Player Matchup

Cerberus
Cerberus
Chags01
Cerberus
Level 18
God Stats
29W - 16L
1,319 SR
Queue Stats
439W - 476L
1,289 Elo+
Solo
Ne Zha
Ne Zha
Project_Iya
Ne Zha
Level 69
God Stats
1W - 0L
1,740 SR
Queue Stats
6W - 12L
1,136 Elo+
Party 1
Terra
Terra
RiftKid
Terra
Level 29
God Stats
6W - 21L
1,304 SR
Queue Stats
99W - 198L
1,288 Elo+
Party 1
King Arthur
King Arthur
TheRealHotSauce1
King Arthur
Level 27
God Stats
25W - 30L
1,464 SR
Queue Stats
126W - 211L
1,364 Elo+
Party 1
Neith
Neith
xTzunamiii
Neith
Level 17
God Stats
2W - 3L
1,491 SR
Queue Stats
9W - 21L
1,163 Elo+
Party 1
Team Averages
Level 32
1,463 SR
1,248 Elo+

VS

Team Averages
Level 12
1,455 SR
1,461 Elo+
Odin
Odin
THE CURVUS
Odin
Level 29
God Stats
3W - 11L
1,277 SR
Queue Stats
156W - 187L
1,363 Elo+
Solo
Neith
Neith
Thib69d
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
cavedweller7
Hun Batz
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Solo
Ymir
Ymir
marco2005923
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,441 Elo+
Solo
Kukulkan
Kukulkan
yc_smoothie
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chags01
Cerberus
9
3 / 0 / 3
6,130
557
3,862
4,769
2,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
10
5 / 1 / 3
6,149
559
3,320
4,861
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Terra
RiftKid
Terra
9
4 / 1 / 2
5,574
507
2,069
4,900
1,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
TheRealHotSauce1
King Arthur
9
0 / 1 / 3
5,210
474
3,380
7,419
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
8
4 / 0 / 0
5,770
525
2,197
3,824
1,009
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,052
459
2,675
6,581
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Thib69d
Neith
7
0 / 4 / 2
4,612
419
3,381
5,173
1,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
cavedweller7
Hun Batz
8
1 / 2 / 0
5,040
458
2,330
5,938
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 2 / 0
4,358
396
816
3,956
1,039
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
yc_smoothie
Kukulkan
4
0 / 9 / 1
3,876
352
493
5,724
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
3
3
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chags01
Cerberus
3
0
3
4.5
W
Ne Zha
5
1
3
6.5
W
Terra
RiftKid
Terra
4
1
2
5
L
1
1
0
1
W
King Arthur
TheRealHotSauce1
King Arthur
0
1
3
1.5
L
Neith
Thib69d
Neith
0
4
2
0.25
L
Hun Batz
cavedweller7
Hun Batz
1
2
0
0.5
L
1
2
0
0.5
W
Neith
4
0
0
4
L
Kukulkan
yc_smoothie
Kukulkan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,828
Damage
9,695
25,773
Taken
27,372
11,357
Mitigated
7,824
6,645
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chags01
Cerberus
3,862
518
0
1,604
4,769
2,728
0
604
4,165
28,050
0
W
Ne Zha
3,320
1,898
87
2,299
4,861
1,350
0
394
4,442
0
27,030
W
Terra
RiftKid
Terra
2,069
490
17
1,112
4,900
1,971
152
218
4,682
15,353
0
L
2,675
1,183
0
1,815
6,581
2,932
578
0
6,406
0
19,322
W
King Arthur
TheRealHotSauce1
King Arthur
3,380
993
0
733
7,419
4,299
325
60
7,140
0
18,953
L
Neith
Thib69d
Neith
3,381
2,097
0
885
5,173
1,318
155
2,444
2,729
0
13,951
L
Hun Batz
cavedweller7
Hun Batz
2,330
1,043
0
1,270
5,938
1,531
0
667
5,221
0
22,583
L
816
168
0
86
3,956
1,039
0
1,970
1,936
6,945
0
W
Neith
2,197
1,220
0
793
3,824
1,009
855
33
3,791
0
17,297
L
Kukulkan
yc_smoothie
Kukulkan
493
493
0
0
5,724
1,004
54
850
4,874
4,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
22,938
224
Minions Killed
124
0
Camps Cleared
0
1,039,800
Distance Traveled
886,320
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,130
557
59
5
0
236,951
5
W
Ne Zha
6,149
559
62
6
0
253,141
0
W
Terra
5,574
507
32
3
0
185,799
0
L
Odin
5,052
459
40
4
0
194,347
0
W
King Arthur
5,210
474
35
3
0
200,980
0
L
Neith
4,612
419
20
2
0
184,215
0
L
Hun Batz
5,040
458
48
4
0
225,463
0
L
Ymir
4,358
396
13
1
0
110,857
2
W
Neith
5,770
525
36
3
0
162,929
2
L
Kukulkan
3,876
352
3
0
0
171,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role