Player Matchup

Rama
Rama
Gold III
ACtimoteDC
Rama
Gold III
Level 145
God Stats
33W - 48L
1,403 SR
Queue Stats
373W - 394L
1,466 MMR
Solo
Hades
Hades
Gold III
MauGabri
Hades
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
Måxxøя
Chronos
Gold V
Level 67
God Stats
6W - 2L
1,583 SR
Queue Stats
54W - 82L
1,382 MMR
Solo
Fenrir
Fenrir
Gold II
RaJJaDDa
Fenrir
Gold II
Level 160
God Stats
10W - 8L
1,481 SR
Queue Stats
309W - 290L
1,383 MMR
Solo
Bacchus
Bacchus
Gold IV
mjuninho
Bacchus
Gold IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 109L
1,402 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,493 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,507 SR
1,436 MMR
Scylla
Scylla
Bronze IV
GLMO
Scylla
Bronze IV
Level 84
God Stats
0W - 2L
1,200 SR
Queue Stats
3W - 10L
1,327 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
KoalaN1nja
Sylvanus
Bronze III
Level 105
God Stats
0W - 2L
1,714 SR
Queue Stats
0W - 3L
1,421 MMR
Party 1
Artio
Artio
Gold IV
NoKaCCuDDa
Artio
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
Wattari
Kali
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Ymots
Izanami
Gold IV
Level 149
God Stats
2W - 3L
1,621 SR
Queue Stats
80W - 79L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
9,731
608
11,180
10,077
2,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
MauGabri
Hades
17
1 / 0 / 2
10,174
636
4,684
8,691
7,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Måxxøя
Chronos
13
4 / 4 / 5
8,924
558
7,966
11,394
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
RaJJaDDa
Fenrir
14
6 / 2 / 4
9,176
574
8,490
14,045
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
mjuninho
Bacchus
12
1 / 2 / 9
8,270
517
4,509
9,203
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetTsukuyomiDanzaburouTiamatAthena

VS

Bans
ApolloKhepriGuan YuSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GLMO
Scylla
13
0 / 2 / 0
7,598
475
4,665
7,453
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
KoalaN1nja
Sylvanus
12
3 / 5 / 4
8,135
508
4,968
12,738
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
15
0 / 1 / 1
8,734
546
3,885
10,568
8,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Wattari
Kali
13
4 / 3 / 2
8,399
525
10,051
12,426
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Ymots
Izanami
15
1 / 4 / 3
9,866
617
6,130
11,934
3,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
8
9
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Scylla
GLMO
Scylla
0
2
0
0
L
Sylvanus
KoalaN1nja
Sylvanus
3
5
4
1
W
Hades
MauGabri
Hades
1
0
2
2
W
Chronos
Måxxøя
Chronos
4
4
5
1.63
L
Artio
0
1
1
0.5
W
Fenrir
RaJJaDDa
Fenrir
6
2
4
4
L
Kali
Wattari
Kali
4
3
2
1.67
L
Izanami
Ymots
Izanami
1
4
3
0.63
W
Bacchus
mjuninho
Bacchus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
29,699
53,410
Taken
55,119
27,148
Mitigated
28,915
24,147
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,180
8,992
0
6,515
10,077
2,918
0
1,647
8,430
0
82,708
L
Scylla
GLMO
Scylla
4,665
394
223
2,197
7,453
2,203
602
2,246
5,127
48,021
0
L
Sylvanus
KoalaN1nja
Sylvanus
4,968
764
1,764
2,800
12,738
7,746
0
5,752
6,786
18,542
0
W
Hades
MauGabri
Hades
4,684
687
340
5,850
8,691
7,071
0
4,600
4,049
68,761
0
W
Chronos
Måxxøя
Chronos
7,966
1,968
0
2,764
11,394
3,829
1,048
3,806
7,398
41,957
0
L
Artio
3,885
536
130
4,692
10,568
8,396
0
4,285
6,283
55,375
0
W
Fenrir
RaJJaDDa
Fenrir
8,490
2,240
0
7,138
14,045
6,948
0
3,241
10,696
0
62,859
L
Kali
Wattari
Kali
10,051
4,034
0
4,156
12,426
6,658
0
3,413
8,851
0
51,947
L
Izanami
Ymots
Izanami
6,130
4,564
0
3,682
11,934
3,912
3,128
1,731
10,159
0
71,022
W
Bacchus
mjuninho
Bacchus
4,509
699
0
1,540
9,203
6,382
0
2,644
6,501
15,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,275
Gold Earned
42,732
498
Minions Killed
504
0
Camps Cleared
0
1,540,557
Distance Traveled
1,475,822
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,731
608
138
9
0
303,836
7
L
Scylla
7,598
475
115
7
0
298,668
5
L
Sylvanus
8,135
508
35
2
0
297,776
2
W
Hades
10,174
636
163
10
0
285,413
4
W
Chronos
8,924
558
83
5
0
333,179
2
L
Artio
8,734
546
131
8
0
306,458
5
W
Fenrir
9,176
574
97
6
0
322,739
5
L
Kali
8,399
525
76
5
0
313,687
4
L
Izanami
9,866
617
147
9
0
259,233
3
W
Bacchus
8,270
517
17
1
0
295,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role