Player Matchup

Heimdallr
Heimdallr
GandhiiChan
Heimdallr
Level 86
God Stats
4W - 13L
1,529 SR
Queue Stats
115W - 123L
1,501 Elo+
Solo
Terra
Terra
ProfessorGrey
Terra
Level 129
God Stats
15W - 8L
1,774 SR
Queue Stats
146W - 129L
1,540 Elo+
Solo
Janus
Janus
Reece1122
Janus
Level 58
God Stats
0W - 2L
1,351 SR
Queue Stats
237W - 222L
1,598 Elo+
Solo
Team Averages
Level 91
1,552 SR
1,546 Elo+

VS

Team Averages
Level 129
1,617 SR
1,584 Elo+
Nemesis
Nemesis
CaptainSkadi
Nemesis
Level 155
God Stats
3W - 2L
1,608 SR
Queue Stats
171W - 103L
1,593 Elo+
Party 1
Ullr
Ullr
ZaZiggi
Ullr
Level 159
God Stats
2W - 3L
1,488 SR
Queue Stats
77W - 54L
1,731 Elo+
Party 1
Vulcan
Vulcan
КупеБратан
Vulcan
Level 73
God Stats
2W - 0L
1,754 SR
Queue Stats
17W - 17L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GandhiiChan
Heimdallr
16
4 / 3 / 3
12,435
622
14,595
12,176
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 4
13,169
658
10,211
23,209
18,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Reece1122
Janus
16
2 / 6 / 3
11,997
600
12,103
11,346
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptainSkadi
Nemesis
16
1 / 2 / 13
12,409
620
7,373
21,470
19,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
ZaZiggi
Ullr
19
11 / 0 / 2
14,459
723
21,358
17,279
7,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 6
12,010
601
10,133
10,909
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
14
14
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CaptainSkadi
Nemesis
1
2
13
3.75
L
Heimdallr
GandhiiChan
Heimdallr
4
3
3
1.83
L
1
5
4
0.6
L
Janus
Reece1122
Janus
2
6
3
0.58
W
Ullr
ZaZiggi
Ullr
11
0
2
12
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,909
Damage
38,864
46,731
Taken
49,658
27,197
Mitigated
31,096
11,861
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CaptainSkadi
Nemesis
7,373
2,281
1,162
4,921
21,470
19,683
502
6,557
14,554
0
22,237
L
Heimdallr
GandhiiChan
Heimdallr
14,595
5,329
0
2,672
12,176
5,423
817
2,876
9,300
0
77,453
L
10,211
1,242
912
6,686
23,209
18,454
0
5,066
18,143
41,494
0
L
Janus
Reece1122
Janus
12,103
562
0
1,591
11,346
3,320
175
2,222
9,124
62,523
0
W
Ullr
ZaZiggi
Ullr
21,358
8,001
0
1,670
17,279
7,119
2,430
7,767
9,231
0
101,316
W
10,133
1,676
0
1,000
10,909
4,294
72
7,176
3,473
61,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
38,878
264
Minions Killed
238
0
Camps Cleared
0
1,096,594
Distance Traveled
1,218,793
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,409
620
35
2
0
448,044
8
L
Heimdallr
12,435
622
107
5
0
340,924
1
L
Terra
13,169
658
62
3
0
404,222
0
L
Janus
11,997
600
95
5
0
351,448
1
W
Ullr
14,459
723
133
7
0
389,474
1
W
Vulcan
12,010
601
70
4
0
381,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role