Player Matchup

Ra
Ra
Silver I
RattPackAlvin
Ra
Silver I
Level 38
God Stats
1W - 0L
1,426 SR
Queue Stats
9W - 6L
1,646 MMR
Party 2
Cthulhu
Cthulhu
Silver II
TroLL_xSuperior
Cthulhu
Silver II
Level 82
God Stats
3W - 4L
1,508 SR
Queue Stats
7W - 6L
1,506 MMR
Party 2
Chiron
Chiron
Platinum V
afromaker
Chiron
Platinum V
Level 128
God Stats
9W - 8L
1,567 SR
Queue Stats
263W - 255L
1,608 MMR
Solo
Tyr
Tyr
Gold II
ping7121
Tyr
Gold II
Level 120
God Stats
15W - 16L
1,603 SR
Queue Stats
74W - 72L
1,609 MMR
Party 1
Fenrir
Fenrir
Gold III
xLIL GRYPHONx
Fenrir
Gold III
Level 103
God Stats
20W - 15L
1,936 SR
Queue Stats
74W - 73L
1,563 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,608 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,655 SR
1,586 MMR
Xing Tian
Xing Tian
Silver I
Im moist bby
Xing Tian
Silver I
Level 71
God Stats
2W - 2L
1,598 SR
Queue Stats
7W - 7L
1,577 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
MilkyBong5715
Ah Muzen Cab
Platinum IV
Level 126
God Stats
8W - 9L
1,515 SR
Queue Stats
103W - 103L
1,584 MMR
Solo
Olorun
Olorun
Gold I
Simpl fate
Olorun
Gold I
Level 88
God Stats
0W - 2L
1,547 SR
Queue Stats
166W - 162L
1,591 MMR
Solo
Hercules
Hercules
Gold I
Vomitspiit
Hercules
Gold I
Level 97
God Stats
0W - 2L
1,857 SR
Queue Stats
105W - 105L
1,610 MMR
Solo
Nemesis
Nemesis
Gold I
kung_fu_kitty4
Nemesis
Gold I
Level 122
God Stats
8W - 4L
1,757 SR
Queue Stats
199W - 191L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 9
13,862
603
25,084
17,858
8,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
8 / 0 / 12
13,657
594
12,435
18,882
21,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
afromaker
Chiron
19
3 / 5 / 4
12,924
562
9,101
14,275
4,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 1 / 10
13,224
575
14,000
18,905
21,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 3 / 11
12,826
558
11,037
15,490
12,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
HeraCu ChulainnTsukuyomiApolloTiamat

VS

Bans
ScyllaChang'eYemojaDanzaburouCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Im moist bby
Xing Tian
14
0 / 11 / 6
9,397
409
10,319
27,918
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
20
9 / 5 / 0
13,698
596
20,282
20,181
8,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Simpl fate
Olorun
18
1 / 7 / 2
11,215
488
9,780
18,024
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Vomitspiit
Hercules
10
1 / 4 / 1
8,151
354
2,701
12,587
6,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 7 / 0
11,251
489
6,911
20,805
11,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
33
Kills
12
12
Deaths
34
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Im moist bby
Xing Tian
0
11
6
0.27
L
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
9
5
0
1.8
W
13
3
9
5.83
L
Olorun
Simpl fate
Olorun
1
7
2
0.29
W
8
0
12
14
L
Hercules
Vomitspiit
Hercules
1
4
1
0.38
W
Chiron
afromaker
Chiron
3
5
4
1
L
1
7
0
0.14
W
3
1
10
8
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,657
Damage
49,993
85,410
Taken
99,515
70,037
Mitigated
50,057
37,683
Healing
30,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Im moist bby
Xing Tian
10,319
680
293
3,312
27,918
15,414
478
14,378
13,540
34,358
0
L
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
20,282
10,600
0
7,460
20,181
8,914
1,558
7,292
12,889
0
122,035
W
25,084
3,004
5,840
9,820
17,858
8,590
3,096
8,451
9,407
104,442
0
L
Olorun
Simpl fate
Olorun
9,780
5,211
0
6,777
18,024
7,781
900
8,004
10,020
93,369
0
W
12,435
852
690
4,025
18,882
21,930
417
4,859
14,023
40,995
0
L
Hercules
Vomitspiit
Hercules
2,701
600
0
4,618
12,587
6,641
0
2,081
10,506
0
27,519
W
Chiron
afromaker
Chiron
9,101
4,066
1,294
3,513
14,275
4,995
4,728
2,659
11,593
0
93,696
L
6,911
1,588
0
7,719
20,805
11,307
954
5,764
15,041
0
83,973
W
14,000
1,911
0
6,898
18,905
21,728
2,439
3,722
15,183
0
81,636
W
11,037
3,194
0
5,603
15,490
12,794
1,114
2,335
13,016
0
87,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,493
Gold Earned
53,712
643
Minions Killed
642
0
Camps Cleared
0
2,253,608
Distance Traveled
1,825,245
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,397
409
37
2
0
401,835
0
L
Ah Muzen Cab
13,698
596
206
9
0
369,715
0
W
Ra
13,862
603
134
6
0
409,779
0
L
Olorun
11,215
488
172
7
0
379,734
1
W
Cthulhu
13,657
594
78
3
0
496,005
7
L
Hercules
8,151
354
62
3
0
203,865
0
W
Chiron
12,924
562
188
8
0
419,970
8
L
Nemesis
11,251
489
165
7
0
470,096
2
W
Tyr
13,224
575
130
6
0
467,480
3
W
Fenrir
12,826
558
113
5
0
460,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role