Player Matchup

Achilles
Achilles
Gold I
Blhyss
Achilles
Gold I
Level 118
God Stats
50W - 57L
1,522 SR
Queue Stats
276W - 279L
1,740 MMR
Solo
Sylvanus
Sylvanus
Gold V
Legit-_-KamiGuru
Sylvanus
Gold V
Level 147
God Stats
0W - 3L
1,826 SR
Queue Stats
15W - 15L
1,690 MMR
Solo
Chang'e
Chang'e
Gold I
PR1M3TIME AF
Chang'e
Gold I
Level 136
God Stats
1W - 1L
1,952 SR
Queue Stats
64W - 54L
1,695 MMR
Solo
Skadi
Skadi
Gold II
weakgecat
Skadi
Gold II
Level 147
God Stats
13W - 8L
1,643 SR
Queue Stats
283W - 290L
1,707 MMR
Solo
Hun Batz
Hun Batz
Gold III
yFyre
Hun Batz
Gold III
Level 154
God Stats
3W - 3L
1,896 SR
Queue Stats
229W - 209L
1,740 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,768 SR
1,715 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,715 SR
1,714 MMR
Bellona
Bellona
Gold II
ElMeroPinky
Bellona
Gold II
Level 108
God Stats
93W - 75L
1,603 SR
Queue Stats
335W - 322L
1,678 MMR
Solo
Geb
Geb
Gold I
LawLess90e
Geb
Gold I
Level 144
God Stats
4W - 0L
1,756 SR
Queue Stats
214W - 213L
1,732 MMR
Solo
Chronos
Chronos
Gold II
Ullrik
Chronos
Gold II
Level 156
God Stats
7W - 1L
2,027 SR
Queue Stats
33W - 12L
1,828 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
dajones_32
Ao Kuang
Platinum III
Level 112
God Stats
1W - 0L
1,341 SR
Queue Stats
34W - 37L
1,701 MMR
Solo
Rama
Rama
Silver I
saammm
Rama
Silver I
Level 156
God Stats
5W - 9L
1,847 SR
Queue Stats
281W - 231L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blhyss
Achilles
14
3 / 6 / 0
9,100
506
14,049
15,856
14,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 3
7,202
400
4,440
14,267
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
PR1M3TIME AF
Chang'e
15
1 / 4 / 0
8,940
497
9,148
12,420
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Skadi
weakgecat
Skadi
14
2 / 7 / 3
8,611
478
8,774
13,647
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
yFyre
Hun Batz
15
1 / 5 / 3
9,009
501
10,443
14,643
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TiamatScyllaSetApolloDanzaburou

VS

Bans
AthenaHeimdallrPersephoneCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElMeroPinky
Bellona
17
5 / 2 / 7
11,099
617
6,819
17,200
10,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 11
9,910
551
5,069
15,381
11,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Ullrik
Chronos
19
5 / 0 / 7
12,497
694
11,763
14,269
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
dajones_32
Ao Kuang
18
5 / 1 / 5
12,027
668
12,439
22,572
12,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
saammm
Rama
19
11 / 3 / 1
12,445
691
15,824
17,591
6,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
26
26
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blhyss
Achilles
3
6
0
0.5
W
Bellona
ElMeroPinky
Bellona
5
2
7
4.25
W
0
2
11
2.75
L
0
4
3
0.38
L
Chang'e
PR1M3TIME AF
Chang'e
1
4
0
0.25
W
Chronos
Ullrik
Chronos
5
0
7
8.5
W
Ao Kuang
dajones_32
Ao Kuang
5
1
5
7.5
W
Rama
saammm
Rama
11
3
1
3.83
L
Skadi
weakgecat
Skadi
2
7
3
0.5
L
Hun Batz
yFyre
Hun Batz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,854
Damage
51,914
70,833
Taken
87,013
39,088
Mitigated
48,227
18,636
Healing
42,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blhyss
Achilles
14,049
4,602
0
4,003
15,856
14,876
0
10,806
5,050
0
51,124
W
Bellona
ElMeroPinky
Bellona
6,819
2,401
0
4,863
17,200
10,766
530
2,705
14,320
106
74,587
W
5,069
615
0
2,799
15,381
11,583
59
2,315
12,998
24,686
0
L
4,440
1,345
945
3,080
14,267
8,309
75
5,153
9,114
23,233
0
L
Chang'e
PR1M3TIME AF
Chang'e
9,148
572
565
4,551
12,420
5,437
0
5,763
6,657
54,602
0
W
Chronos
Ullrik
Chronos
11,763
4,127
0
8,091
14,269
6,430
6,451
4,035
9,996
98,809
0
W
Ao Kuang
dajones_32
Ao Kuang
12,439
2,710
0
15,963
22,572
12,679
2,338
3,697
18,153
71,491
0
W
Rama
saammm
Rama
15,824
12,273
0
10,508
17,591
6,769
1,763
3,901
13,536
0
96,173
L
Skadi
weakgecat
Skadi
8,774
4,426
0
2,266
13,647
4,271
759
2,416
11,231
0
62,155
L
Hun Batz
yFyre
Hun Batz
10,443
2,880
0
3,226
14,643
6,195
0
5,239
9,404
0
69,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,862
Gold Earned
57,978
469
Minions Killed
574
0
Camps Cleared
0
1,671,697
Distance Traveled
1,795,474
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,100
506
99
6
0
339,038
2
W
Bellona
11,099
617
113
6
0
386,402
6
W
Geb
9,910
551
13
1
0
378,882
5
L
Sylvanus
7,202
400
38
2
0
281,066
1
L
Chang'e
8,940
497
112
6
0
357,237
7
W
Chronos
12,497
694
179
10
0
364,157
1
W
Ao Kuang
12,027
668
137
8
0
355,656
3
W
Rama
12,445
691
132
7
0
310,377
3
L
Skadi
8,611
478
97
5
0
291,986
5
L
Hun Batz
9,009
501
123
7
0
402,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role