Player Matchup

Hercules
Hercules
Cavvfee
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 97L
1,720 Elo+
Party 2
Sobek
Sobek
Fable281
Sobek
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 89L
1,592 Elo+
Party 2
Chang'e
Chang'e
RainbowBloop
Chang'e
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 33L
1,574 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,629 Elo+

VS

Team Averages
Level 80
1,500 SR
1,470 Elo+
Chang'e
Chang'e
BlасkMurr
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
UprzejmyOgorek
Susano
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,409 Elo+
Party 1
Cerberus
Cerberus
Zongi
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cavvfee
Hercules
13
2 / 6 / 2
10,347
545
8,803
15,031
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Fable281
Sobek
15
2 / 3 / 4
11,647
613
13,876
21,650
25,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
RainbowBloop
Chang'e
13
2 / 7 / 2
10,309
543
9,023
13,683
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlасkMurr
Chang'e
15
3 / 2 / 13
11,564
609
16,470
11,870
8,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 4 / 7
11,561
608
12,357
13,988
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Zongi
Cerberus
17
7 / 0 / 9
13,661
719
11,285
15,107
14,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
16
16
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlасkMurr
Chang'e
3
2
13
4.75
L
Hercules
Cavvfee
Hercules
2
6
2
0.5
L
Sobek
Fable281
Sobek
2
3
4
1.33
L
Chang'e
RainbowBloop
Chang'e
2
7
2
0.43
W
6
4
7
2.38
W
Cerberus
Zongi
Cerberus
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,702
Damage
40,112
50,364
Taken
40,965
42,469
Mitigated
31,188
10,799
Healing
20,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlасkMurr
Chang'e
16,470
1,398
6,529
5,951
11,870
8,926
664
7,253
4,297
56,052
0
L
Hercules
Cavvfee
Hercules
8,803
1,629
0
1,500
15,031
10,423
0
9,286
5,745
103
24,440
L
Sobek
Fable281
Sobek
13,876
861
0
6,521
21,650
25,527
618
9,889
11,761
52,178
0
L
Chang'e
RainbowBloop
Chang'e
9,023
792
1,504
1,274
13,683
6,519
136
8,626
5,057
29,046
0
W
12,357
1,251
0
606
13,988
7,499
0
8,219
5,294
0
30,556
W
Cerberus
Zongi
Cerberus
11,285
326
1,340
6,367
15,107
14,763
225
6,768
7,727
59,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,303
Gold Earned
36,786
130
Minions Killed
262
0
Camps Cleared
0
967,631
Distance Traveled
1,094,721
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,564
609
78
4
0
369,531
1
L
Hercules
10,347
545
38
2
0
345,456
3
L
Sobek
11,647
613
47
2
0
351,293
4
L
Chang'e
10,309
543
45
2
0
270,882
3
W
Susano
11,561
608
41
2
0
359,942
0
W
Cerberus
13,661
719
143
8
0
365,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role