Player Matchup

Ares
Ares
Activau
Ares
Level 12
God Stats
3W - 3L
1,588 SR
Queue Stats
27W - 25L
1,443 Elo+
Solo
Loki
Loki
Devlz_Reject666
Loki
Level 28
God Stats
0W - 1L
1,492 SR
Queue Stats
7W - 6L
1,551 Elo+
Party 1
Hera
Hera
ShadowCurse303
Hera
Level 24
God Stats
2W - 9L
1,511 SR
Queue Stats
26W - 44L
1,459 Elo+
Solo
Bellona
Bellona
SoyLaLechexDDDDD
Bellona
Level 8
God Stats
2W - 1L
1,784 SR
Queue Stats
7W - 6L
1,430 Elo+
Solo
Tyr
Tyr
Vybyn666
Tyr
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 118L
1,375 Elo+
Party 1
Team Averages
Level 20
1,575 SR
1,452 Elo+

VS

Team Averages
Level 27
1,438 SR
1,464 Elo+
Ullr
Ullr
Hrodgeirr9
Ullr
Level 24
God Stats
8W - 7L
1,288 SR
Queue Stats
62W - 60L
1,360 Elo+
Solo
Hercules
Hercules
M0nK3I TTO
Hercules
Level 39
God Stats
7W - 3L
1,546 SR
Queue Stats
324W - 288L
1,501 Elo+
Party 2
Vamana
Vamana
OddSmell_
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,329 Elo+
Solo
Ra
Ra
shipsmaster09
Ra
Level 15
God Stats
17W - 11L
1,311 SR
Queue Stats
284W - 272L
1,598 Elo+
Party 2
Thanatos
Thanatos
stampylongname2
Thanatos
Level 29
God Stats
16W - 14L
1,544 SR
Queue Stats
70W - 60L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Activau
Ares
14
5 / 6 / 3
10,255
466
14,401
20,382
18,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 12 / 4
8,335
379
2,995
18,055
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 6 / 4
10,446
475
21,308
16,058
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 7
8,795
400
7,259
16,049
15,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 9 / 6
9,750
443
11,749
24,140
11,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
9,645
438
8,316
11,199
4,325
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
M0nK3I TTO
Hercules
16
7 / 1 / 17
11,102
505
10,442
23,156
20,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
OddSmell_
Vamana
15
5 / 3 / 17
10,069
458
17,091
20,021
18,291
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 13
9,314
423
11,998
12,285
4,752
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
18
18 / 2 / 4
12,193
554
19,732
25,295
13,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
15
Kills
35
37
Deaths
15
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ares
Activau
Ares
5
6
3
1.08
L
1
12
4
0.25
W
3
4
10
2
W
Hercules
M0nK3I TTO
Hercules
7
1
17
15.5
W
Vamana
OddSmell_
Vamana
5
3
17
4.5
L
4
6
4
1
L
1
4
7
1.13
L
4
9
6
0.78
W
2
5
13
1.7
W
Thanatos
18
2
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,712
Damage
67,579
94,684
Taken
91,956
56,503
Mitigated
61,011
22,090
Healing
38,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Activau
Ares
14,401
499
549
2,971
20,382
18,418
99
3,218
17,164
28,150
0
L
2,995
614
1,086
2,073
18,055
5,207
1,311
1,142
16,913
0
25,906
W
8,316
5,665
780
1,150
11,199
4,325
45
6,172
5,027
0
34,470
W
Hercules
M0nK3I TTO
Hercules
10,442
2,292
0
7,578
23,156
20,284
382
7,798
15,358
0
40,676
W
Vamana
OddSmell_
Vamana
17,091
5,644
0
3,595
20,021
18,291
194
9,938
10,083
162
51,740
L
21,308
3,114
132
2,853
16,058
6,230
1,309
2,601
13,457
86,223
0
L
7,259
1,396
0
3,140
16,049
15,595
1,121
2,296
13,753
0
32,765
L
11,749
2,705
690
8,596
24,140
11,053
336
2,869
21,271
0
52,185
W
11,998
1,816
5,469
2,459
12,285
4,752
1,281
6,209
6,076
54,741
0
W
Thanatos
19,732
6,231
267
16,931
25,295
13,359
814
5,592
19,703
0
83,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
52,323
346
Minions Killed
370
0
Camps Cleared
0
2,007,494
Distance Traveled
1,921,937
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,255
466
23
1
0
416,134
0
L
Loki
8,335
379
67
3
0
363,159
0
W
Ullr
9,645
438
62
3
0
336,368
4
W
Hercules
11,102
505
42
2
0
432,349
3
W
Vamana
10,069
458
70
3
0
376,281
0
L
Hera
10,446
475
130
6
0
397,445
2
L
Bellona
8,795
400
54
2
0
418,652
0
L
Tyr
9,750
443
72
3
0
412,104
0
W
Ra
9,314
423
92
4
0
345,776
4
W
Thanatos
12,193
554
104
5
0
431,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role