Player Matchup

Nu Wa
Nu Wa
Hyst3ri0n
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,731 Elo+
Party 2
Jing Wei
Jing Wei
Millito02
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,418 Elo+
Party 1
Nemesis
Nemesis
NeroHawks
Nemesis
Level 26
God Stats
20W - 13L
1,632 SR
Queue Stats
109W - 89L
1,646 Elo+
Solo
Athena
Athena
ShaltearNox
Athena
Level 23
God Stats
3W - 2L
1,899 SR
Queue Stats
10W - 9L
1,708 Elo+
Party 2
Cerberus
Cerberus
TheFlash26
Cerberus
Level 22
God Stats
15W - 10L
1,650 SR
Queue Stats
15W - 16L
1,404 Elo+
Party 1
Team Averages
Level 23
1,636 SR
1,581 Elo+

VS

Team Averages
Level 15
1,463 SR
1,536 Elo+
Sol
Sol
EyeofLight
Sol
Level 41
God Stats
2W - 2L
1,436 SR
Queue Stats
17W - 15L
1,574 Elo+
Party 4
Tsukuyomi
Tsukuyomi
IVANHYPERBEAST
Tsukuyomi
Level 5
God Stats
2W - 2L
1,441 SR
Queue Stats
12W - 9L
1,381 Elo+
Party 3
Camazotz
Camazotz
ReyApe
Camazotz
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 66L
1,762 Elo+
Solo
Bellona
Bellona
Tharehan
Bellona
Level 17
God Stats
3W - 1L
1,639 SR
Queue Stats
6W - 7L
1,671 Elo+
Party 4
Izanami
Izanami
monsta7
Izanami
Level 8
God Stats
5W - 8L
1,301 SR
Queue Stats
12W - 14L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hyst3ri0n
Nu Wa
17
2 / 11 / 6
11,781
453
15,322
14,210
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Millito02
Jing Wei
16
3 / 9 / 7
11,175
430
8,242
17,666
6,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
NeroHawks
Nemesis
20
7 / 4 / 1
13,363
514
15,358
22,211
12,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
20
7 / 2 / 9
14,465
556
18,959
26,345
25,279
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
TheFlash26
Cerberus
17
4 / 7 / 5
11,042
425
11,257
24,654
19,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 8
14,164
545
16,700
19,224
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
IVANHYPERBEAST
Tsukuyomi
17
1 / 7 / 6
11,242
432
5,707
15,849
5,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
ReyApe
Camazotz
20
15 / 2 / 5
15,525
597
20,946
28,274
14,203
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Tharehan
Bellona
17
2 / 5 / 14
11,811
454
12,626
20,114
16,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
monsta7
Izanami
20
5 / 4 / 9
13,221
509
16,411
14,562
6,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
23
Kills
33
33
Deaths
23
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
10
5
8
2.8
L
Nu Wa
Hyst3ri0n
Nu Wa
2
11
6
0.45
W
Tsukuyomi
IVANHYPERBEAST
Tsukuyomi
1
7
6
0.57
L
Jing Wei
Millito02
Jing Wei
3
9
7
0.72
L
Nemesis
NeroHawks
Nemesis
7
4
1
1.88
W
Camazotz
ReyApe
Camazotz
15
2
5
8.75
L
Athena
7
2
9
5.75
W
Bellona
Tharehan
Bellona
2
5
14
1.8
L
Cerberus
TheFlash26
Cerberus
4
7
5
0.93
W
Izanami
monsta7
Izanami
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,138
Damage
72,390
105,086
Taken
98,023
68,342
Mitigated
48,484
25,554
Healing
36,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,700
5,485
0
8,262
19,224
6,396
1,370
8,430
10,301
106,525
0
L
Nu Wa
Hyst3ri0n
Nu Wa
15,322
2,848
0
776
14,210
5,001
1,030
2,882
11,248
56,661
0
W
Tsukuyomi
IVANHYPERBEAST
Tsukuyomi
5,707
1,249
0
3,612
15,849
5,344
0
5,001
10,525
293
55,223
L
Jing Wei
Millito02
Jing Wei
8,242
4,282
0
1,765
17,666
6,396
2,354
4,875
12,791
0
64,782
L
Nemesis
NeroHawks
Nemesis
15,358
8,194
0
6,213
22,211
12,192
0
3,795
18,416
0
128,992
W
Camazotz
ReyApe
Camazotz
20,946
6,314
0
20,438
28,274
14,203
3,252
10,637
16,811
0
102,788
L
Athena
18,959
5,299
0
9,544
26,345
25,279
34
5,214
21,131
86,696
0
W
Bellona
Tharehan
Bellona
12,626
3,360
0
1,060
20,114
16,430
453
11,000
8,479
77
50,763
L
Cerberus
TheFlash26
Cerberus
11,257
857
0
7,256
24,654
19,474
994
5,480
19,174
32,869
0
W
Izanami
monsta7
Izanami
16,411
9,729
0
3,109
14,562
6,111
2,819
7,900
6,369
0
95,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,826
Gold Earned
65,963
548
Minions Killed
631
0
Camps Cleared
0
2,391,843
Distance Traveled
2,370,812
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,164
545
146
6
0
491,553
3
L
Nu Wa
11,781
453
84
3
0
388,290
4
W
Tsukuyomi
11,242
432
88
3
0
357,217
3
L
Jing Wei
11,175
430
101
4
0
477,824
1
L
Nemesis
13,363
514
146
6
0
537,683
3
W
Camazotz
15,525
597
141
5
0
551,352
10
L
Athena
14,465
556
140
5
0
586,507
1
W
Bellona
11,811
454
83
3
0
507,489
2
L
Cerberus
11,042
425
77
3
0
401,539
4
W
Izanami
13,221
509
173
7
0
463,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role