Player Matchup

Tiamat
Tiamat
JeremiasMTloko
Tiamat
Level 28
God Stats
4W - 7L
1,502 SR
Queue Stats
39W - 51L
1,256 Elo+
Party 1
Achilles
Achilles
ViktorStrauss
Achilles
Level 28
God Stats
9W - 8L
1,867 SR
Queue Stats
30W - 40L
1,256 Elo+
Party 1
Ullr
Ullr
wcezar
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 55
1,623 SR
1,338 Elo+

VS

Team Averages
Level 32
1,635 SR
1,401 Elo+
Ymir
Ymir
Mouroc
Ymir
Level 14
God Stats
1W - 4L
1,865 SR
Queue Stats
12W - 31L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
R1X4UM
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 2
Chang'e
Chang'e
lEljunisl
Chang'e
Level 58
God Stats
4W - 6L
1,541 SR
Queue Stats
57W - 77L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 6
12,080
671
17,928
14,887
9,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ViktorStrauss
Achilles
14
3 / 2 / 7
12,154
675
9,000
19,740
27,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
wcezar
Ullr
16
5 / 4 / 5
11,705
650
13,887
14,710
6,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mouroc
Ymir
14
2 / 3 / 7
11,064
615
7,628
19,215
18,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
R1X4UM
Ah Muzen Cab
15
3 / 5 / 4
11,205
623
18,580
12,225
4,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
lEljunisl
Chang'e
15
7 / 4 / 3
12,218
679
12,264
17,571
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
12
Kills
12
12
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
6
6
1.17
L
Ymir
Mouroc
Ymir
2
3
7
1.83
L
Ah Muzen Cab
R1X4UM
Ah Muzen Cab
3
5
4
1
W
Achilles
ViktorStrauss
Achilles
3
2
7
3.25
L
Chang'e
lEljunisl
Chang'e
7
4
3
2.13
W
Ullr
wcezar
Ullr
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,815
Damage
38,472
49,337
Taken
49,011
43,234
Mitigated
29,765
11,646
Healing
17,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,928
4,000
0
5,698
14,887
9,549
278
6,402
8,485
67,320
0
L
Ymir
Mouroc
Ymir
7,628
1,882
0
918
19,215
18,595
0
8,130
11,085
21,333
0
L
Ah Muzen Cab
R1X4UM
Ah Muzen Cab
18,580
6,312
0
3,049
12,225
4,635
604
3,521
8,704
0
66,718
W
Achilles
ViktorStrauss
Achilles
9,000
2,057
0
1,506
19,740
27,379
395
10,184
9,556
0
19,469
L
Chang'e
lEljunisl
Chang'e
12,264
1,359
4,205
8,974
17,571
6,535
471
6,414
11,157
55,063
0
W
Ullr
wcezar
Ullr
13,887
5,992
0
4,442
14,710
6,306
2,907
3,387
11,323
0
62,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,939
Gold Earned
34,487
211
Minions Killed
271
0
Camps Cleared
0
883,768
Distance Traveled
884,060
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,080
671
101
6
0
277,753
3
L
Ymir
11,064
615
43
2
0
279,980
5
L
Ah Muzen Cab
11,205
623
139
8
0
309,491
2
W
Achilles
12,154
675
23
1
0
302,183
0
L
Chang'e
12,218
679
89
5
0
294,589
1
W
Ullr
11,705
650
87
5
0
303,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role