Player Matchup

Fenrir
Fenrir
Cheetos1
Fenrir
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 22L
1,766 Elo+
Party 3
King Arthur
King Arthur
EdsonCS
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 53L
1,506 Elo+
Party 3
Ares
Ares
Lezio_Reidushark
Ares
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 42L
1,443 Elo+
Party 1
Agni
Agni
Twitch_Cassildao
Agni
Level 29
God Stats
7W - 9L
1,425 SR
Queue Stats
116W - 145L
1,508 Elo+
Party 1
Izanami
Izanami
XRemizao
Izanami
Level 28
God Stats
3W - 6L
1,280 SR
Queue Stats
79W - 99L
1,488 Elo+
Party 1
Team Averages
Level 21
1,441 SR
1,543 Elo+

VS

Team Averages
Level 17
1,550 SR
1,521 Elo+
Ra
Ra
KidZaforo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,554 Elo+
Party 2
Mercury
Mercury
KufaVampyr
Mercury
Level 29
God Stats
21W - 20L
1,537 SR
Queue Stats
99W - 85L
1,515 Elo+
Solo
Ares
Ares
Three-Point-Scar
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 2
Olorun
Olorun
monkeyffoo
Olorun
Level 26
God Stats
33W - 22L
1,711 SR
Queue Stats
354W - 396L
1,484 Elo+
Solo
Set
Set
uHnro
Set
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cheetos1
Fenrir
11
5 / 2 / 3
6,282
698
4,472
5,548
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
EdsonCS
King Arthur
9
0 / 0 / 4
5,404
600
2,729
2,556
922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 3
5,647
627
2,505
5,115
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 1
5,983
665
1,459
2,081
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
XRemizao
Izanami
10
4 / 0 / 1
5,916
657
4,517
4,430
1,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,757
417
1,043
3,071
675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KufaVampyr
Mercury
9
2 / 2 / 0
5,453
606
2,431
7,465
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 1 / 0
3,863
429
1,280
3,951
1,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
monkeyffoo
Olorun
8
0 / 2 / 0
4,808
534
1,494
2,874
859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
uHnro
Set
8
0 / 4 / 1
4,949
550
1,428
6,041
2,014
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cheetos1
Fenrir
5
2
3
3.25
W
King Arthur
EdsonCS
King Arthur
0
0
4
2
L
0
3
0
0
L
Mercury
KufaVampyr
Mercury
2
2
0
1
W
1
0
3
2.5
L
0
1
0
0
W
2
0
1
2.5
W
Izanami
XRemizao
Izanami
4
0
1
4.5
L
Olorun
monkeyffoo
Olorun
0
2
0
0
L
Set
uHnro
Set
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,682
Damage
7,676
19,730
Taken
23,402
8,007
Mitigated
6,877
7,810
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cheetos1
Fenrir
4,472
748
0
1,865
5,548
1,748
61
359
5,189
0
26,418
W
King Arthur
EdsonCS
King Arthur
2,729
207
0
713
2,556
922
84
60
2,496
0
21,738
L
1,043
248
32
80
3,071
675
21
906
2,165
8,725
0
L
Mercury
KufaVampyr
Mercury
2,431
1,056
0
2,344
7,465
1,995
0
817
6,648
0
22,947
W
2,505
304
154
1,221
5,115
3,233
282
1,197
3,894
9,645
0
L
1,280
308
0
285
3,951
1,334
17
782
3,169
3,435
0
W
1,459
46
0
663
2,081
648
1,561
926
1,155
22,721
0
W
Izanami
XRemizao
Izanami
4,517
3,663
429
2,765
4,430
1,456
2,244
1,251
3,179
0
38,463
L
Olorun
monkeyffoo
Olorun
1,494
230
0
504
2,874
859
320
792
1,976
16,051
0
L
Set
uHnro
Set
1,428
243
0
580
6,041
2,014
408
517
5,480
0
19,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,232
Gold Earned
22,830
243
Minions Killed
149
0
Camps Cleared
0
855,768
Distance Traveled
763,222
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,282
698
55
6
0
199,326
3
W
King Arthur
5,404
600
37
4
0
126,701
0
L
Ra
3,757
417
9
1
0
130,526
0
L
Mercury
5,453
606
45
5
0
188,497
0
W
Ares
5,647
627
7
1
0
194,748
1
L
Ares
3,863
429
5
1
0
134,397
0
W
Agni
5,983
665
55
6
0
170,638
0
W
Izanami
5,916
657
89
10
0
164,355
0
L
Olorun
4,808
534
42
5
0
171,988
2
L
Set
4,949
550
48
5
0
137,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role