Player Matchup

Jing Wei
Jing Wei
Beamord
Jing Wei
Level 159
God Stats
2W - 3L
1,687 SR
Queue Stats
264W - 232L
1,555 Elo+
Party 2
Olorun
Olorun
Hindor
Olorun
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 82L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
Lucrecean
Kuzenbo
Level 160
God Stats
9W - 16L
1,336 SR
Queue Stats
568W - 620L
1,416 Elo+
Party 2
Ganesha
Ganesha
Shinme
Ganesha
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 69L
1,506 Elo+
Solo
Amaterasu
Amaterasu
ayaptlv
Amaterasu
Level 137
God Stats
3W - 2L
1,439 SR
Queue Stats
185W - 185L
1,480 Elo+
Solo
Team Averages
Level 130
1,492 SR
1,490 Elo+

VS

Team Averages
Level 132
1,500 SR
1,443 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KumoNoAme
Janus
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 41L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
OBEYPROPAGANDA
Ah Puch
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 44L
1,460 Elo+
Solo
Neith
Neith
TSBDante4EvR
Neith
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Thor
Thor
bawtwo
Thor
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beamord
Jing Wei
20
7 / 7 / 15
12,944
809
15,652
18,097
9,899
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Hindor
Olorun
20
11 / 5 / 13
13,134
821
19,678
18,429
10,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
Lucrecean
Kuzenbo
20
7 / 3 / 21
13,549
847
13,374
21,034
33,163
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Shinme
Ganesha
19
0 / 4 / 20
11,847
740
8,033
19,026
26,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
ayaptlv
Amaterasu
18
7 / 7 / 11
12,110
757
11,026
18,688
20,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
5 / 9 / 9
10,551
659
8,282
18,601
6,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
KumoNoAme
Janus
18
1 / 6 / 11
10,629
664
12,744
12,037
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 4 / 15
11,904
744
23,303
13,148
5,863
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 6 / 11
12,588
787
19,674
16,650
7,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
bawtwo
Thor
17
4 / 8 / 12
10,553
660
8,229
14,500
10,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
84
32
Kills
26
26
Deaths
33
80
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
9
9
1.06
W
Jing Wei
Beamord
Jing Wei
7
7
15
2.07
W
Olorun
Hindor
Olorun
11
5
13
3.5
L
Janus
KumoNoAme
Janus
1
6
11
1.08
W
Kuzenbo
Lucrecean
Kuzenbo
7
3
21
5.83
L
7
4
15
3.63
W
Ganesha
Shinme
Ganesha
0
4
20
2.5
L
9
6
11
2.42
W
Amaterasu
ayaptlv
Amaterasu
7
7
11
1.79
L
Thor
bawtwo
Thor
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,763
Damage
72,232
95,274
Taken
74,936
100,213
Mitigated
35,177
35,144
Healing
21,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,282
1,876
0
3,168
18,601
6,497
324
11,685
6,916
13,929
0
W
Jing Wei
Beamord
Jing Wei
15,652
11,152
2,786
4,214
18,097
9,899
2,908
10,437
7,660
0
35,255
W
Olorun
Hindor
Olorun
19,678
11,746
1,496
6,379
18,429
10,462
2,456
8,144
10,285
42,702
0
L
Janus
KumoNoAme
Janus
12,744
1,203
2,108
1,904
12,037
4,731
80
6,561
5,476
34,622
0
W
Kuzenbo
Lucrecean
Kuzenbo
13,374
4,302
3,411
4,639
21,034
33,163
252
8,234
12,800
21,908
0
L
23,303
2,197
1,957
2,887
13,148
5,863
336
5,476
7,672
42,232
0
W
Ganesha
Shinme
Ganesha
8,033
534
1,330
2,087
19,026
26,601
29
10,147
8,879
29,536
0
L
19,674
7,193
1,199
5,421
16,650
7,698
837
9,345
7,305
0
38,512
W
Amaterasu
ayaptlv
Amaterasu
11,026
2,223
4,389
4,413
18,688
20,088
269
7,367
11,321
0
22,301
L
Thor
bawtwo
Thor
8,229
1,467
1,634
1,432
14,500
10,388
0
8,018
6,482
0
21,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,584
Gold Earned
56,225
210
Minions Killed
164
0
Camps Cleared
0
1,455,165
Distance Traveled
1,308,700
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,551
659
6
0
0
245,636
0
W
Jing Wei
12,944
809
60
4
0
285,589
2
W
Olorun
13,134
821
89
6
0
256,046
1
L
Janus
10,629
664
43
3
0
275,494
1
W
Kuzenbo
13,549
847
28
2
0
313,166
0
L
Ah Puch
11,904
744
47
3
0
269,959
1
W
Ganesha
11,847
740
2
0
0
286,718
1
L
Neith
12,588
787
48
3
0
266,380
0
W
Amaterasu
12,110
757
31
2
0
313,646
2
L
Thor
10,553
660
20
1
0
251,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role