Player Matchup

Bellona
Bellona
Dosezz
Bellona
Level 37
God Stats
3W - 4L
1,453 SR
Queue Stats
297W - 365L
1,342 Elo+
Party 2
Cerberus
Cerberus
Fecmaster69
Cerberus
Level 13
God Stats
15W - 27L
1,349 SR
Queue Stats
261W - 287L
1,246 Elo+
Party 2
Kukulkan
Kukulkan
Nicosin
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ghalhu
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
vaultguybrah
Nemesis
Level 26
God Stats
0W - 3L
1,311 SR
Queue Stats
112W - 84L
1,552 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,428 Elo+

VS

Team Averages
Level 16
1,634 SR
1,380 Elo+
Ares
Ares
ApuntaLaPlaca
Ares
Level 25
God Stats
5W - 8L
1,536 SR
Queue Stats
72W - 75L
1,263 Elo+
Solo
Bellona
Bellona
Gunye11
Bellona
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
417W - 476L
1,264 Elo+
Solo
Neith
Neith
PhillipNCider
Neith
Level 6
God Stats
3W - 0L
1,689 SR
Queue Stats
3W - 2L
1,399 Elo+
Party 1
Hun Batz
Hun Batz
TheRerb
Hun Batz
Level 27
God Stats
2W - 0L
1,689 SR
Queue Stats
3W - 2L
1,399 Elo+
Party 1
Discordia
Discordia
whatthewayne
Discordia
Level 10
God Stats
2W - 0L
1,755 SR
Queue Stats
5W - 2L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dosezz
Bellona
17
8 / 1 / 3
10,060
629
11,894
8,789
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cerberus
Fecmaster69
Cerberus
12
2 / 5 / 2
7,518
470
4,476
14,899
10,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Nicosin
Kukulkan
3
0 / 1 / 1
4,914
307
258
543
99
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ghalhu
Cthulhu
10
0 / 7 / 0
5,944
372
1,181
11,377
5,295
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
vaultguybrah
Nemesis
16
7 / 1 / 4
9,618
601
7,941
11,593
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
9,128
571
5,317
7,047
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Gunye11
Bellona
12
0 / 5 / 0
7,330
458
1,564
10,972
7,121
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
1 / 3 / 9
8,668
542
12,626
10,189
3,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
TheRerb
Hun Batz
15
4 / 5 / 1
9,231
577
5,389
12,661
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
whatthewayne
Discordia
15
4 / 2 / 4
9,085
568
4,216
5,117
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
17
Kills
14
15
Deaths
17
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Bellona
Dosezz
Bellona
8
1
3
9.5
L
Cerberus
Fecmaster69
Cerberus
2
5
2
0.6
W
Bellona
Gunye11
Bellona
0
5
0
0
L
Kukulkan
Nicosin
Kukulkan
0
1
1
0.5
W
1
3
9
1.83
W
Hun Batz
TheRerb
Hun Batz
4
5
1
0.9
L
Cthulhu
ghalhu
Cthulhu
0
7
0
0
L
Nemesis
vaultguybrah
Nemesis
7
1
4
9
W
Discordia
whatthewayne
Discordia
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,750
Damage
29,112
47,201
Taken
45,986
28,851
Mitigated
21,918
9,729
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,317
178
0
1,232
7,047
4,510
341
1,755
5,292
17,481
0
L
Bellona
Dosezz
Bellona
11,894
5,639
0
1,086
8,789
7,904
288
596
8,149
0
56,279
L
Cerberus
Fecmaster69
Cerberus
4,476
114
222
3,780
14,899
10,092
815
2,996
11,857
34,681
0
W
Bellona
Gunye11
Bellona
1,564
974
0
832
10,972
7,121
1,607
0
10,972
0
27,273
L
Kukulkan
Nicosin
Kukulkan
258
153
0
0
543
99
0
116
353
1,661
0
W
12,626
7,679
0
4,737
10,189
3,225
2,898
3,430
6,759
0
53,026
W
Hun Batz
TheRerb
Hun Batz
5,389
1,604
0
4,377
12,661
5,407
775
177
12,484
0
64,918
L
Cthulhu
ghalhu
Cthulhu
1,181
248
0
0
11,377
5,295
135
2,356
8,842
14,740
0
L
Nemesis
vaultguybrah
Nemesis
7,941
4,480
0
4,641
11,593
5,461
214
3,000
8,467
0
61,454
W
Discordia
whatthewayne
Discordia
4,216
836
0
301
5,117
1,655
1,931
553
4,564
46,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,054
Gold Earned
43,442
368
Minions Killed
402
0
Camps Cleared
0
1,200,447
Distance Traveled
1,440,119
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,128
571
27
2
0
275,999
1
L
Bellona
10,060
629
110
7
0
325,116
0
L
Cerberus
7,518
470
110
7
0
273,904
0
W
Bellona
7,330
458
62
4
0
262,794
0
L
Kukulkan
4,914
307
2
0
0
24,704
0
W
Neith
8,668
542
91
6
0
276,315
2
W
Hun Batz
9,231
577
127
8
0
327,469
0
L
Cthulhu
5,944
372
28
2
0
262,948
1
L
Nemesis
9,618
601
118
7
0
313,775
6
W
Discordia
9,085
568
95
6
0
297,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role