567
4,675
15,666
9,128
0
7,354
8,312
47,439
0
L
Khepri
Saylorkin
Khepri
13,008
1,753
0
0
33,166
44,355
0
10,622
22,544
24,550
0
W
4,944
515
0
0
27,324
34,305
0
9,184
18,140
9,253
0
L
Scylla
ZiigHi
Scylla
23,731
5,623
0
0
18,417
8,708
0
6,712
11,705
50,204
0
L
Amaterasu
izMiDARiiX
Amaterasu
18,226
10,662
0
1,314
14,973
11,034
0
5,189
9,784
0
31,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,604
Gold Earned
72,275
213
Minions Killed
228
9
Camps Cleared
3
1,018,298
Distance Traveled
984,961
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,355
811
8
1
0
127,263
2
L
Neith
16,323
1,166
82
6
0
218,080
0
W
Hachiman
16,617
1,187
62
4
2
196,806
0
W
Danzaburou
16,022
1,144
55
4
0
200,243
0
W
Eset
13,725
980
29
2
1
202,258
1
W
Baron Samedi
14,246
1,018
76
5
0
211,994
1
L
Khepri
14,644
1,046
25
2
1
240,883
0
W
Ares
11,665
833
6
0
0
173,660
3
L
Scylla
15,181
1,084
77
6
0
207,606
0
L
Amaterasu
16,101
1,150
21
2
8
224,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role