Player Matchup

Thoth
Thoth
Gold IV
Obla300
Thoth
Gold IV
Level 77
God Stats
19W - 7L
1,795 SR
Queue Stats
32W - 21L
1,752 MMR
Party 1
Sobek
Sobek
Silver III
StopSayingN
Sobek
Silver III
Level 107
God Stats
3W - 2L
1,613 SR
Queue Stats
64W - 83L
832 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver V
teaga07
Ah Muzen Cab
Silver V
Level 65
God Stats
7W - 13L
1,583 SR
Queue Stats
63W - 107L
664 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,664 SR
1,083 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,620 SR
1,166 MMR
Medusa
Medusa
Silver I
FatalMerce
Medusa
Silver I
Level 158
God Stats
100W - 105L
1,577 SR
Queue Stats
138W - 166L
1,300 MMR
Solo
Persephone
Persephone
Silver I
IxTBONEZxI
Persephone
Silver I
Level 146
God Stats
41W - 37L
1,592 SR
Queue Stats
864W - 880L
923 MMR
Solo
Odin
Odin
Silver I
iiSlxyTh0tzz
Odin
Silver I
Level 97
God Stats
3W - 1L
1,690 SR
Queue Stats
213W - 237L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Obla300
Thoth
14
4 / 4 / 5
11,377
669
14,228
10,981
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 5
11,043
650
6,138
20,050
25,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
teaga07
Ah Muzen Cab
14
3 / 5 / 3
10,558
621
7,601
14,187
4,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditeKumbhakarnaDanzaburouZeusAthena

VS

Bans
ChaacAresNeithCthulhuCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FatalMerce
Medusa
15
5 / 1 / 6
11,443
673
9,995
9,992
3,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
IxTBONEZxI
Persephone
14
6 / 6 / 7
11,617
683
21,273
11,262
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 2 / 11
11,418
672
7,564
16,877
7,516
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
15
15
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
FatalMerce
Medusa
5
1
6
8
W
Persephone
IxTBONEZxI
Persephone
6
6
7
1.58
L
Thoth
Obla300
Thoth
4
4
5
1.63
L
2
6
5
0.75
W
4
2
11
4.75
L
Ah Muzen Cab
teaga07
Ah Muzen Cab
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,967
Damage
38,832
45,218
Taken
38,131
33,646
Mitigated
14,683
12,993
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FatalMerce
Medusa
9,995
4,189
0
1,570
9,992
3,434
2,152
5,683
4,129
0
51,808
W
Persephone
IxTBONEZxI
Persephone
21,273
126
166
1,190
11,262
3,733
192
5,662
5,211
48,826
0
L
Thoth
Obla300
Thoth
14,228
48
0
3,048
10,981
3,809
0
4,373
6,608
52,840
0
L
6,138
235
0
4,705
20,050
25,004
0
8,324
11,726
13,255
0
W
7,564
1,971
681
4,835
16,877
7,516
765
8,085
8,312
0
35,765
L
Ah Muzen Cab
teaga07
Ah Muzen Cab
7,601
855
1,324
3,916
14,187
4,833
0
8,640
5,547
0
45,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,978
Gold Earned
34,478
162
Minions Killed
196
0
Camps Cleared
0
922,861
Distance Traveled
927,642
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,443
673
92
5
0
304,595
1
W
Persephone
11,617
683
35
2
0
287,295
0
L
Thoth
11,377
669
83
5
0
320,801
3
L
Sobek
11,043
650
13
1
0
296,068
1
W
Odin
11,418
672
69
4
0
335,752
4
L
Ah Muzen Cab
10,558
621
66
4
0
305,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role