Player Matchup

Chaac
Chaac
Mufflefiler
Chaac
Level 67
God Stats
4W - 7L
1,560 SR
Queue Stats
39W - 105L
1,178 Elo+
Party 1
Ravana
Ravana
SCHMIIT
Ravana
Level 88
God Stats
2W - 2L
1,409 SR
Queue Stats
89W - 197L
1,219 Elo+
Party 1
Anubis
Anubis
TrogWart
Anubis
Level 60
God Stats
6W - 17L
1,452 SR
Queue Stats
18W - 54L
1,257 Elo+
Party 1
Team Averages
Level 72
1,474 SR
1,218 Elo+

VS

Team Averages
Level 87
1,509 SR
1,482 Elo+
Set
Set
Combíned
Set
Level 109
God Stats
9W - 5L
1,529 SR
Queue Stats
135W - 88L
1,539 Elo+
Solo
Xing Tian
Xing Tian
Maszyb
Xing Tian
Level 106
God Stats
25W - 21L
1,445 SR
Queue Stats
30W - 24L
1,437 Elo+
Solo
Neith
Neith
maneltr2510
Neith
Level 46
God Stats
96W - 137L
1,554 SR
Queue Stats
133W - 217L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
9,302
716
9,516
12,932
14,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
SCHMIIT
Ravana
10
1 / 7 / 5
8,058
620
6,818
10,590
7,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
TrogWart
Anubis
13
3 / 5 / 4
9,567
736
4,883
10,982
4,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 3
11,268
867
13,598
12,488
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Maszyb
Xing Tian
12
1 / 3 / 13
9,751
750
4,763
15,992
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 11
9,355
720
9,745
8,161
2,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
17
17
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
W
Xing Tian
Maszyb
Xing Tian
1
3
13
2.5
L
4
5
2
1
L
Ravana
SCHMIIT
Ravana
1
7
5
0.5
L
Anubis
TrogWart
Anubis
3
5
4
1
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,217
Damage
28,106
34,504
Taken
36,641
26,210
Mitigated
23,068
6,336
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,598
7,359
0
3,273
12,488
6,340
416
1,340
11,148
0
55,273
W
Xing Tian
Maszyb
Xing Tian
4,763
216
0
5,334
15,992
13,841
240
2,187
13,805
14,170
0
L
9,516
2,405
0
2,861
12,932
14,446
0
1,551
11,381
0
27,931
L
Ravana
SCHMIIT
Ravana
6,818
2,229
0
1,486
10,590
7,100
0
1,544
9,046
0
24,125
L
Anubis
TrogWart
Anubis
4,883
455
0
1,989
10,982
4,664
0
1,730
9,252
30,467
0
W
9,745
5,229
0
2,791
8,161
2,887
1,706
1,677
6,484
0
39,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
30,374
119
Minions Killed
131
0
Camps Cleared
0
672,497
Distance Traveled
693,417
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,268
867
65
5
0
210,380
2
W
Xing Tian
9,751
750
10
1
0
253,336
3
L
Chaac
9,302
716
27
2
0
232,111
1
L
Ravana
8,058
620
28
2
0
234,954
4
L
Anubis
9,567
736
64
5
0
205,432
3
W
Neith
9,355
720
56
4
0
229,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role