Player Matchup

Fafnir
Fafnir
IcE DarkDaymond
Fafnir
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
224W - 222L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
Knorg
Xbalanque
Level 141
God Stats
1W - 4L
1,157 SR
Queue Stats
132W - 148L
1,481 Elo+
Solo
Danzaburou
Danzaburou
OriZon LiTHiUM
Danzaburou
Level 125
God Stats
2W - 4L
1,655 SR
Queue Stats
351W - 345L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
XxSkyLight64xX
Ne Zha
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 146L
1,390 Elo+
Party 1
Fenrir
Fenrir
impartialplayer
Fenrir
Level 148
God Stats
3W - 4L
1,374 SR
Queue Stats
257W - 291L
1,431 Elo+
Solo
Team Averages
Level 127
1,437 SR
1,449 Elo+

VS

Team Averages
Level 118
1,523 SR
1,466 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Justonecastle
Achilles
Level 55
God Stats
1W - 0L
1,573 SR
Queue Stats
5W - 12L
1,395 Elo+
Solo
Medusa
Medusa
Kriegsreisender
Medusa
Level 158
God Stats
15W - 10L
1,631 SR
Queue Stats
1,050W - 1,083L
1,512 Elo+
Solo
Agni
Agni
Raagnaro
Agni
Level 107
God Stats
2W - 0L
1,459 SR
Queue Stats
57W - 48L
1,433 Elo+
Solo
Nox
Nox
x_x_TwoFace_x_x
Nox
Level 125
God Stats
2W - 6L
1,450 SR
Queue Stats
248W - 276L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 13
12,779
852
17,988
22,116
21,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Knorg
Xbalanque
14
2 / 9 / 6
9,895
660
14,476
14,952
6,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
OriZon LiTHiUM
Danzaburou
20
12 / 4 / 8
13,903
927
25,208
16,486
8,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 8 / 12
10,588
706
10,330
18,264
9,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
4 / 8 / 6
10,510
701
5,264
14,788
11,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 4 / 19
11,882
792
14,455
16,044
6,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Justonecastle
Achilles
18
5 / 7 / 20
11,831
789
11,485
26,019
35,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 7 / 16
11,499
767
17,267
14,361
6,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
19
8 / 7 / 19
12,211
814
21,072
17,523
7,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 26
11,855
790
9,554
10,718
5,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
134
27
Kills
34
34
Deaths
27
45
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
4
19
4.38
L
7
5
13
2.7
W
Achilles
Justonecastle
Achilles
5
7
20
2.14
L
Xbalanque
Knorg
Xbalanque
2
9
6
0.56
W
8
7
16
2.29
L
Danzaburou
OriZon LiTHiUM
Danzaburou
12
4
8
4
W
Agni
8
7
19
2.5
L
2
8
12
1
L
4
8
6
0.88
W
5
2
26
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,266
Damage
73,833
86,606
Taken
84,665
56,711
Mitigated
61,974
27,670
Healing
27,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,455
5,065
2,663
4,558
16,044
6,097
4,073
3,232
12,812
34,229
0
L
17,988
7,570
505
7,545
22,116
21,069
637
11,349
10,767
34,409
0
W
Achilles
Justonecastle
Achilles
11,485
3,224
1,566
4,883
26,019
35,897
242
8,313
17,706
0
16,927
L
Xbalanque
Knorg
Xbalanque
14,476
4,414
780
2,644
14,952
6,525
1,102
8,691
6,261
0
27,480
W
17,267
7,910
2,385
1,884
14,361
6,646
718
2,377
11,984
0
31,667
L
Danzaburou
OriZon LiTHiUM
Danzaburou
25,208
12,294
1,936
6,543
16,486
8,056
3,198
9,594
6,892
0
48,453
W
Agni
21,072
1,725
2,079
5,120
17,523
7,855
0
2,352
15,171
45,128
0
L
10,330
1,754
1,654
3,716
18,264
9,989
647
10,864
7,400
0
20,164
L
5,264
950
1,109
1,238
14,788
11,072
351
4,583
8,785
0
7,551
W
9,554
1,057
953
1,340
10,718
5,479
825
1,714
9,004
24,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,675
Gold Earned
59,278
147
Minions Killed
161
0
Camps Cleared
0
1,138,743
Distance Traveled
1,274,397
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,882
792
32
2
0
248,020
0
L
Fafnir
12,779
852
41
3
0
256,569
0
W
Achilles
11,831
789
15
1
0
249,115
0
L
Xbalanque
9,895
660
29
2
0
199,720
0
W
Medusa
11,499
767
30
2
0
261,833
1
L
Danzaburou
13,903
927
53
4
0
224,370
0
W
Agni
12,211
814
46
3
0
252,457
0
L
Ne Zha
10,588
706
18
1
0
244,136
2
L
Fenrir
10,510
701
6
0
0
213,948
0
W
Nox
11,855
790
38
3
0
262,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role