Player Matchup

Odin
Odin
Dr Flxshy
Odin
Level 26
God Stats
7W - 12L
1,472 SR
Queue Stats
100W - 122L
1,466 Elo+
Solo
Medusa
Medusa
Gildorf_XCI
Medusa
Level 27
God Stats
4W - 2L
1,735 SR
Queue Stats
20W - 16L
1,623 Elo+
Solo
Danzaburou
Danzaburou
chuflaguer
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,494 Elo+
Party 3
Yemoja
Yemoja
dadelus3211
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 88L
1,495 Elo+
Solo
Scylla
Scylla
el_cokero
Scylla
Level 3
God Stats
2W - 1L
1,706 SR
Queue Stats
4W - 1L
1,743 Elo+
Party 3
Team Averages
Level 18
1,583 SR
1,564 Elo+

VS

Team Averages
Level 12
1,566 SR
1,458 Elo+
Fenrir
Fenrir
Legendsoldier321
Fenrir
Level 18
God Stats
5W - 2L
1,945 SR
Queue Stats
63W - 61L
1,505 Elo+
Party 1
Ares
Ares
Mr0neTwo91
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,596 Elo+
Party 1
Loki
Loki
Poetic goose252
Loki
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,217 Elo+
Party 2
King Arthur
King Arthur
Vikty-_-Slendy
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,611 Elo+
Solo
Cerberus
Cerberus
Xd phantom5129
Cerberus
Level 7
God Stats
2W - 3L
1,384 SR
Queue Stats
9W - 15L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
10 / 1 / 23
11,059
1,229
9,570
7,111
4,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
18
8 / 1 / 32
11,293
1,255
18,340
7,804
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
chuflaguer
Danzaburou
19
17 / 2 / 27
12,563
1,396
27,775
9,789
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
16
1 / 2 / 25
9,689
1,077
3,976
5,763
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
el_cokero
Scylla
18
15 / 2 / 22
12,088
1,343
20,368
7,413
2,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 3
8,812
979
10,923
17,383
13,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 7 / 2
9,162
1,018
5,378
14,751
19,465
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 16 / 4
9,848
1,094
8,150
21,952
9,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Vikty-_-Slendy
King Arthur
14
0 / 12 / 4
8,196
911
5,387
23,263
14,942
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
0 / 4 / 2
7,849
872
5,078
16,660
16,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
23
51
Kills
8
8
Deaths
51
129
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
10
1
23
21.5
W
Medusa
8
1
32
24
L
2
12
3
0.29
L
3
7
2
0.57
L
3
16
4
0.31
L
King Arthur
Vikty-_-Slendy
King Arthur
0
12
4
0.17
L
Cerberus
0
4
2
0.25
W
Danzaburou
chuflaguer
Danzaburou
17
2
27
15.25
W
Yemoja
1
2
25
6.75
W
Scylla
el_cokero
Scylla
15
2
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,029
Damage
34,916
37,880
Taken
94,009
20,222
Mitigated
73,593
8,181
Healing
3,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,570
2,747
0
0
7,111
4,695
0
2,888
4,223
0
15,873
W
Medusa
18,340
11,224
827
2,373
7,804
3,197
0
2,784
5,020
0
28,031
L
10,923
1,505
365
1,055
17,383
13,133
0
7,077
10,306
0
27,803
L
5,378
657
0
0
14,751
19,465
0
4,141
10,610
13,028
0
L
8,150
3,424
0
0
21,952
9,462
0
3,840
18,112
0
28,393
L
King Arthur
Vikty-_-Slendy
King Arthur
5,387
1,293
160
1,314
23,263
14,942
0
5,125
18,138
0
16,507
L
Cerberus
5,078
257
0
1,007
16,660
16,591
0
4,161
12,499
22,120
0
W
Danzaburou
chuflaguer
Danzaburou
27,775
17,190
0
2,541
9,789
3,922
0
1,423
8,366
0
35,514
W
Yemoja
3,976
1,196
1,065
488
5,763
6,018
0
1,577
4,186
7,108
0
W
Scylla
el_cokero
Scylla
20,368
3,248
0
887
7,413
2,390
0
1,784
5,629
58,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,692
Gold Earned
43,867
150
Minions Killed
144
6
Camps Cleared
3
799,524
Distance Traveled
760,062
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,059
1,229
14
2
1
195,189
0
W
Medusa
11,293
1,255
12
1
4
172,652
0
L
Fenrir
8,812
979
34
4
1
141,483
1
L
Ares
9,162
1,018
18
2
1
130,025
0
L
Loki
9,848
1,094
35
4
1
172,700
0
L
King Arthur
8,196
911
20
2
0
135,600
2
L
Cerberus
7,849
872
37
4
0
180,254
1
W
Danzaburou
12,563
1,396
14
2
1
173,770
0
W
Yemoja
9,689
1,077
5
1
0
123,509
0
W
Scylla
12,088
1,343
105
12
0
134,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role