Player Matchup

Odin
Odin
Hobbit2045
Odin
Level 6
God Stats
9W - 8L
1,857 SR
Queue Stats
9W - 10L
1,655 Elo+
Solo
Heimdallr
Heimdallr
MamiTheTopKek
Heimdallr
Level 64
God Stats
1W - 1L
1,440 SR
Queue Stats
23W - 25L
1,565 Elo+
Party 1
Bellona
Bellona
ewokj
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,489 Elo+
Solo
Pele
Pele
the_realslimlady
Pele
Level 17
God Stats
3W - 1L
1,631 SR
Queue Stats
3W - 1L
1,682 Elo+
Party 1
Cthulhu
Cthulhu
xXAwsome_Pie_Man
Cthulhu
Level 25
God Stats
10W - 11L
1,724 SR
Queue Stats
17W - 19L
1,566 Elo+
Party 1
Team Averages
Level 26
1,630 SR
1,591 Elo+

VS

Team Averages
Level 15
1,473 SR
1,555 Elo+
Cerberus
Cerberus
JK-Skul
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,768 Elo+
Solo
Thor
Thor
Jimmmy Jaundice
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
XXxSofixXx6161
Merlin
Level 8
God Stats
8W - 6L
1,363 SR
Queue Stats
123W - 117L
1,401 Elo+
Solo
Artemis
Artemis
xXMeteor420xX
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
xxcrazydoggy754x
Sun Wukong
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 67L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,181
422
3,522
10,361
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
MamiTheTopKek
Heimdallr
14
3 / 2 / 1
9,078
534
6,763
7,981
2,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ewokj
Bellona
13
0 / 1 / 0
7,670
451
2,976
8,802
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 6 / 1
7,646
450
4,448
12,350
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 2
7,806
459
9,851
11,200
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JK-Skul
Cerberus
12
4 / 4 / 5
8,195
482
4,655
9,744
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 2 / 1
7,691
452
2,654
8,435
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 6
8,171
481
8,628
11,669
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
7
0 / 2 / 1
5,811
342
1,740
4,332
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
xxcrazydoggy754x
Sun Wukong
16
4 / 0 / 0
9,426
554
9,798
10,955
5,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
10
Kills
15
15
Deaths
12
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Cerberus
JK-Skul
Cerberus
4
4
5
1.63
L
4
2
1
2.25
W
Heimdallr
MamiTheTopKek
Heimdallr
3
2
1
1.75
L
3
4
6
1.5
W
Bellona
ewokj
Bellona
0
1
0
0
W
3
6
1
0.58
W
4
3
2
1.67
L
Artemis
0
2
1
0.25
L
Sun Wukong
xxcrazydoggy754x
Sun Wukong
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
27,475
50,694
Taken
45,135
27,875
Mitigated
19,444
6,860
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,522
894
0
325
10,361
7,963
292
1,143
9,218
0
39,126
L
Cerberus
JK-Skul
Cerberus
4,655
339
15
2,292
9,744
5,809
426
1,254
8,340
19,545
0
L
2,654
617
0
2,014
8,435
2,555
0
1,619
6,641
0
28,210
W
Heimdallr
MamiTheTopKek
Heimdallr
6,763
2,684
0
0
7,981
2,824
6,422
1,979
6,002
0
54,449
L
8,628
547
501
4,706
11,669
4,025
336
4,138
7,181
45,930
0
W
Bellona
ewokj
Bellona
2,976
1,119
0
3,752
8,802
5,920
614
91
8,711
0
37,676
W
4,448
957
0
1,283
12,350
3,773
386
5,030
7,320
0
24,639
W
9,851
734
202
1,298
11,200
7,395
324
5,040
6,160
37,052
0
L
Artemis
1,740
381
0
180
4,332
1,439
0
1,977
2,255
0
14,477
L
Sun Wukong
xxcrazydoggy754x
Sun Wukong
9,798
1,382
0
4,604
10,955
5,616
430
113
10,467
0
68,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
39,294
366
Minions Killed
335
0
Camps Cleared
0
1,574,675
Distance Traveled
1,419,405
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,181
422
75
4
0
317,932
0
L
Cerberus
8,195
482
34
2
0
299,552
0
L
Thor
7,691
452
46
3
0
340,987
0
W
Heimdallr
9,078
534
112
7
0
291,854
2
L
Merlin
8,171
481
74
4
0
311,214
8
W
Bellona
7,670
451
78
5
0
278,621
4
W
Pele
7,646
450
51
3
0
335,052
0
W
Cthulhu
7,806
459
50
3
0
351,216
0
L
Artemis
5,811
342
33
2
0
170,102
1
L
Sun Wukong
9,426
554
148
9
0
297,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role