Player Matchup

Sol
Sol
MaestroGodlike
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,495 Elo+
Party 2
Geb
Geb
intergizer 360
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 91L
1,362 Elo+
Party 2
Nemesis
Nemesis
xX No Sk0peZ Xx
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 61L
1,338 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,398 Elo+

VS

Team Averages
Level 45
1,331 SR
1,202 Elo+
Jormungandr
Jormungandr
Snep Season1263
Jormungandr
Level 25
God Stats
2W - 7L
1,140 SR
Queue Stats
11W - 22L
1,118 Elo+
Party 1
Hun Batz
Hun Batz
UwUitsRAZZ
Hun Batz
Level 27
God Stats
0W - 4L
1,195 SR
Queue Stats
16W - 37L
1,160 Elo+
Party 1
Ra
Ra
kleoSavannah
Ra
Level 82
God Stats
3W - 3L
1,658 SR
Queue Stats
44W - 59L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 12
16,427
608
35,358
23,538
8,939
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
0 / 3 / 15
14,495
537
12,691
25,224
27,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 3 / 5
18,128
671
24,742
24,589
11,758
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Snep Season1263
Jormungandr
20
2 / 2 / 5
15,110
560
17,413
32,479
42,553
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
UwUitsRAZZ
Hun Batz
15
2 / 11 / 2
14,038
520
16,956
26,076
9,133
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 8 / 3
16,073
595
20,654
27,285
12,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
21
Kills
9
9
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
L
Jormungandr
Snep Season1263
Jormungandr
2
2
5
2.25
L
Hun Batz
UwUitsRAZZ
Hun Batz
2
11
2
0.27
W
0
3
15
2.5
L
5
8
3
0.81
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,791
Damage
55,023
73,351
Taken
85,840
48,267
Mitigated
64,341
32,207
Healing
21,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,358
9,991
2,317
12,450
23,538
8,939
2,860
10,773
12,765
123,339
0
L
Jormungandr
Snep Season1263
Jormungandr
17,413
2,974
1,769
1,132
32,479
42,553
181
18,576
13,903
72,855
0
L
Hun Batz
UwUitsRAZZ
Hun Batz
16,956
7,858
820
1,170
26,076
9,133
1,083
15,062
11,014
0
53,842
W
12,691
125
408
7,377
25,224
27,570
76
15,362
9,862
32,192
0
L
20,654
3,093
6,488
10,009
27,285
12,655
291
14,490
12,795
98,903
0
W
24,742
11,333
2,173
7,482
24,589
11,758
466
12,015
12,574
0
80,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,050
Gold Earned
45,221
237
Minions Killed
235
0
Camps Cleared
0
1,461,742
Distance Traveled
1,183,563
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,427
608
152
6
0
416,283
3
L
Jormungandr
15,110
560
70
3
0
404,030
0
L
Hun Batz
14,038
520
60
2
0
380,212
0
W
Geb
14,495
537
25
1
0
509,238
4
L
Ra
16,073
595
105
4
0
399,321
2
W
Nemesis
18,128
671
60
2
0
536,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role