Player Matchup

Ymir
Ymir
ELEMENOHPEA
Ymir
Level 121
God Stats
1W - 0L
1,770 SR
Queue Stats
7W - 5L
1,441 Elo+
Party 1
Vamana
Vamana
Hug A Wookie
Vamana
Level 125
God Stats
3W - 2L
1,414 SR
Queue Stats
17W - 18L
1,363 Elo+
Party 1
Hera
Hera
Immortal_sarcasm
Hera
Level 96
God Stats
58W - 63L
1,564 SR
Queue Stats
430W - 432L
1,576 Elo+
Solo
Team Averages
Level 114
1,583 SR
1,460 Elo+

VS

Team Averages
Level 66
1,526 SR
1,367 Elo+
Vulcan
Vulcan
StinkinPork
Vulcan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,361 Elo+
Party 2
Cabrakan
Cabrakan
TheyCallMeWong
Cabrakan
Level 112
God Stats
1W - 1L
1,675 SR
Queue Stats
56W - 79L
1,362 Elo+
Party 2
Arachne
Arachne
Zombiekiller822
Arachne
Level 53
God Stats
2W - 3L
1,404 SR
Queue Stats
37W - 48L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
8,535
711
4,292
8,829
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Vamana
11
3 / 2 / 6
8,266
689
6,437
7,313
4,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
5 / 0 / 6
8,953
746
7,322
3,373
1,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 2 / 1
7,036
586
4,863
3,086
1,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
10
1 / 6 / 1
7,343
612
3,309
11,750
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 3 / 2
7,275
606
3,868
8,586
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Vamana
3
2
6
3
W
5
0
6
8
L
Vulcan
1
2
1
0.75
L
Cabrakan
1
6
1
0.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
12,040
19,515
Taken
23,422
12,098
Mitigated
14,175
4,056
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,292
784
388
2,254
8,829
6,135
97
3,108
5,477
17,277
0
W
Vamana
6,437
2,782
0
1,414
7,313
4,623
0
3,492
3,593
116
19,655
W
7,322
1,746
0
0
3,373
1,340
106
1,000
2,239
44,135
0
L
Vulcan
4,863
1,318
0
171
3,086
1,104
0
1,887
1,199
20,944
0
L
Cabrakan
3,309
750
0
1,555
11,750
10,284
0
4,680
7,070
17,407
0
L
3,868
2,901
0
1,964
8,586
2,787
0
5,182
3,404
0
18,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
21,654
152
Minions Killed
89
0
Camps Cleared
0
637,439
Distance Traveled
583,767
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,535
711
30
3
0
195,284
1
W
Vamana
8,266
689
24
2
0
212,033
1
W
Hera
8,953
746
98
8
0
230,122
1
L
Vulcan
7,036
586
35
3
0
196,195
0
L
Cabrakan
7,343
612
18
2
0
171,863
3
L
Arachne
7,275
606
36
3
0
215,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role