Player Matchup

Set
Set
Gold III
PearOAnguish
Set
Gold III
Level 68
God Stats
6W - 0L
1,964 SR
Queue Stats
9W - 1L
1,875 MMR
Party 1
Guan Yu
Guan Yu
Gold I
SenseiJumanji
Guan Yu
Gold I
Level 119
God Stats
3W - 0L
1,851 SR
Queue Stats
54W - 48L
1,805 MMR
Party 1
Chang'e
Chang'e
Gold III
metalhead170
Chang'e
Gold III
Level 155
God Stats
1W - 0L
1,626 SR
Queue Stats
93W - 52L
1,771 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,814 SR
1,817 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,559 SR
1,666 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Nickolas-1908
Sylvanus
Bronze III
Level 127
God Stats
5W - 4L
1,546 SR
Queue Stats
46W - 39L
1,632 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
edwardzombi
The Morrigan
Platinum IV
Level 159
God Stats
197W - 220L
1,632 SR
Queue Stats
610W - 734L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 11
12,821
754
17,570
15,987
14,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
16
4 / 4 / 12
13,099
771
8,793
18,669
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
metalhead170
Chang'e
16
7 / 3 / 9
12,532
737
13,410
12,629
7,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ScyllaCu ChulainnTiamatCthulhuAphrodite

VS

Bans
DanzaburouSobekDiscordiaCabrakanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 7 / 5
10,875
640
12,965
18,726
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Nickolas-1908
Sylvanus
14
4 / 4 / 2
11,889
699
9,893
19,487
23,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
edwardzombi
The Morrigan
14
2 / 7 / 3
10,546
620
9,856
7,049
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
7
7
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
5
0.5
L
Sylvanus
Nickolas-1908
Sylvanus
4
4
2
1.25
W
7
0
11
12.5
W
Guan Yu
4
4
12
2.5
L
The Morrigan
edwardzombi
The Morrigan
2
7
3
0.5
W
Chang'e
metalhead170
Chang'e
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,773
Damage
32,714
47,285
Taken
45,262
42,055
Mitigated
35,676
24,409
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,965
4,825
0
2,188
18,726
7,899
66
5,150
13,176
0
60,218
L
Sylvanus
Nickolas-1908
Sylvanus
9,893
2,171
3,083
4,178
19,487
23,514
0
6,051
13,261
21,689
0
W
17,570
8,698
0
4,158
15,987
14,917
849
6,057
9,641
0
89,053
W
Guan Yu
8,793
1,433
3,181
6,704
18,669
19,273
344
4,688
13,801
0
33,115
L
The Morrigan
edwardzombi
The Morrigan
9,856
544
168
0
7,049
4,263
0
2,233
4,673
54,320
6,446
W
Chang'e
metalhead170
Chang'e
13,410
1,289
4,955
5,411
12,629
7,865
1,843
3,927
8,630
66,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
33,310
250
Minions Killed
193
0
Camps Cleared
0
970,695
Distance Traveled
842,632
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,875
640
86
5
0
293,284
2
L
Sylvanus
11,889
699
21
1
0
282,507
2
W
Set
12,821
754
101
6
0
348,534
4
W
Guan Yu
13,099
771
43
3
0
332,912
5
L
The Morrigan
10,546
620
86
5
0
266,841
5
W
Chang'e
12,532
737
106
6
0
289,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role