Player Matchup

Sylvanus
Sylvanus
Elyyna
Sylvanus
Level 147
God Stats
10W - 8L
1,549 SR
Queue Stats
220W - 155L
1,627 Elo+
Party 1
Nox
Nox
Eskulappe
Nox
Level 27
God Stats
4W - 3L
1,678 SR
Queue Stats
267W - 116L
1,735 Elo+
Party 1
Bastet
Bastet
Kïtsune
Bastet
Level 160
God Stats
11W - 9L
1,726 SR
Queue Stats
235W - 151L
1,661 Elo+
Party 1
Anhur
Anhur
MaxHunter26
Anhur
Level 72
God Stats
0W - 2L
1,292 SR
Queue Stats
373W - 353L
1,511 Elo+
Solo
Janus
Janus
killorkilled
Janus
Level 62
God Stats
8W - 4L
1,951 SR
Queue Stats
117W - 56L
1,726 Elo+
Party 1
Team Averages
Level 94
1,639 SR
1,652 Elo+

VS

Team Averages
Level 64
1,767 SR
1,635 Elo+
Chaac
Chaac
Katryu
Chaac
Level 80
God Stats
11W - 4L
1,786 SR
Queue Stats
127W - 65L
1,704 Elo+
Party 2
Ra
Ra
Mathiro
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,415 Elo+
Solo
Thanatos
Thanatos
Quadehar
Thanatos
Level 28
God Stats
19W - 7L
1,788 SR
Queue Stats
93W - 42L
1,650 Elo+
Party 2
Discordia
Discordia
Slayeon
Discordia
Level 104
God Stats
7W - 1L
1,998 SR
Queue Stats
130W - 65L
1,691 Elo+
Party 2
Izanami
Izanami
Tutaly
Izanami
Level 68
God Stats
59W - 20L
1,765 SR
Queue Stats
212W - 121L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elyyna
Sylvanus
10
1 / 2 / 4
6,382
491
3,159
9,503
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 7 / 2
6,635
510
4,582
7,687
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Kïtsune
Bastet
11
3 / 4 / 3
6,593
507
5,877
10,337
3,353
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
5,733
441
4,440
9,085
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 2 / 3
8,100
623
7,310
4,940
1,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Katryu
Chaac
15
10 / 2 / 1
9,121
702
13,517
12,382
8,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 3 / 3
6,373
490
4,605
4,533
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Quadehar
Thanatos
11
3 / 5 / 3
6,913
532
3,743
11,091
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Slayeon
Discordia
12
0 / 0 / 3
7,075
544
2,051
3,994
1,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tutaly
Izanami
13
3 / 0 / 4
7,432
572
6,401
8,338
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
10
Kills
20
20
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Elyyna
Sylvanus
1
2
4
1.5
L
0
7
2
0.14
W
Chaac
Katryu
Chaac
10
2
1
5.25
L
Bastet
Kïtsune
Bastet
3
4
3
1.13
W
4
3
3
1.83
L
0
5
0
0
W
Thanatos
Quadehar
Thanatos
3
5
3
0.9
W
Discordia
Slayeon
Discordia
0
0
3
1.5
W
Izanami
Tutaly
Izanami
3
0
4
5
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
30,317
41,552
Taken
40,338
15,854
Mitigated
17,133
9,681
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Elyyna
Sylvanus
3,159
976
1,696
3,962
9,503
6,368
0
2,321
7,036
16,243
0
L
4,582
349
0
730
7,687
2,674
250
0
7,687
37,818
0
W
Chaac
Katryu
Chaac
13,517
4,628
0
6,201
12,382
8,739
0
6,537
5,558
0
56,229
L
Bastet
Kïtsune
Bastet
5,877
1,246
0
1,046
10,337
3,353
0
584
9,711
0
33,140
W
4,605
611
1,150
680
4,533
1,402
137
1,823
2,710
12,873
0
L
4,440
1,034
0
1,809
9,085
1,983
0
1,918
6,997
0
30,434
W
Thanatos
Quadehar
Thanatos
3,743
418
0
7,499
11,091
3,824
0
4,276
6,773
0
35,662
W
Discordia
Slayeon
Discordia
2,051
0
0
626
3,994
1,141
242
1,280
2,714
48,999
0
W
Izanami
Tutaly
Izanami
6,401
4,406
0
2,598
8,338
2,027
1,061
806
7,532
0
67,045
L
7,310
1,180
0
438
4,940
1,476
120
1,475
3,465
50,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,443
Gold Earned
36,914
350
Minions Killed
428
0
Camps Cleared
0
1,224,907
Distance Traveled
1,180,150
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,382
491
36
3
0
257,112
3
L
Nox
6,635
510
96
7
0
206,494
3
W
Chaac
9,121
702
97
7
0
245,627
2
L
Bastet
6,593
507
55
4
0
268,502
2
W
Ra
6,373
490
20
2
0
226,120
3
L
Anhur
5,733
441
58
4
0
215,003
1
W
Thanatos
6,913
532
75
6
0
230,473
1
W
Discordia
7,075
544
105
8
0
250,010
1
W
Izanami
7,432
572
131
10
0
227,920
0
L
Janus
8,100
623
105
8
0
277,796
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role