Player Matchup

Jing Wei
Jing Wei
BrokenSeraph
Jing Wei
Level 29
God Stats
6W - 0L
1,567 SR
Queue Stats
208W - 103L
1,866 Elo+
Party 1
Ao Kuang
Ao Kuang
Dabombdotcomz
Ao Kuang
Level 83
God Stats
1W - 0L
1,279 SR
Queue Stats
54W - 27L
1,754 Elo+
Party 1
Ra
Ra
Taeko7
Ra
Level 153
God Stats
9W - 4L
1,729 SR
Queue Stats
178W - 108L
1,744 Elo+
Party 1
Team Averages
Level 88
1,525 SR
1,788 Elo+

VS

Team Averages
Level 20
1,387 SR
1,281 Elo+
Sol
Sol
Biohazard1194
Sol
Level 8
God Stats
2W - 3L
1,508 SR
Queue Stats
4W - 15L
1,210 Elo+
Party 2
Ymir
Ymir
Deedrick32
Ymir
Level 45
God Stats
0W - 6L
1,153 SR
Queue Stats
15W - 23L
1,386 Elo+
Party 2
Bellona
Bellona
HenryRanchford
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrokenSeraph
Jing Wei
11
6 / 0 / 9
8,285
829
11,108
6,458
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Dabombdotcomz
Ao Kuang
10
3 / 3 / 10
7,509
751
3,731
6,214
2,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ra
12
6 / 1 / 8
8,232
823
6,943
4,452
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,577
658
3,236
6,981
2,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 5 / 0
6,682
668
2,894
10,784
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 1
6,383
638
3,708
8,289
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
4
4
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Jing Wei
BrokenSeraph
Jing Wei
6
0
9
10.5
W
Ao Kuang
Dabombdotcomz
Ao Kuang
3
3
10
2.67
L
2
5
0
0.4
L
1
5
1
0.3
W
Ra
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
9,838
17,124
Taken
26,054
5,820
Mitigated
17,060
7,092
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,236
1,591
0
1,438
6,981
2,490
0
2,275
4,630
25,827
0
W
Jing Wei
BrokenSeraph
Jing Wei
11,108
8,883
0
2,932
6,458
2,193
1,530
2,264
4,194
0
31,581
W
Ao Kuang
Dabombdotcomz
Ao Kuang
3,731
906
0
1,346
6,214
2,053
0
2,200
4,014
8,987
0
L
2,894
758
0
1,191
10,784
8,057
0
4,753
5,714
10,798
0
L
3,708
1,095
0
555
8,289
6,513
0
3,039
5,008
0
12,070
W
Ra
6,943
498
922
1,892
4,452
1,574
631
1,745
2,707
30,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
19,642
116
Minions Killed
88
0
Camps Cleared
0
550,417
Distance Traveled
509,199
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,577
658
54
5
0
170,816
1
W
Jing Wei
8,285
829
42
4
0
188,758
4
W
Ao Kuang
7,509
751
9
1
0
179,434
2
L
Ymir
6,682
668
13
1
0
167,976
0
L
Bellona
6,383
638
21
2
0
170,407
1
W
Ra
8,232
823
65
7
0
182,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role