Player Matchup

Tyr
Tyr
A 2018 Fiat 500
Tyr
Level 107
God Stats
5W - 3L
1,622 SR
Queue Stats
223W - 209L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
Handsome_Jaack
Aphrodite
Level 105
God Stats
26W - 17L
1,546 SR
Queue Stats
137W - 140L
1,519 Elo+
Party 2
King Arthur
King Arthur
LGS_FTW
King Arthur
Level 127
God Stats
22W - 17L
1,633 SR
Queue Stats
281W - 276L
1,535 Elo+
Party 2
Cupid
Cupid
erinfldr
Cupid
Level 49
God Stats
24W - 25L
1,490 SR
Queue Stats
198W - 197L
1,454 Elo+
Party 1
Nemesis
Nemesis
llXMystoganXll
Nemesis
Level 16
God Stats
1W - 0L
1,829 SR
Queue Stats
14W - 13L
1,481 Elo+
Party 2
Team Averages
Level 81
1,624 SR
1,512 Elo+

VS

Team Averages
Level 59
1,572 SR
1,485 Elo+
Janus
Janus
Franchu_2072
Janus
Level 49
God Stats
1W - 2L
1,287 SR
Queue Stats
77W - 67L
1,512 Elo+
Solo
Ravana
Ravana
ROG21-AtoMic
Ravana
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 166L
1,378 Elo+
Party 3
Khepri
Khepri
ROG21-Espio
Khepri
Level 18
God Stats
1W - 1L
1,729 SR
Queue Stats
15W - 11L
1,487 Elo+
Party 3
Skadi
Skadi
VINMAR_95
Skadi
Level 66
God Stats
5W - 1L
1,897 SR
Queue Stats
13W - 12L
1,471 Elo+
Party 3
Erlang Shen
Erlang Shen
iLostBruh
Erlang Shen
Level 98
God Stats
0W - 4L
1,447 SR
Queue Stats
149W - 115L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 6
8,410
495
11,551
16,706
14,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Handsome_Jaack
Aphrodite
13
1 / 3 / 1
8,221
484
4,273
13,244
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LGS_FTW
King Arthur
16
10 / 1 / 1
10,092
594
15,033
12,125
9,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
erinfldr
Cupid
13
2 / 2 / 7
8,144
479
3,873
6,349
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 3 / 6
8,390
494
5,505
12,457
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,979
469
10,384
8,235
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
10
1 / 2 / 6
6,847
403
4,227
8,373
2,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
0 / 4 / 5
6,005
353
2,811
9,089
6,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
VINMAR_95
Skadi
12
7 / 7 / 1
8,200
482
10,606
12,704
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Erlang Shen
iLostBruh
Erlang Shen
11
1 / 8 / 1
7,438
438
6,555
14,519
10,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
24
Kills
12
12
Deaths
24
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
3
3
3
1.5
W
Aphrodite
Handsome_Jaack
Aphrodite
1
3
1
0.5
W
King Arthur
LGS_FTW
King Arthur
10
1
1
10.5
L
Ravana
1
2
6
2
L
Khepri
0
4
5
0.63
L
Skadi
VINMAR_95
Skadi
7
7
1
1.07
W
Cupid
erinfldr
Cupid
2
2
7
2.75
L
Erlang Shen
iLostBruh
Erlang Shen
1
8
1
0.19
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,235
Damage
34,583
60,881
Taken
52,920
35,739
Mitigated
25,487
26,018
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,551
2,046
0
4,320
16,706
14,403
374
2,285
14,389
0
36,032
L
10,384
1,102
0
1,000
8,235
2,825
0
2,655
5,580
49,291
0
W
Aphrodite
Handsome_Jaack
Aphrodite
4,273
201
2,532
8,350
13,244
5,277
45
6,312
6,536
48,595
0
W
King Arthur
LGS_FTW
King Arthur
15,033
1,904
0
3,535
12,125
9,244
0
1,175
10,885
0
71,426
L
Ravana
4,227
830
0
3,604
8,373
2,667
0
0
8,373
0
26,274
L
Khepri
2,811
232
0
570
9,089
6,145
0
463
8,626
8,396
0
L
Skadi
VINMAR_95
Skadi
10,606
5,437
484
1,803
12,704
3,848
121
541
12,163
0
36,027
W
Cupid
erinfldr
Cupid
3,873
1,721
231
2,908
6,349
1,684
340
325
6,024
0
38,896
L
Erlang Shen
iLostBruh
Erlang Shen
6,555
3,423
0
2,752
14,519
10,002
0
614
13,905
0
34,812
W
5,505
2,795
0
4,142
12,457
5,131
1,416
2,512
9,852
0
35,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
36,469
413
Minions Killed
259
0
Camps Cleared
0
1,660,723
Distance Traveled
1,600,417
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,410
495
42
2
0
355,067
0
L
Janus
7,979
469
93
5
0
307,954
9
W
Aphrodite
8,221
484
102
6
0
287,651
3
W
King Arthur
10,092
594
135
8
0
328,595
5
L
Ravana
6,847
403
41
2
0
352,859
6
L
Khepri
6,005
353
9
1
0
330,316
3
L
Skadi
8,200
482
53
3
0
276,026
3
W
Cupid
8,144
479
73
4
0
316,107
0
L
Erlang Shen
7,438
438
63
4
0
333,262
0
W
Nemesis
8,390
494
61
4
0
373,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role