Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
WhiteKnight684
Sun Wukong
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
evilkore23
Cthulhu
Level 48
God Stats
122W - 281L
1,291 SR
Queue Stats
203W - 514L
1,233 Elo+
Solo
Team Averages
Level 75
1,430 SR
1,323 Elo+

VS

Team Averages
Level 43
1,601 SR
1,241 Elo+
Chang'e
Chang'e
Roonheart
Chang'e
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,135 Elo+
Party 2
Hou Yi
Hou Yi
TheHidenBeast
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,160 Elo+
Party 2
Chaac
Chaac
m4rk1t0s
Chaac
Level 14
God Stats
0W - 1L
1,804 SR
Queue Stats
4W - 6L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
11 / 8 / 3
19,639
701
29,041
28,842
15,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
WhiteKnight684
Sun Wukong
17
1 / 5 / 9
15,499
554
5,181
20,148
30,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
evilkore23
Cthulhu
18
2 / 10 / 7
16,087
575
13,887
29,930
20,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Roonheart
Chang'e
20
3 / 7 / 10
16,845
602
15,360
29,031
17,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 6 / 8
19,280
689
34,984
31,858
12,455
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
m4rk1t0s
Chaac
13
8 / 1 / 6
15,756
563
12,177
11,063
6,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
14
Kills
23
23
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
8
3
1.56
L
Chang'e
Roonheart
Chang'e
3
7
10
1.14
L
12
6
8
2.67
W
Sun Wukong
WhiteKnight684
Sun Wukong
1
5
9
1.1
W
Cthulhu
evilkore23
Cthulhu
2
10
7
0.55
L
Chaac
m4rk1t0s
Chaac
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,109
Damage
62,521
78,920
Taken
71,952
66,958
Mitigated
36,350
14,226
Healing
25,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
29,041
2,338
0
7,980
28,842
15,845
2,799
4,701
24,141
157,002
0
L
Chang'e
Roonheart
Chang'e
15,360
1,934
3,379
11,545
29,031
17,087
345
19,031
10,000
66,426
0
L
34,984
22,472
0
7,061
31,858
12,455
3,063
19,845
12,013
0
171,477
W
Sun Wukong
WhiteKnight684
Sun Wukong
5,181
1,633
0
522
20,148
30,147
750
3,014
17,134
0
22,284
W
Cthulhu
evilkore23
Cthulhu
13,887
306
382
5,342
29,930
20,966
481
7,699
22,231
48,429
0
L
Chaac
m4rk1t0s
Chaac
12,177
3,584
0
3,900
11,063
6,808
612
4,543
6,520
0
37,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,225
Gold Earned
51,881
260
Minions Killed
243
0
Camps Cleared
0
1,358,815
Distance Traveled
1,075,891
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
19,639
701
198
7
0
407,547
1
L
Chang'e
16,845
602
66
2
0
447,188
1
L
Hou Yi
19,280
689
132
5
0
455,083
4
W
Sun Wukong
15,499
554
23
1
0
497,474
0
W
Cthulhu
16,087
575
39
1
0
453,794
1
L
Chaac
15,756
563
45
2
0
173,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role