Player Matchup

Bacchus
Bacchus
Big Galactus
Bacchus
Level 68
God Stats
6W - 8L
1,444 SR
Queue Stats
38W - 50L
1,354 Elo+
Party 2
Cupid
Cupid
Brickz
Cupid
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,310 Elo+
Solo
Achilles
Achilles
BrokenZygoma
Achilles
Level 123
God Stats
5W - 4L
1,648 SR
Queue Stats
315W - 294L
1,565 Elo+
Solo
Nike
Nike
CraigBagel
Nike
Level 80
God Stats
1W - 1L
1,217 SR
Queue Stats
45W - 72L
1,312 Elo+
Party 2
Discordia
Discordia
softbutterbuns
Discordia
Level 159
God Stats
14W - 9L
1,588 SR
Queue Stats
514W - 499L
1,601 Elo+
Solo
Team Averages
Level 108
1,479 SR
1,428 Elo+

VS

Team Averages
Level 85
1,491 SR
1,393 Elo+
Ao Kuang
Ao Kuang
CheyehC
Ao Kuang
Level 98
God Stats
12W - 10L
1,766 SR
Queue Stats
368W - 366L
1,497 Elo+
Party 3
Yemoja
Yemoja
CreoDreaby
Yemoja
Level 86
God Stats
2W - 6L
1,161 SR
Queue Stats
233W - 234L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
DrDoodleBopper
Danzaburou
Level 34
God Stats
0W - 1L
1,409 SR
Queue Stats
4W - 10L
1,035 Elo+
Party 1
Sun Wukong
Sun Wukong
SonicUnleashed42
Sun Wukong
Level 129
God Stats
5W - 7L
1,453 SR
Queue Stats
342W - 353L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
crushtz
Cthulhu
Level 79
God Stats
6W - 4L
1,665 SR
Queue Stats
182W - 214L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big Galactus
Bacchus
12
1 / 6 / 5
7,928
466
5,631
16,315
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Brickz
Cupid
17
7 / 1 / 3
10,473
616
11,834
8,947
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
BrokenZygoma
Achilles
17
6 / 2 / 1
10,419
613
6,598
13,240
10,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 3 / 2
7,569
445
4,392
9,798
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
softbutterbuns
Discordia
17
7 / 3 / 5
10,741
632
12,128
9,244
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CheyehC
Ao Kuang
14
4 / 5 / 4
8,554
503
9,425
13,308
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
CreoDreaby
Yemoja
12
1 / 6 / 0
7,120
419
3,131
10,911
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
DrDoodleBopper
Danzaburou
10
0 / 6 / 1
6,668
392
1,261
7,638
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SonicUnleashed42
Sun Wukong
16
8 / 2 / 0
10,131
596
13,362
13,312
8,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
crushtz
Cthulhu
11
2 / 3 / 4
7,379
434
4,413
11,693
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
21
Kills
15
15
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Big Galactus
Bacchus
1
6
5
0.58
W
Cupid
Brickz
Cupid
7
1
3
8.5
W
Achilles
BrokenZygoma
Achilles
6
2
1
3.25
L
Ao Kuang
CheyehC
Ao Kuang
4
5
4
1.2
W
0
3
2
0.33
L
Yemoja
CreoDreaby
Yemoja
1
6
0
0.17
L
Danzaburou
DrDoodleBopper
Danzaburou
0
6
1
0.08
L
Sun Wukong
SonicUnleashed42
Sun Wukong
8
2
0
4
L
Cthulhu
crushtz
Cthulhu
2
3
4
1.33
W
Discordia
softbutterbuns
Discordia
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,583
Damage
31,592
57,544
Taken
56,862
31,695
Mitigated
27,083
20,896
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Big Galactus
Bacchus
5,631
881
0
3,721
16,315
9,367
476
3,549
12,603
31,634
0
W
Cupid
Brickz
Cupid
11,834
6,975
101
4,761
8,947
3,976
2,629
3,763
5,034
0
71,318
W
Achilles
BrokenZygoma
Achilles
6,598
2,716
0
6,885
13,240
10,305
0
1,850
11,265
0
67,705
L
Ao Kuang
CheyehC
Ao Kuang
9,425
2,739
0
3,015
13,308
4,694
0
2,801
10,303
51,673
0
W
4,392
461
0
2,584
9,798
4,593
460
1,654
8,103
0
34,179
L
Yemoja
CreoDreaby
Yemoja
3,131
395
109
655
10,911
3,588
756
7,086
3,249
26,091
0
L
Danzaburou
DrDoodleBopper
Danzaburou
1,261
407
0
766
7,638
1,540
0
1,050
6,546
0
18,534
L
Sun Wukong
SonicUnleashed42
Sun Wukong
13,362
3,556
0
4,346
13,312
8,237
0
3,206
9,792
0
61,892
L
Cthulhu
crushtz
Cthulhu
4,413
247
170
1,901
11,693
9,024
90
2,812
8,793
22,114
0
W
Discordia
softbutterbuns
Discordia
12,128
1,370
125
2,719
9,244
3,454
1,332
5,336
3,570
74,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,130
Gold Earned
39,852
488
Minions Killed
338
0
Camps Cleared
0
1,553,053
Distance Traveled
1,429,105
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,928
466
35
2
0
304,852
2
W
Cupid
10,473
616
131
8
0
299,168
5
W
Achilles
10,419
613
106
6
0
333,085
5
L
Ao Kuang
8,554
503
80
5
0
313,803
5
W
Nike
7,569
445
76
4
0
312,192
0
L
Yemoja
7,120
419
60
4
0
229,012
9
L
Danzaburou
6,668
392
40
2
0
249,699
0
L
Sun Wukong
10,131
596
129
8
0
331,648
6
L
Cthulhu
7,379
434
29
2
0
304,943
1
W
Discordia
10,741
632
140
8
0
303,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role