Player Matchup

Cerberus
Cerberus
Platinum II
Billý
Cerberus
Platinum II
Level 125
God Stats
0W - 1L
1,654 SR
Queue Stats
35W - 24L
1,991 MMR
Solo
Thor
Thor
Diamond V
Diディℓight
Thor
Diamond V
Level 158
God Stats
75W - 68L
1,785 SR
Queue Stats
462W - 446L
2,056 MMR
Solo
Janus
Janus
Platinum III
Get0nMyLeveI
Janus
Platinum III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
2,055 MMR
Solo
Apollo
Apollo
Platinum II
MattBigDK
Apollo
Platinum II
Level 119
God Stats
13W - 9L
1,806 SR
Queue Stats
179W - 168L
2,010 MMR
Solo
Achilles
Achilles
Platinum III
Szugo
Achilles
Platinum III
Level 154
God Stats
2W - 4L
1,481 SR
Queue Stats
57W - 42L
1,970 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,645 SR
2,016 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,697 SR
2,016 MMR
Jing Wei
Jing Wei
Platinum V
CrazyNuWa
Jing Wei
Platinum V
Level 153
God Stats
5W - 5L
1,789 SR
Queue Stats
24W - 20L
1,958 MMR
Solo
Serqet
Serqet
Platinum III
Deathchild
Serqet
Platinum III
Level 60
God Stats
10W - 3L
1,890 SR
Queue Stats
43W - 33L
2,020 MMR
Solo
Nemesis
Nemesis
Diamond IV
Siker
Nemesis
Diamond IV
Level 160
God Stats
5W - 4L
1,603 SR
Queue Stats
211W - 184L
1,986 MMR
Solo
The Morrigan
The Morrigan
Diamond V
Styx
The Morrigan
Diamond V
Level 158
God Stats
52W - 40L
1,705 SR
Queue Stats
264W - 240L
2,031 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
darksyder21
Ao Kuang
Diamond IV
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 26L
2,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Billý
Cerberus
14
1 / 8 / 7
9,359
390
10,788
30,877
15,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 4 / 6
11,717
488
9,540
20,842
8,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 7 / 4
12,660
528
14,457
25,521
8,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
MattBigDK
Apollo
18
3 / 5 / 4
11,990
500
14,432
21,423
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Szugo
Achilles
20
1 / 4 / 1
12,661
528
14,880
23,861
21,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
TiamatTsukuyomiAthenaPersephoneGuan Yu

VS

Bans
SetChang'eDanzaburouScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrazyNuWa
Jing Wei
20
3 / 1 / 9
14,091
587
14,608
19,002
9,177
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Deathchild
Serqet
18
1 / 5 / 18
12,335
514
12,697
22,124
19,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Siker
Nemesis
20
12 / 3 / 7
15,127
630
22,988
20,191
11,364
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Styx
The Morrigan
20
8 / 2 / 12
13,921
580
21,227
8,733
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
darksyder21
Ao Kuang
20
4 / 3 / 4
12,859
536
24,302
26,146
30,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
14
Kills
28
28
Deaths
14
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Billý
Cerberus
1
8
7
0.56
W
Jing Wei
CrazyNuWa
Jing Wei
3
1
9
7.5
W
Serqet
Deathchild
Serqet
1
5
18
2
L
4
4
6
1.75
L
5
7
4
1
L
Apollo
MattBigDK
Apollo
3
5
4
1
W
Nemesis
Siker
Nemesis
12
3
7
5.17
W
The Morrigan
Styx
The Morrigan
8
2
12
7
L
Achilles
Szugo
Achilles
1
4
1
0.38
W
Ao Kuang
darksyder21
Ao Kuang
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,097
Damage
95,822
122,524
Taken
96,196
62,024
Mitigated
74,555
33,042
Healing
28,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Billý
Cerberus
10,788
540
298
7,915
30,877
15,364
0
10,475
19,474
38,550
0
W
Jing Wei
CrazyNuWa
Jing Wei
14,608
11,631
0
10,326
19,002
9,177
3,516
3,280
15,722
0
149,485
W
Serqet
Deathchild
Serqet
12,697
2,135
0
2,798
22,124
19,844
150
9,047
13,077
0
25,095
L
9,540
2,940
0
4,159
20,842
8,763
0
5,291
14,944
0
83,278
L
14,457
1,460
445
3,999
25,521
8,594
92
7,424
17,345
103,045
0
L
Apollo
MattBigDK
Apollo
14,432
9,367
0
10,045
21,423
7,982
0
5,390
15,559
0
102,359
W
Nemesis
Siker
Nemesis
22,988
12,389
0
3,318
20,191
11,364
814
6,562
13,629
0
133,171
W
The Morrigan
Styx
The Morrigan
21,227
2,846
0
565
8,733
3,703
647
2,676
6,057
105,900
2,242
L
Achilles
Szugo
Achilles
14,880
2,892
0
6,181
23,861
21,321
711
14,027
9,746
818
93,550
W
Ao Kuang
darksyder21
Ao Kuang
24,302
3,362
0
11,384
26,146
30,467
124
4,420
21,726
83,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,387
Gold Earned
68,333
705
Minions Killed
733
0
Camps Cleared
0
2,343,937
Distance Traveled
2,483,537
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,359
390
64
3
0
445,275
3
W
Jing Wei
14,091
587
222
9
0
509,042
3
W
Serqet
12,335
514
25
1
0
524,069
9
L
Thor
11,717
488
126
5
0
474,026
6
L
Janus
12,660
528
166
7
0
478,519
4
L
Apollo
11,990
500
171
7
0
453,223
6
W
Nemesis
15,127
630
164
7
0
540,350
4
W
The Morrigan
13,921
580
200
8
0
470,503
9
L
Achilles
12,661
528
178
7
0
492,894
3
W
Ao Kuang
12,859
536
122
5
0
439,573
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role