Player Matchup

Cthulhu
Cthulhu
Akirα
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Emyxam
Thor
Level 120
God Stats
2W - 5L
1,713 SR
Queue Stats
92W - 78L
1,656 Elo+
Party 1
Jormungandr
Jormungandr
Vitø
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
blackswan8889
Hel
Level 86
God Stats
1W - 1L
1,554 SR
Queue Stats
6W - 12L
1,555 Elo+
Party 3
Danzaburou
Danzaburou
rosyjskacaryca
Danzaburou
Level 28
God Stats
3W - 5L
1,382 SR
Queue Stats
4W - 10L
1,681 Elo+
Party 3
Team Averages
Level 104
1,530 SR
1,578 Elo+

VS

Team Averages
Level 97
1,602 SR
1,531 Elo+
Baron Samedi
Baron Samedi
Balfhe_HUN
Baron Samedi
Level 159
God Stats
2W - 0L
1,292 SR
Queue Stats
36W - 34L
1,397 Elo+
Solo
Tyr
Tyr
BiteyLegsMan
Tyr
Level 49
God Stats
4W - 5L
1,648 SR
Queue Stats
110W - 88L
1,568 Elo+
Party 4
Scylla
Scylla
ItzMar
Scylla
Level 160
God Stats
4W - 1L
1,707 SR
Queue Stats
255W - 242L
1,566 Elo+
Party 4
Achilles
Achilles
SNXCK
Achilles
Level 72
God Stats
4W - 0L
1,689 SR
Queue Stats
32W - 27L
1,500 Elo+
Party 2
Ullr
Ullr
alextodelb4rrio
Ullr
Level 47
God Stats
36W - 39L
1,672 SR
Queue Stats
258W - 229L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akirα
Cthulhu
16
1 / 3 / 16
10,303
793
14,181
18,913
23,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Emyxam
Thor
16
5 / 6 / 3
9,700
746
5,751
12,932
6,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Vitø
Jormungandr
19
13 / 2 / 8
13,331
1,025
22,448
17,007
10,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 6 / 7
8,519
655
3,833
12,059
5,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rosyjskacaryca
Danzaburou
14
2 / 4 / 7
9,340
718
6,816
10,199
4,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Balfhe_HUN
Baron Samedi
15
1 / 5 / 9
9,124
702
5,534
9,337
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 6
8,645
665
5,998
17,971
11,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
ItzMar
Scylla
19
9 / 4 / 6
12,737
980
20,156
12,016
4,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
SNXCK
Achilles
18
5 / 3 / 9
12,044
926
18,571
17,522
16,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
5 / 6 / 4
10,049
773
10,542
11,517
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
55
23
Kills
21
21
Deaths
24
41
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akirα
Cthulhu
1
3
16
3
W
Baron Samedi
Balfhe_HUN
Baron Samedi
1
5
9
1.1
W
1
6
6
0.67
L
Thor
Emyxam
Thor
5
6
3
1.08
W
Scylla
ItzMar
Scylla
9
4
6
3
W
Achilles
SNXCK
Achilles
5
3
9
3.17
L
Jormungandr
Vitø
Jormungandr
13
2
8
8.5
W
5
6
4
1.17
L
2
6
7
0.92
L
Danzaburou
rosyjskacaryca
Danzaburou
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,029
Damage
60,801
71,110
Taken
68,363
49,746
Mitigated
41,568
17,820
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akirα
Cthulhu
14,181
739
783
2,361
18,913
23,093
1
8,518
10,395
23,451
0
W
Baron Samedi
Balfhe_HUN
Baron Samedi
5,534
331
571
1,244
9,337
4,609
894
7,268
2,069
21,398
0
W
5,998
1,151
0
1,626
17,971
11,503
721
9,338
8,633
0
13,752
L
Thor
Emyxam
Thor
5,751
1,438
0
0
12,932
6,628
303
4,650
8,282
0
28,062
W
Scylla
ItzMar
Scylla
20,156
3,455
0
1,769
12,016
4,784
1,566
7,656
4,360
63,411
0
W
Achilles
SNXCK
Achilles
18,571
5,177
0
5,967
17,522
16,444
56
9,082
8,440
0
40,105
L
Jormungandr
Vitø
Jormungandr
22,448
3,005
0
351
17,007
10,270
114
4,816
12,191
65,371
0
W
10,542
4,613
0
824
11,517
4,228
813
7,527
3,990
0
22,817
L
3,833
258
9,038
4,307
12,059
5,573
0
5,208
6,851
12,889
0
L
Danzaburou
rosyjskacaryca
Danzaburou
6,816
2,650
0
980
10,199
4,182
412
2,571
7,628
0
17,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,193
Gold Earned
52,599
215
Minions Killed
244
7
Camps Cleared
9
1,206,004
Distance Traveled
1,190,166
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,303
793
25
2
0
279,938
2
W
Baron Samedi
9,124
702
30
2
0
214,335
1
W
Tyr
8,645
665
16
1
0
250,057
2
L
Thor
9,700
746
59
5
5
230,690
1
W
Scylla
12,737
980
116
9
6
235,900
3
W
Achilles
12,044
926
46
4
1
273,137
1
L
Jormungandr
13,331
1,025
84
6
2
263,414
3
W
Ullr
10,049
773
36
3
2
216,737
2
L
Hel
8,519
655
17
1
0
241,342
0
L
Danzaburou
9,340
718
30
2
0
190,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role