Player Matchup

Odin
Odin
Gigant117
Odin
Level 119
God Stats
3W - 2L
1,694 SR
Queue Stats
28W - 33L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Saiyco
Aphrodite
Level 83
God Stats
1W - 5L
1,303 SR
Queue Stats
63W - 54L
1,539 Elo+
Party 1
Hachiman
Hachiman
Toxic Yosh
Hachiman
Level 68
God Stats
2W - 1L
1,690 SR
Queue Stats
138W - 137L
1,530 Elo+
Solo
Loki
Loki
iitsZekken
Loki
Level 117
God Stats
8W - 10L
1,500 SR
Queue Stats
290W - 289L
1,530 Elo+
Party 1
Sobek
Sobek
potatogamer1123
Sobek
Level 122
God Stats
7W - 6L
1,481 SR
Queue Stats
349W - 354L
1,656 Elo+
Party 1
Team Averages
Level 102
1,534 SR
1,548 Elo+

VS

Team Averages
Level 109
1,611 SR
1,520 Elo+
Ne Zha
Ne Zha
DatBoiAlexx
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 101L
1,536 Elo+
Party 2
Poseidon
Poseidon
ImVortiger
Poseidon
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 67L
1,527 Elo+
Solo
Hercules
Hercules
Mattooo_SG
Hercules
Level 88
God Stats
14W - 13L
1,707 SR
Queue Stats
324W - 301L
1,459 Elo+
Solo
Chang'e
Chang'e
YoungDqggerD
Chang'e
Level 109
God Stats
26W - 22L
1,611 SR
Queue Stats
174W - 173L
1,525 Elo+
Party 2
Izanami
Izanami
Yung Quesadilla
Izanami
Level 142
God Stats
8W - 5L
1,739 SR
Queue Stats
324W - 312L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 3 / 13
9,042
476
7,321
10,219
7,071
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Saiyco
Aphrodite
18
5 / 1 / 4
11,518
606
8,866
11,675
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Toxic Yosh
Hachiman
16
1 / 3 / 3
9,570
504
4,204
8,028
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
14 / 5 / 5
11,206
590
14,550
16,608
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 1 / 5
10,883
573
6,603
18,970
17,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 2 / 3
8,386
441
4,912
8,531
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
ImVortiger
Poseidon
14
1 / 7 / 4
8,960
472
6,914
9,988
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Mattooo_SG
Hercules
13
1 / 8 / 6
8,591
452
5,474
17,670
13,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
YoungDqggerD
Chang'e
15
3 / 5 / 2
9,652
508
8,954
11,493
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 3
10,748
566
8,685
11,996
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
25
Kills
12
13
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
2
3
2.25
W
Odin
2
3
13
2.83
L
Poseidon
ImVortiger
Poseidon
1
7
4
0.43
L
Hercules
Mattooo_SG
Hercules
1
8
6
0.5
W
Aphrodite
Saiyco
Aphrodite
5
1
4
7
W
Hachiman
Toxic Yosh
Hachiman
1
3
3
0.83
L
Chang'e
YoungDqggerD
Chang'e
3
5
2
0.8
L
4
3
3
1.83
W
14
5
5
3.3
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,544
Damage
34,939
65,500
Taken
59,678
37,359
Mitigated
28,429
30,697
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,912
1,420
0
3,565
8,531
2,794
424
1,082
7,449
0
39,516
W
Odin
7,321
2,655
634
1,187
10,219
7,071
1,702
1,925
8,185
0
30,715
L
Poseidon
ImVortiger
Poseidon
6,914
444
0
450
9,988
2,998
429
4,070
5,918
53,290
0
L
Hercules
Mattooo_SG
Hercules
5,474
1,131
0
3,932
17,670
13,895
37
4,952
12,718
0
22,242
W
Aphrodite
Saiyco
Aphrodite
8,866
685
6,063
8,382
11,675
4,695
0
2,072
9,238
84,734
0
W
Hachiman
Toxic Yosh
Hachiman
4,204
1,236
0
1,576
8,028
1,943
3,078
857
7,127
0
52,362
L
Chang'e
YoungDqggerD
Chang'e
8,954
671
261
2,850
11,493
4,022
636
4,438
7,055
44,101
0
L
8,685
5,592
0
5,171
11,996
4,720
2,754
927
11,069
0
96,430
W
14,550
5,307
0
3,530
16,608
5,665
452
4,291
12,080
0
63,349
W
6,603
654
0
9,325
18,970
17,985
1,122
5,369
13,002
58,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,219
Gold Earned
46,337
517
Minions Killed
504
0
Camps Cleared
0
1,796,389
Distance Traveled
1,571,572
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,386
441
67
4
0
293,627
4
W
Odin
9,042
476
63
3
0
361,991
4
L
Poseidon
8,960
472
116
6
0
303,186
3
L
Hercules
8,591
452
28
1
0
362,653
3
W
Aphrodite
11,518
606
157
8
0
349,095
11
W
Hachiman
9,570
504
90
5
0
305,770
2
L
Chang'e
9,652
508
122
6
0
288,977
1
L
Izanami
10,748
566
171
9
0
323,129
1
W
Loki
11,206
590
85
4
0
397,156
3
W
Sobek
10,883
573
122
6
0
382,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role