Player Matchup

Zeus
Zeus
Veljo
Zeus
Level 104
God Stats
12W - 9L
1,625 SR
Queue Stats
660W - 629L
1,549 Elo+
Party 2
Ao Kuang
Ao Kuang
kSagnax
Ao Kuang
Level 68
God Stats
20W - 15L
1,553 SR
Queue Stats
499W - 453L
1,540 Elo+
Solo
Chaac
Chaac
matija57
Chaac
Level 67
God Stats
22W - 22L
1,449 SR
Queue Stats
359W - 327L
1,480 Elo+
Party 2
Ullr
Ullr
mrk0s
Ullr
Level 88
God Stats
60W - 58L
1,481 SR
Queue Stats
358W - 314L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
mypuk12
Cthulhu
Level 52
God Stats
21W - 19L
1,492 SR
Queue Stats
132W - 177L
1,333 Elo+
Solo
Team Averages
Level 76
1,520 SR
1,492 Elo+

VS

Team Averages
Level 102
1,566 SR
1,462 Elo+
Agni
Agni
Alddagas
Agni
Level 58
God Stats
4W - 9L
1,515 SR
Queue Stats
36W - 45L
1,480 Elo+
Solo
Sylvanus
Sylvanus
JewishProud
Sylvanus
Level 156
God Stats
3W - 10L
1,368 SR
Queue Stats
602W - 575L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
Joelmg__578
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,317 Elo+
Solo
Erlang Shen
Erlang Shen
eyal92838
Erlang Shen
Level 104
God Stats
30W - 32L
1,534 SR
Queue Stats
328W - 306L
1,550 Elo+
Party 1
Neith
Neith
papifrank
Neith
Level 103
God Stats
9W - 18L
1,915 SR
Queue Stats
53W - 58L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Veljo
Zeus
20
22 / 3 / 6
13,850
660
28,621
13,651
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
kSagnax
Ao Kuang
20
13 / 1 / 14
12,707
605
16,335
14,902
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
matija57
Chaac
18
8 / 3 / 6
11,300
538
16,095
22,112
27,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
mrk0s
Ullr
18
4 / 2 / 11
11,300
538
11,766
14,589
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
mypuk12
Cthulhu
17
2 / 4 / 10
10,690
509
5,354
15,580
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
2 / 9 / 4
10,772
513
9,446
15,429
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
JewishProud
Sylvanus
14
1 / 12 / 7
9,348
445
12,772
23,796
21,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
13
1 / 10 / 2
8,708
415
4,585
16,650
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
eyal92838
Erlang Shen
13
4 / 9 / 2
9,169
437
13,382
23,318
14,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
papifrank
Neith
16
5 / 10 / 2
9,817
467
10,168
17,095
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
49
Kills
13
13
Deaths
50
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
2
9
4
0.44
L
Sylvanus
JewishProud
Sylvanus
1
12
7
0.38
L
Ne Zha
1
10
2
0.2
W
Zeus
Veljo
Zeus
22
3
6
8.33
L
Erlang Shen
eyal92838
Erlang Shen
4
9
2
0.56
W
Ao Kuang
kSagnax
Ao Kuang
13
1
14
20
W
Chaac
matija57
Chaac
8
3
6
3.67
W
Ullr
mrk0s
Ullr
4
2
11
4.75
W
Cthulhu
mypuk12
Cthulhu
2
4
10
1.75
L
Neith
papifrank
Neith
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,171
Damage
50,353
80,834
Taken
96,288
57,321
Mitigated
52,830
26,017
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
9,446
492
0
1,279
15,429
5,163
708
6,523
8,506
62,113
0
L
Sylvanus
JewishProud
Sylvanus
12,772
4,378
1,927
5,819
23,796
21,243
278
15,057
8,356
29,285
5,061
L
Ne Zha
4,585
1,564
0
4,352
16,650
5,950
0
6,918
9,477
0
38,572
W
Zeus
Veljo
Zeus
28,621
3,920
0
2,818
13,651
5,399
1,099
6,453
6,896
93,383
0
L
Erlang Shen
eyal92838
Erlang Shen
13,382
8,319
0
3,155
23,318
14,405
0
10,640
12,054
0
46,168
W
Ao Kuang
kSagnax
Ao Kuang
16,335
4,870
0
7,413
14,902
6,761
0
2,496
12,388
83,150
0
W
Chaac
matija57
Chaac
16,095
4,620
0
10,395
22,112
27,368
1,657
3,895
18,089
0
60,852
W
Ullr
mrk0s
Ullr
11,766
3,358
0
2,885
14,589
5,901
3,319
4,296
10,192
0
82,648
W
Cthulhu
mypuk12
Cthulhu
5,354
734
216
2,290
15,580
11,892
697
3,474
12,014
44,272
0
L
Neith
papifrank
Neith
10,168
5,398
0
1,371
17,095
6,069
111
10,037
6,872
0
40,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,847
Gold Earned
47,814
567
Minions Killed
387
0
Camps Cleared
0
2,055,572
Distance Traveled
1,573,751
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,772
513
121
6
0
334,928
1
L
Sylvanus
9,348
445
46
2
0
298,550
0
L
Ne Zha
8,708
415
77
4
0
283,118
3
W
Zeus
13,850
660
139
7
0
387,454
4
L
Erlang Shen
9,169
437
78
4
0
363,020
0
W
Ao Kuang
12,707
605
118
6
0
440,536
0
W
Chaac
11,300
538
96
5
0
413,988
4
W
Ullr
11,300
538
119
6
0
397,239
0
W
Cthulhu
10,690
509
95
5
0
416,355
3
L
Neith
9,817
467
65
3
0
294,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role