Player Matchup

Cabrakan
Cabrakan
Ebarra747
Cabrakan
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 196L
1,458 Elo+
Solo
Bakasura
Bakasura
Frodo-Teebeutlin
Bakasura
Level 113
God Stats
10W - 14L
1,351 SR
Queue Stats
964W - 893L
1,500 Elo+
Party 1
Hachiman
Hachiman
NoLi_IDreams
Hachiman
Level 106
God Stats
3W - 3L
1,562 SR
Queue Stats
122W - 107L
1,591 Elo+
Party 1
Tyr
Tyr
geR_Siper400
Tyr
Level 6
God Stats
8W - 2L
1,773 SR
Queue Stats
36W - 31L
1,758 Elo+
Party 1
Raijin
Raijin
xXlRushylXx
Raijin
Level 108
God Stats
5W - 3L
1,508 SR
Queue Stats
269W - 219L
1,582 Elo+
Party 1
Team Averages
Level 75
1,539 SR
1,578 Elo+

VS

Team Averages
Level 68
1,589 SR
1,491 Elo+
Bakasura
Bakasura
Fourquetinho
Bakasura
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
113W - 118L
1,515 Elo+
Party 2
Apollo
Apollo
Lan_gui
Apollo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,549 Elo+
Party 2
Hercules
Hercules
Mrlaemmel68
Hercules
Level 4
God Stats
1W - 2L
1,640 SR
Queue Stats
1W - 4L
1,422 Elo+
Party 2
Baba Yaga
Baba Yaga
XSshadySX
Baba Yaga
Level 98
God Stats
2W - 1L
1,908 SR
Queue Stats
86W - 96L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
radford123
Cthulhu
Level 47
God Stats
34W - 36L
1,396 SR
Queue Stats
546W - 554L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ebarra747
Cabrakan
14
1 / 8 / 9
9,705
441
6,210
20,378
18,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 5 / 6
11,967
544
8,102
17,494
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
NoLi_IDreams
Hachiman
19
4 / 2 / 10
11,892
541
16,917
15,263
6,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 1 / 11
11,868
539
15,970
20,269
17,627
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
20
14 / 5 / 4
13,409
610
22,622
18,352
7,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fourquetinho
Bakasura
18
6 / 7 / 2
11,417
519
13,604
23,331
11,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Lan_gui
Apollo
18
5 / 5 / 6
11,576
526
10,763
19,249
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Mrlaemmel68
Hercules
15
1 / 6 / 3
8,820
401
5,655
15,383
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
XSshadySX
Baba Yaga
15
3 / 7 / 6
10,064
457
20,059
17,904
8,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
radford123
Cthulhu
16
5 / 3 / 5
9,943
452
13,894
20,798
14,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
28
Kills
20
21
Deaths
28
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Ebarra747
Cabrakan
1
8
9
0.69
L
Bakasura
Fourquetinho
Bakasura
6
7
2
1
W
4
5
6
1.4
L
Apollo
Lan_gui
Apollo
5
5
6
1.6
L
Hercules
Mrlaemmel68
Hercules
1
6
3
0.42
W
Hachiman
NoLi_IDreams
Hachiman
4
2
10
4.5
L
Baba Yaga
XSshadySX
Baba Yaga
3
7
6
0.86
W
5
1
11
10.5
L
Cthulhu
radford123
Cthulhu
5
3
5
2.5
W
Raijin
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,821
Damage
63,975
91,756
Taken
96,665
60,355
Mitigated
56,051
22,743
Healing
34,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Ebarra747
Cabrakan
6,210
706
665
3,640
20,378
18,971
304
9,009
9,921
28,967
0
L
Bakasura
Fourquetinho
Bakasura
13,604
9,629
0
9,578
23,331
11,823
94
4,325
18,836
0
63,103
W
8,102
4,790
0
4,218
17,494
9,302
1,081
5,030
11,874
0
79,565
L
Apollo
Lan_gui
Apollo
10,763
6,634
0
8,141
19,249
6,581
0
4,250
14,999
0
85,266
L
Hercules
Mrlaemmel68
Hercules
5,655
1,713
0
2,493
15,383
14,447
0
4,492
10,277
0
41,774
W
Hachiman
NoLi_IDreams
Hachiman
16,917
6,614
0
2,964
15,263
6,648
2,080
4,165
10,829
0
89,496
L
Baba Yaga
XSshadySX
Baba Yaga
20,059
619
0
5,253
17,904
8,389
975
7,542
10,002
68,625
0
W
15,970
1,703
0
5,962
20,269
17,627
18
8,711
10,752
0
63,830
L
Cthulhu
radford123
Cthulhu
13,894
537
867
7,923
20,798
14,811
586
8,223
11,953
53,003
0
W
Raijin
22,622
2,385
362
4,932
18,352
7,807
1,469
6,280
11,111
91,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,841
Gold Earned
51,820
609
Minions Killed
576
0
Camps Cleared
0
2,181,180
Distance Traveled
2,026,349
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,705
441
50
2
0
414,893
1
L
Bakasura
11,417
519
140
6
0
416,670
0
W
Bakasura
11,967
544
140
6
0
453,073
5
L
Apollo
11,576
526
152
7
0
334,620
3
L
Hercules
8,820
401
89
4
0
415,020
0
W
Hachiman
11,892
541
156
7
0
409,762
1
L
Baba Yaga
10,064
457
110
5
0
412,425
0
W
Tyr
11,868
539
115
5
0
522,710
1
L
Cthulhu
9,943
452
85
4
0
447,614
6
W
Raijin
13,409
610
148
7
0
380,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role