Player Matchup

Ao Kuang
Ao Kuang
JammiesWammies
Ao Kuang
Level 16
God Stats
14W - 7L
1,667 SR
Queue Stats
32W - 25L
1,600 Elo+
Party 1
Athena
Athena
Saltybear121
Athena
Level 16
God Stats
19W - 11L
1,678 SR
Queue Stats
38W - 28L
1,571 Elo+
Party 1
Scylla
Scylla
SpaceCowboy0920
Scylla
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 47L
1,459 Elo+
Solo
Amaterasu
Amaterasu
blitzwave46
Amaterasu
Level 58
God Stats
14W - 8L
1,647 SR
Queue Stats
31W - 17L
1,559 Elo+
Party 1
Artemis
Artemis
tankoban
Artemis
Level 8
God Stats
8W - 3L
1,675 SR
Queue Stats
15W - 8L
1,679 Elo+
Party 1
Team Averages
Level 24
1,633 SR
1,573 Elo+

VS

Team Averages
Level 21
1,458 SR
1,348 Elo+
Thoth
Thoth
SetteeJr
Thoth
Level 29
God Stats
21W - 25L
1,499 SR
Queue Stats
167W - 167L
1,474 Elo+
Party 2
Izanami
Izanami
StealthTrax
Izanami
Level 28
God Stats
20W - 21L
1,427 SR
Queue Stats
104W - 108L
1,465 Elo+
Party 2
Thor
Thor
Taylan-King64
Thor
Level 16
God Stats
17W - 27L
1,245 SR
Queue Stats
92W - 98L
1,140 Elo+
Party 3
Apollo
Apollo
batx42
Apollo
Level 16
God Stats
47W - 34L
1,292 SR
Queue Stats
100W - 94L
1,121 Elo+
Party 3
Anubis
Anubis
marloncalderon21
Anubis
Level 17
God Stats
3W - 4L
1,828 SR
Queue Stats
101W - 92L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
12 / 1 / 6
11,575
579
14,338
13,893
4,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
14
4 / 2 / 11
9,829
491
7,368
14,443
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 1 / 10
11,611
581
14,107
7,702
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
blitzwave46
Amaterasu
18
11 / 0 / 7
11,700
585
12,169
11,136
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
tankoban
Artemis
13
1 / 2 / 10
8,438
422
10,412
9,372
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
SetteeJr
Thoth
11
3 / 8 / 1
7,755
388
8,040
19,361
8,088
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
StealthTrax
Izanami
12
0 / 6 / 2
7,618
381
5,131
12,803
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 7 / 1
7,621
381
3,496
15,542
5,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
batx42
Apollo
13
1 / 7 / 0
8,258
413
2,066
13,077
4,678
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 0
10,205
510
12,204
15,032
8,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
35
Kills
6
6
Deaths
36
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
12
1
6
15
W
Athena
4
2
11
4.75
L
Thoth
SetteeJr
Thoth
3
8
1
0.44
W
7
1
10
12
L
Izanami
StealthTrax
Izanami
0
6
2
0.17
L
0
7
1
0.07
L
Apollo
batx42
Apollo
1
7
0
0.14
W
Amaterasu
blitzwave46
Amaterasu
11
0
7
14.5
L
2
8
0
0.25
W
Artemis
tankoban
Artemis
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,394
Damage
30,937
56,546
Taken
75,815
28,839
Mitigated
30,450
20,447
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
14,338
3,860
0
7,272
13,893
4,279
560
5,043
8,850
80,305
0
W
Athena
7,368
2,411
0
2,313
14,443
11,459
0
6,629
7,814
20,602
0
L
Thoth
SetteeJr
Thoth
8,040
742
950
4,556
19,361
8,088
120
8,051
11,212
26,034
0
W
14,107
1,376
0
2,349
7,702
2,666
1,332
1,537
6,165
75,088
0
L
Izanami
StealthTrax
Izanami
5,131
3,640
491
2,892
12,803
4,138
672
5,590
7,173
0
39,452
L
3,496
693
0
3,052
15,542
5,403
294
7,562
7,878
0
32,546
L
Apollo
batx42
Apollo
2,066
1,542
0
0
13,077
4,678
1,856
6,297
6,620
0
39,388
W
Amaterasu
blitzwave46
Amaterasu
12,169
5,056
0
4,868
11,136
7,378
1,912
3,114
8,022
0
56,868
L
12,204
415
0
4,708
15,032
8,143
138
7,786
7,119
77,134
0
W
Artemis
tankoban
Artemis
10,412
4,508
0
3,645
9,372
3,057
884
3,921
5,451
0
47,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,153
Gold Earned
41,457
420
Minions Killed
389
0
Camps Cleared
0
1,922,667
Distance Traveled
1,674,481
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,575
579
104
5
0
432,857
2
W
Athena
9,829
491
20
1
0
377,065
3
L
Thoth
7,755
388
36
2
0
350,847
5
W
Scylla
11,611
581
125
6
0
319,918
0
L
Izanami
7,618
381
81
4
0
315,567
2
L
Thor
7,621
381
66
3
0
329,786
0
L
Apollo
8,258
413
76
4
0
360,413
0
W
Amaterasu
11,700
585
109
5
0
456,707
1
L
Anubis
10,205
510
130
7
0
317,868
4
W
Artemis
8,438
422
62
3
0
336,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role