Player Matchup

Discordia
Discordia
Fatoumei
Discordia
Level 45
God Stats
83W - 74L
1,629 SR
Queue Stats
251W - 243L
1,572 Elo+
Party 1
Fafnir
Fafnir
Lyfaen
Fafnir
Level 23
God Stats
25W - 18L
1,492 SR
Queue Stats
72W - 57L
1,506 Elo+
Party 1
Ganesha
Ganesha
Orkallael
Ganesha
Level 125
God Stats
1W - 2L
1,749 SR
Queue Stats
229W - 224L
1,569 Elo+
Party 1
Bellona
Bellona
Reidwil
Bellona
Level 143
God Stats
8W - 10L
1,801 SR
Queue Stats
260W - 255L
1,572 Elo+
Party 1
Hachiman
Hachiman
Vekhiel
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,459 Elo+
Party 1
Team Averages
Level 80
1,634 SR
1,536 Elo+

VS

Team Averages
Level 56
1,640 SR
1,490 Elo+
Eset
Eset
Awesgagaga
Eset
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 128L
1,436 Elo+
Party 3
Loki
Loki
ItzEkino
Loki
Level 29
God Stats
1W - 0L
1,431 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LeifX55
Ymir
Level 88
God Stats
2W - 1L
1,923 SR
Queue Stats
94W - 96L
1,420 Elo+
Party 3
Hercules
Hercules
SNXCK
Hercules
Level 72
God Stats
9W - 5L
1,639 SR
Queue Stats
32W - 27L
1,478 Elo+
Party 2
Ra
Ra
alextodelb4rrio
Ra
Level 47
God Stats
28W - 13L
1,707 SR
Queue Stats
258W - 229L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fatoumei
Discordia
13
0 / 4 / 0
6,656
605
11,476
6,129
2,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Lyfaen
Fafnir
13
1 / 4 / 0
6,915
629
3,448
13,190
14,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Orkallael
Ganesha
12
0 / 6 / 0
6,443
586
7,994
13,867
11,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Reidwil
Bellona
12
0 / 7 / 2
7,013
638
10,296
14,900
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Vekhiel
Hachiman
12
1 / 8 / 0
7,206
655
6,247
12,408
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 14
9,529
866
6,944
6,005
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
15
1 / 0 / 12
8,734
794
6,067
7,495
2,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
LeifX55
Ymir
14
2 / 1 / 22
9,683
880
7,044
11,407
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hercules
SNXCK
Hercules
15
5 / 1 / 17
9,676
880
14,177
14,615
11,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
16 / 0 / 11
11,891
1,081
18,684
11,963
5,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
105
2
Kills
29
29
Deaths
2
2
Assists
76
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
L
Discordia
Fatoumei
Discordia
0
4
0
0
W
Loki
1
0
12
7
W
Ymir
LeifX55
Ymir
2
1
22
13
L
Fafnir
Lyfaen
Fafnir
1
4
0
0.25
L
Ganesha
Orkallael
Ganesha
0
6
0
0
L
Bellona
Reidwil
Bellona
0
7
2
0.14
W
Hercules
SNXCK
Hercules
5
1
17
13.5
L
Hachiman
Vekhiel
Hachiman
1
8
0
0.13
W
16
0
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,461
Damage
52,916
60,494
Taken
51,485
46,573
Mitigated
31,581
4,093
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,944
538
1,243
538
6,005
2,286
2,248
3,439
2,520
19,223
0
L
Discordia
Fatoumei
Discordia
11,476
360
0
0
6,129
2,568
0
1,816
4,273
35,527
0
W
Loki
6,067
1,718
0
964
7,495
2,704
1,213
3,317
4,053
0
27,472
W
Ymir
LeifX55
Ymir
7,044
1,096
0
2,118
11,407
8,943
1,083
5,714
5,618
16,443
0
L
Fafnir
Lyfaen
Fafnir
3,448
796
0
618
13,190
14,413
0
8,271
4,645
6,914
0
L
Ganesha
Orkallael
Ganesha
7,994
388
867
501
13,867
11,279
0
6,515
7,194
21,006
0
L
Bellona
Reidwil
Bellona
10,296
1,652
0
358
14,900
13,769
1
9,384
5,332
1,307
19,133
W
Hercules
SNXCK
Hercules
14,177
4,224
0
4,098
14,615
11,834
167
5,588
8,902
0
24,364
L
Hachiman
Vekhiel
Hachiman
6,247
3,364
0
1,749
12,408
4,544
0
5,928
6,378
0
18,573
W
18,684
3,236
6,540
7,609
11,963
5,814
1,246
6,114
5,749
48,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,233
Gold Earned
49,513
156
Minions Killed
204
2
Camps Cleared
9
970,828
Distance Traveled
1,050,905
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,529
866
39
4
1
209,076
0
L
Discordia
6,656
605
74
7
0
214,902
0
W
Loki
8,734
794
43
4
3
209,823
0
W
Ymir
9,683
880
20
2
0
198,893
2
L
Fafnir
6,915
629
26
2
0
183,711
0
L
Ganesha
6,443
586
8
1
0
197,362
0
L
Bellona
7,013
638
23
2
0
213,969
5
W
Hercules
9,676
880
25
2
2
210,549
1
L
Hachiman
7,206
655
25
2
2
160,884
2
W
Ra
11,891
1,081
77
7
3
222,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role