Player Matchup

Medusa
Medusa
FJchucky59
Medusa
Level 81
God Stats
7W - 3L
1,477 SR
Queue Stats
9W - 7L
1,366 Elo+
Solo
Hercules
Hercules
Hasnaweed
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,476 Elo+
Solo
Bakasura
Bakasura
SkelatorP
Bakasura
Level 89
God Stats
60W - 51L
1,523 SR
Queue Stats
122W - 133L
1,387 Elo+
Solo
Raijin
Raijin
roopex1999
Raijin
Level 84
God Stats
10W - 10L
1,438 SR
Queue Stats
787W - 851L
1,412 Elo+
Solo
Artio
Artio
yavuzao14
Artio
Level 82
God Stats
1W - 1L
1,285 SR
Queue Stats
76W - 87L
1,400 Elo+
Solo
Team Averages
Level 84
1,444 SR
1,408 Elo+

VS

Team Averages
Level 77
1,542 SR
1,396 Elo+
Danzaburou
Danzaburou
Hypnotyp
Danzaburou
Level 85
God Stats
1W - 2L
1,694 SR
Queue Stats
26W - 33L
1,366 Elo+
Solo
Heimdallr
Heimdallr
Ich_bin_Uwe_2001
Heimdallr
Level 68
God Stats
26W - 27L
1,396 SR
Queue Stats
232W - 262L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
SDG_NeXuZz
Baron Samedi
Level 74
God Stats
25W - 28L
1,377 SR
Queue Stats
148W - 146L
1,314 Elo+
Party 1
Arachne
Arachne
xAuthentiqzZ
Arachne
Level 56
God Stats
4W - 3L
1,741 SR
Queue Stats
56W - 59L
1,537 Elo+
Party 1
Hel
Hel
xXAnneSchrankXx
Hel
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 286L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FJchucky59
Medusa
20
11 / 15 / 11
25,802
538
41,486
45,252
19,394
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Hasnaweed
Hercules
20
4 / 4 / 9
24,397
508
23,530
53,433
72,703
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
SkelatorP
Bakasura
20
10 / 7 / 11
24,584
512
31,169
46,517
27,979
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
roopex1999
Raijin
20
16 / 6 / 10
25,744
536
48,264
26,664
10,617
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
yavuzao14
Artio
20
1 / 7 / 16
19,339
403
12,588
40,575
53,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hypnotyp
Danzaburou
20
0 / 4 / 8
20,259
422
21,006
26,174
12,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
20
17 / 10 / 7
22,753
474
42,079
49,167
23,641
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SDG_NeXuZz
Baron Samedi
20
9 / 7 / 8
21,773
454
26,534
27,152
15,665
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xAuthentiqzZ
Arachne
20
6 / 8 / 10
21,458
447
24,455
45,857
27,610
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 13 / 16
21,356
445
37,787
48,435
53,048
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
86
42
Kills
37
39
Deaths
42
57
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
FJchucky59
Medusa
11
15
11
1.1
W
Hercules
Hasnaweed
Hercules
4
4
9
2.13
L
Danzaburou
Hypnotyp
Danzaburou
0
4
8
1
L
Heimdallr
17
10
7
2.05
L
Baron Samedi
SDG_NeXuZz
Baron Samedi
9
7
8
1.86
W
Bakasura
SkelatorP
Bakasura
10
7
11
2.21
W
Raijin
roopex1999
Raijin
16
6
10
3.5
L
Arachne
xAuthentiqzZ
Arachne
6
8
10
1.38
L
5
13
16
1
W
Artio
yavuzao14
Artio
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,037
Damage
151,861
212,441
Taken
196,785
184,284
Mitigated
132,661
66,299
Healing
72,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FJchucky59
Medusa
41,486
20,128
1,387
14,611
45,252
19,394
9,822
9,751
35,363
0
224,086
W
Hercules
Hasnaweed
Hercules
23,530
5,257
0
17,587
53,433
72,703
1,904
12,879
40,324
0
176,476
L
Danzaburou
Hypnotyp
Danzaburou
21,006
12,499
0
3,123
26,174
12,697
810
7,942
18,146
0
144,124
L
Heimdallr
42,079
20,447
2,812
15,144
49,167
23,641
2,135
16,722
31,901
0
174,074
L
Baron Samedi
SDG_NeXuZz
Baron Samedi
26,534
832
3,257
3,943
27,152
15,665
0
10,083
16,253
167,031
0
W
Bakasura
SkelatorP
Bakasura
31,169
20,626
0
10,629
46,517
27,979
2,342
14,596
31,610
0
212,958
W
Raijin
roopex1999
Raijin
48,264
1,772
1,066
8,783
26,664
10,617
1,853
11,702
14,734
159,988
0
L
Arachne
xAuthentiqzZ
Arachne
24,455
17,654
0
14,035
45,857
27,610
443
11,892
32,381
0
157,497
L
37,787
2,093
11,561
18,971
48,435
53,048
123
15,191
32,170
124,449
0
W
Artio
yavuzao14
Artio
12,588
618
2,088
10,148
40,575
53,591
886
16,332
24,033
66,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

119,866
Gold Earned
107,599
1,119
Minions Killed
1,011
0
Camps Cleared
0
4,685,593
Distance Traveled
4,117,625
34
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
25,802
538
291
6
0
1,022,813
0
W
Hercules
24,397
508
286
6
0
890,930
6
L
Danzaburou
20,259
422
217
5
0
810,008
0
L
Heimdallr
22,753
474
212
4
0
831,535
1
L
Baron Samedi
21,773
454
232
5
0
728,437
3
W
Bakasura
24,584
512
254
5
0
1,016,121
7
W
Raijin
25,744
536
214
4
0
846,020
15
L
Arachne
21,458
447
223
5
0
972,327
4
L
Hel
21,356
445
127
3
0
775,318
2
W
Artio
19,339
403
74
2
0
909,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role