Player Matchup

Anubis
Anubis
AVGLuciLuci
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,379 Elo+
Party 2
Artemis
Artemis
HiroZ1
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,131 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IFoxErrorI
Tsukuyomi
Level 13
God Stats
3W - 6L
1,265 SR
Queue Stats
7W - 10L
1,329 Elo+
Party 2
Nemesis
Nemesis
LeonThree
Nemesis
Level 60
God Stats
3W - 2L
1,787 SR
Queue Stats
32W - 33L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
soutking
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,454 Elo+
Party 2
Team Averages
Level 18
1,510 SR
1,342 Elo+

VS

Team Averages
Level 20
1,557 SR
1,417 Elo+
Chaac
Chaac
DON0909
Chaac
Level 18
God Stats
5W - 2L
1,609 SR
Queue Stats
26W - 17L
1,511 Elo+
Solo
Medusa
Medusa
NIQUEMESRHEY
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,300 Elo+
Solo
Thanatos
Thanatos
PoNYloVER33
Thanatos
Level 23
God Stats
13W - 10L
1,707 SR
Queue Stats
388W - 399L
1,388 Elo+
Party 1
Tiamat
Tiamat
WonderfulMrFox
Tiamat
Level 25
God Stats
77W - 77L
1,501 SR
Queue Stats
429W - 441L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
zYashishz
Aphrodite
Level 21
God Stats
13W - 7L
1,470 SR
Queue Stats
76W - 78L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 11 / 8
10,721
447
12,234
19,654
9,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
HiroZ1
Artemis
15
1 / 12 / 15
10,042
418
14,664
18,550
7,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
IFoxErrorI
Tsukuyomi
15
2 / 10 / 7
9,937
414
9,587
17,515
6,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
LeonThree
Nemesis
19
18 / 8 / 4
14,555
606
23,377
22,202
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
soutking
Sylvanus
14
0 / 10 / 15
8,658
361
5,989
18,668
11,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DON0909
Chaac
18
6 / 2 / 16
12,300
513
12,472
20,570
21,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
17
7 / 6 / 9
12,094
504
13,519
18,116
6,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
PoNYloVER33
Thanatos
19
20 / 7 / 12
13,988
583
17,258
20,161
8,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 4 / 14
14,719
613
29,965
21,128
16,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
zYashishz
Aphrodite
18
1 / 7 / 14
12,363
515
9,287
19,976
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
116
25
Kills
51
51
Deaths
26
49
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
11
8
0.73
W
Chaac
DON0909
Chaac
6
2
16
7
L
Artemis
HiroZ1
Artemis
1
12
15
0.71
L
Tsukuyomi
IFoxErrorI
Tsukuyomi
2
10
7
0.55
L
Nemesis
LeonThree
Nemesis
18
8
4
2.5
W
Medusa
7
6
9
1.92
W
Thanatos
PoNYloVER33
Thanatos
20
7
12
3.71
W
17
4
14
6
L
Sylvanus
soutking
Sylvanus
0
10
15
0.75
W
Aphrodite
zYashishz
Aphrodite
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,851
Damage
82,501
96,589
Taken
99,951
43,490
Mitigated
64,783
16,585
Healing
53,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,234
1,302
0
4,213
19,654
9,763
0
10,012
9,617
43,346
0
W
Chaac
DON0909
Chaac
12,472
2,524
0
8,352
20,570
21,842
2,091
5,647
14,923
0
61,170
L
Artemis
HiroZ1
Artemis
14,664
7,163
0
45
18,550
7,087
914
5,921
12,529
0
56,853
L
Tsukuyomi
IFoxErrorI
Tsukuyomi
9,587
3,228
0
3,022
17,515
6,482
929
4,505
12,763
0
46,719
L
Nemesis
LeonThree
Nemesis
23,377
13,272
0
3,482
22,202
8,777
640
8,575
13,552
0
64,295
W
Medusa
13,519
7,617
0
4,334
18,116
6,705
4,960
2,563
15,553
0
65,710
W
Thanatos
PoNYloVER33
Thanatos
17,258
6,804
0
15,015
20,161
8,071
833
3,864
15,511
0
71,658
W
29,965
3,349
223
9,889
21,128
16,816
2,972
6,031
15,097
100,157
0
L
Sylvanus
soutking
Sylvanus
5,989
1,250
2,566
3,257
18,668
11,381
321
10,239
8,329
16,193
2,039
W
Aphrodite
zYashishz
Aphrodite
9,287
1,330
5,215
10,404
19,976
11,349
3,652
4,688
15,288
71,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,913
Gold Earned
65,464
359
Minions Killed
581
0
Camps Cleared
0
1,806,016
Distance Traveled
2,074,693
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,721
447
71
3
0
331,016
2
W
Chaac
12,300
513
97
4
0
431,056
4
L
Artemis
10,042
418
98
4
0
339,407
0
L
Tsukuyomi
9,937
414
79
3
0
385,482
4
L
Nemesis
14,555
606
88
4
0
424,336
2
W
Medusa
12,094
504
118
5
0
356,143
3
W
Thanatos
13,988
583
92
4
0
446,958
4
W
Tiamat
14,719
613
153
6
0
440,210
2
L
Sylvanus
8,658
361
23
1
0
325,775
1
W
Aphrodite
12,363
515
121
5
0
400,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role