Player Matchup

Jing Wei
Jing Wei
AlmightySun
Jing Wei
Level 26
God Stats
2W - 0L
1,313 SR
Queue Stats
58W - 54L
1,472 Elo+
Party 2
Izanami
Izanami
MephïstØ
Izanami
Level 22
God Stats
60W - 47L
1,567 SR
Queue Stats
81W - 76L
1,497 Elo+
Party 2
Nemesis
Nemesis
TkBrrah2
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
703W - 745L
1,513 Elo+
Party 2
Ymir
Ymir
XcOc
Ymir
Level 17
God Stats
15W - 9L
1,623 SR
Queue Stats
50W - 27L
1,510 Elo+
Solo
Danzaburou
Danzaburou
extasiasmenos
Danzaburou
Level 28
God Stats
3W - 2L
1,452 SR
Queue Stats
26W - 20L
1,515 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,501 Elo+

VS

Team Averages
Level 21
1,460 SR
1,504 Elo+
Thor
Thor
Galexo96
Thor
Level 15
God Stats
1W - 1L
1,287 SR
Queue Stats
12W - 15L
1,346 Elo+
Party 1
Scylla
Scylla
Horigamie
Scylla
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ullr
Ullr
Kaeilios
Ullr
Level 38
God Stats
2W - 8L
1,715 SR
Queue Stats
116W - 109L
1,554 Elo+
Party 3
Horus
Horus
Leeeeroyeuh
Horus
Level 18
God Stats
0W - 1L
1,367 SR
Queue Stats
40W - 43L
1,541 Elo+
Party 3
Cthulhu
Cthulhu
Trigger994
Cthulhu
Level 15
God Stats
54W - 51L
1,432 SR
Queue Stats
361W - 341L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlmightySun
Jing Wei
20
19 / 9 / 13
17,378
1,241
39,159
21,850
8,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
MephïstØ
Izanami
20
11 / 9 / 15
15,381
1,099
30,198
23,834
8,090
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
TkBrrah2
Nemesis
20
1 / 8 / 25
12,876
920
15,213
23,837
8,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
XcOc
Ymir
20
5 / 7 / 26
15,049
1,075
15,125
25,437
32,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
extasiasmenos
Danzaburou
20
7 / 6 / 18
15,543
1,110
22,966
17,459
7,141
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
9 / 8 / 19
15,239
1,089
16,903
19,063
13,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Horigamie
Scylla
20
3 / 7 / 15
13,700
979
22,441
15,096
6,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
16 / 6 / 15
16,613
1,187
35,459
24,664
12,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 14 / 20
13,026
930
8,947
32,744
34,523
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Trigger994
Cthulhu
20
8 / 8 / 22
16,419
1,173
23,118
40,678
52,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
130
43
Kills
39
39
Deaths
43
97
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlmightySun
Jing Wei
19
9
13
2.83
L
Thor
9
8
19
2.31
L
Scylla
Horigamie
Scylla
3
7
15
1.5
L
Ullr
16
6
15
3.92
L
3
14
20
0.93
W
Izanami
MephïstØ
Izanami
11
9
15
2.06
W
Nemesis
TkBrrah2
Nemesis
1
8
25
1.69
L
Cthulhu
Trigger994
Cthulhu
8
8
22
2.38
W
Ymir
XcOc
Ymir
5
7
26
2.57
W
Danzaburou
extasiasmenos
Danzaburou
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,661
Damage
106,868
112,417
Taken
132,245
65,062
Mitigated
120,350
9,713
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlmightySun
Jing Wei
39,159
32,932
0
366
21,850
8,244
0
5,415
16,435
0
56,345
L
Thor
16,903
3,990
0
129
19,063
13,825
0
2,815
16,248
0
35,271
L
Scylla
Horigamie
Scylla
22,441
3,204
0
344
15,096
6,379
0
1,561
13,535
57,622
0
L
Ullr
35,459
20,244
0
1,199
24,664
12,875
0
2,527
22,137
0
64,369
L
8,947
4,098
2,364
2,663
32,744
34,523
0
5,438
27,306
0
18,709
W
Izanami
MephïstØ
Izanami
30,198
17,804
2,476
1,294
23,834
8,090
0
12,408
11,426
0
64,786
W
Nemesis
TkBrrah2
Nemesis
15,213
7,475
1,040
2,683
23,837
8,794
0
8,086
15,751
0
21,600
L
Cthulhu
Trigger994
Cthulhu
23,118
1,673
1,433
1,949
40,678
52,748
0
2,784
37,894
39,998
0
W
Ymir
XcOc
Ymir
15,125
1,240
0
0
25,437
32,793
0
12,264
13,173
34,994
0
W
Danzaburou
extasiasmenos
Danzaburou
22,966
16,946
0
1,854
17,459
7,141
0
7,386
10,073
0
53,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,227
Gold Earned
74,997
251
Minions Killed
254
10
Camps Cleared
4
1,169,688
Distance Traveled
1,180,260
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,378
1,241
42
3
4
250,720
0
L
Thor
15,239
1,089
36
3
1
238,744
0
L
Scylla
13,700
979
87
6
1
203,877
2
L
Ullr
16,613
1,187
65
5
2
276,248
1
L
Horus
13,026
930
14
1
0
216,523
0
W
Izanami
15,381
1,099
76
5
1
216,414
0
W
Nemesis
12,876
920
9
1
3
241,212
0
L
Cthulhu
16,419
1,173
52
4
0
244,868
0
W
Ymir
15,049
1,075
47
3
0
236,256
0
W
Danzaburou
15,543
1,110
77
6
2
225,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role