Player Matchup

Kuzenbo
Kuzenbo
BleachPlz
Kuzenbo
Level 26
God Stats
15W - 10L
1,577 SR
Queue Stats
50W - 41L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
Crasherxx
Hou Yi
Level 41
God Stats
3W - 2L
1,523 SR
Queue Stats
51W - 44L
1,434 Elo+
Solo
Janus
Janus
khyr0n
Janus
Level 103
God Stats
15W - 16L
1,523 SR
Queue Stats
186W - 161L
1,475 Elo+
Solo
Da Ji
Da Ji
thatguynas
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
thedeeppatil0
Vamana
Level 143
God Stats
7W - 6L
1,477 SR
Queue Stats
642W - 719L
1,455 Elo+
Solo
Team Averages
Level 76
1,520 SR
1,460 Elo+

VS

Team Averages
Level 62
1,529 SR
1,444 Elo+
Ganesha
Ganesha
Infestation101
Ganesha
Level 27
God Stats
3W - 8L
1,298 SR
Queue Stats
8W - 16L
1,377 Elo+
Party 2
Thor
Thor
Kata7yst
Thor
Level 49
God Stats
21W - 28L
1,488 SR
Queue Stats
392W - 375L
1,494 Elo+
Solo
Agni
Agni
PhoenixPhoenixx
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
blankmystic
Jing Wei
Level 84
God Stats
1W - 1L
1,620 SR
Queue Stats
94W - 107L
1,373 Elo+
Party 2
Anubis
Anubis
dogeJDSC
Anubis
Level 85
God Stats
8W - 3L
1,737 SR
Queue Stats
55W - 38L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BleachPlz
Kuzenbo
11
1 / 0 / 1
6,228
415
3,391
6,659
3,556
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Crasherxx
Hou Yi
12
0 / 0 / 3
6,787
452
3,807
4,881
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
khyr0n
Janus
14
0 / 1 / 3
8,361
557
5,458
5,114
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
16
13 / 0 / 0
9,519
635
11,810
9,938
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 2
7,624
508
5,888
12,970
9,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,252
417
2,410
11,179
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
12
1 / 3 / 1
7,151
477
3,513
10,442
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 5 / 0
6,704
447
2,861
7,991
2,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
blankmystic
Jing Wei
11
0 / 2 / 0
6,182
412
1,659
5,393
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
dogeJDSC
Anubis
13
2 / 3 / 1
7,735
516
7,718
9,804
3,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
3
3
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BleachPlz
Kuzenbo
1
0
1
1.5
W
Hou Yi
Crasherxx
Hou Yi
0
0
3
1.5
L
0
2
0
0
L
Thor
1
3
1
0.5
L
0
5
0
0
L
Jing Wei
blankmystic
Jing Wei
0
2
0
0
L
Anubis
dogeJDSC
Anubis
2
3
1
0.83
W
Janus
khyr0n
Janus
0
1
3
1.5
W
Da Ji
13
0
0
13
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,354
Damage
18,161
39,562
Taken
44,809
19,628
Mitigated
18,197
17,126
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BleachPlz
Kuzenbo
3,391
1,656
370
2,833
6,659
3,556
150
1,722
4,937
20,967
0
W
Hou Yi
Crasherxx
Hou Yi
3,807
1,997
0
2,279
4,881
1,903
656
717
4,164
0
42,610
L
2,410
202
0
2,430
11,179
5,496
0
2,923
8,206
18,162
0
L
Thor
3,513
875
0
3,650
10,442
5,004
0
1,711
8,627
0
48,975
L
2,861
530
0
1,009
7,991
2,434
0
2,723
5,076
36,677
0
L
Jing Wei
blankmystic
Jing Wei
1,659
1,635
0
1,463
5,393
1,548
0
749
4,632
0
30,487
L
Anubis
dogeJDSC
Anubis
7,718
342
0
3,868
9,804
3,715
0
355
9,419
47,542
0
W
Janus
khyr0n
Janus
5,458
150
0
2,011
5,114
1,496
380
1,826
3,288
55,746
0
W
Da Ji
11,810
4,637
0
5,310
9,938
3,551
37
2,257
7,681
0
58,048
W
5,888
2,867
0
4,323
12,970
9,122
632
6,467
6,503
0
38,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
34,024
428
Minions Killed
360
0
Camps Cleared
0
1,435,945
Distance Traveled
1,342,965
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,228
415
25
2
0
291,397
0
W
Hou Yi
6,787
452
85
6
0
250,006
0
L
Ganesha
6,252
417
11
1
0
299,766
5
L
Thor
7,151
477
94
6
0
295,173
5
L
Agni
6,704
447
79
5
0
256,494
4
L
Jing Wei
6,182
412
79
5
0
281,913
8
L
Anubis
7,735
516
97
6
0
209,619
1
W
Janus
8,361
557
136
9
0
306,295
0
W
Da Ji
9,519
635
105
7
0
327,024
3
W
Vamana
7,624
508
77
5
0
261,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role