Player Matchup

Cthulhu
Cthulhu
BootyBandit542
Cthulhu
Level 15
God Stats
18W - 21L
1,339 SR
Queue Stats
35W - 56L
1,194 Elo+
Solo
Ah Puch
Ah Puch
SpuushyMan
Ah Puch
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
movieduck108
Sun Wukong
Level 29
God Stats
11W - 17L
1,527 SR
Queue Stats
214W - 211L
1,291 Elo+
Party 1
Team Averages
Level 26
1,455 SR
1,328 Elo+

VS

Team Averages
Level 26
1,422 SR
1,252 Elo+
Olorun
Olorun
HarlemMagician94
Olorun
Level 14
God Stats
4W - 25L
1,313 SR
Queue Stats
4W - 26L
995 Elo+
Solo
Tyr
Tyr
Rhinomelo868
Tyr
Level 47
God Stats
0W - 1L
1,647 SR
Queue Stats
6W - 9L
1,408 Elo+
Solo
Nemesis
Nemesis
Unbound Ninja99
Nemesis
Level 18
God Stats
1W - 3L
1,305 SR
Queue Stats
5W - 8L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
8,706
670
5,194
7,973
3,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
SpuushyMan
Ah Puch
13
6 / 2 / 5
9,917
763
9,776
5,202
1,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
movieduck108
Sun Wukong
11
4 / 5 / 6
8,996
692
8,718
10,329
5,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
8,012
616
5,281
9,563
3,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 1 / 2
9,235
710
3,495
8,528
3,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 7 / 4
8,722
671
4,463
10,426
3,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
8
8
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
1
4
3
0.63
L
5
1
2
6
W
Ah Puch
SpuushyMan
Ah Puch
6
2
5
4.25
L
2
7
4
0.57
W
Sun Wukong
movieduck108
Sun Wukong
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
13,239
23,504
Taken
28,517
10,758
Mitigated
11,179
5,626
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,194
551
0
2,606
7,973
3,922
140
2,561
5,412
17,058
0
L
5,281
2,009
627
2,452
9,563
3,791
0
5,434
4,129
25,964
0
L
3,495
589
0
141
8,528
3,932
0
5,058
3,470
0
18,643
W
Ah Puch
SpuushyMan
Ah Puch
9,776
241
750
1,784
5,202
1,798
505
507
4,695
38,396
0
L
4,463
2,260
0
230
10,426
3,456
0
4,627
5,799
0
31,556
W
Sun Wukong
movieduck108
Sun Wukong
8,718
2,526
0
486
10,329
5,038
352
2,225
8,104
0
26,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
25,969
118
Minions Killed
119
0
Camps Cleared
0
726,371
Distance Traveled
670,763
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,706
670
24
2
0
241,909
0
L
Olorun
8,012
616
42
3
0
212,964
6
L
Tyr
9,235
710
34
3
0
231,872
3
W
Ah Puch
9,917
763
63
5
0
234,902
3
L
Nemesis
8,722
671
43
3
0
225,927
3
W
Sun Wukong
8,996
692
31
2
0
249,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role