Player Matchup

Tsukuyomi
Tsukuyomi
DonaldBang
Tsukuyomi
Level 21
God Stats
19W - 33L
1,258 SR
Queue Stats
24W - 39L
1,170 Elo+
Party 3
Olorun
Olorun
ENZODU64
Olorun
Level 18
God Stats
17W - 16L
1,647 SR
Queue Stats
17W - 17L
1,496 Elo+
Solo
Loki
Loki
Markysan97
Loki
Level 26
God Stats
2W - 2L
1,453 SR
Queue Stats
10W - 9L
1,340 Elo+
Party 2
Cupid
Cupid
markysandisck1
Cupid
Level 25
God Stats
2W - 1L
1,349 SR
Queue Stats
10W - 8L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
pbob
Cthulhu
Level 16
God Stats
7W - 16L
1,245 SR
Queue Stats
15W - 26L
1,118 Elo+
Party 3
Team Averages
Level 21
1,390 SR
1,296 Elo+

VS

Team Averages
Level 23
1,469 SR
1,301 Elo+
Aphrodite
Aphrodite
DarthBenny
Aphrodite
Level 23
God Stats
7W - 8L
1,314 SR
Queue Stats
102W - 128L
1,235 Elo+
Solo
Bellona
Bellona
Jâck1337
Bellona
Level 21
God Stats
1W - 2L
1,314 SR
Queue Stats
45W - 61L
1,252 Elo+
Party 1
Tiamat
Tiamat
Monke69420
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,238 Elo+
Solo
Amaterasu
Amaterasu
alexander89Back
Amaterasu
Level 29
God Stats
14W - 20L
1,510 SR
Queue Stats
56W - 82L
1,369 Elo+
Party 1
Neith
Neith
zarabanda6
Neith
Level 26
God Stats
6W - 7L
1,707 SR
Queue Stats
227W - 278L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonaldBang
Tsukuyomi
20
14 / 4 / 9
13,618
567
24,699
17,598
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ENZODU64
Olorun
20
10 / 5 / 12
14,013
584
24,085
21,464
8,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 4
13,434
560
9,257
17,284
6,357
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 1 / 8
12,484
520
19,003
15,581
6,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
pbob
Cthulhu
17
2 / 4 / 10
10,910
455
10,706
15,778
10,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarthBenny
Aphrodite
17
1 / 8 / 7
10,518
438
11,904
22,820
12,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Jâck1337
Bellona
14
1 / 10 / 1
8,995
375
10,231
23,256
18,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Monke69420
Tiamat
19
8 / 7 / 1
12,860
536
21,181
22,365
13,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
alexander89Back
Amaterasu
20
4 / 6 / 5
12,359
515
8,385
26,368
13,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
18
3 / 11 / 4
11,040
460
7,041
19,946
7,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
41
Kills
17
17
Deaths
42
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DarthBenny
Aphrodite
1
8
7
0.56
W
Tsukuyomi
DonaldBang
Tsukuyomi
14
4
9
4.63
W
Olorun
ENZODU64
Olorun
10
5
12
3.2
L
Bellona
Jâck1337
Bellona
1
10
1
0.15
W
8
3
4
3.33
L
Tiamat
Monke69420
Tiamat
8
7
1
1.21
L
Amaterasu
alexander89Back
Amaterasu
4
6
5
1.08
W
7
1
8
11
W
Cthulhu
pbob
Cthulhu
2
4
10
1.75
L
Neith
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,750
Damage
58,742
87,705
Taken
114,755
39,433
Mitigated
64,633
30,302
Healing
37,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DarthBenny
Aphrodite
11,904
1,791
2,877
9,767
22,820
12,133
180
10,224
12,390
57,273
0
W
Tsukuyomi
DonaldBang
Tsukuyomi
24,699
5,791
0
2,237
17,598
7,098
1,117
6,020
11,256
0
81,907
W
Olorun
ENZODU64
Olorun
24,085
11,486
2,835
11,613
21,464
8,641
7,409
9,123
12,200
89,936
0
L
Bellona
Jâck1337
Bellona
10,231
1,539
219
3,428
23,256
18,447
0
3,992
19,154
0
43,993
W
9,257
2,224
0
3,209
17,284
6,357
858
3,414
13,623
0
77,214
L
Tiamat
Monke69420
Tiamat
21,181
1,731
211
5,762
22,365
13,289
304
6,158
15,657
81,416
0
L
Amaterasu
alexander89Back
Amaterasu
8,385
5,469
561
10,360
26,368
13,175
582
7,364
18,843
0
73,787
W
19,003
12,670
1,659
7,110
15,581
6,390
4,191
4,696
10,758
0
66,129
W
Cthulhu
pbob
Cthulhu
10,706
502
1,006
633
15,778
10,947
332
8,507
6,783
47,987
0
L
Neith
7,041
4,157
0
4,459
19,946
7,589
750
5,956
13,920
0
63,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,459
Gold Earned
55,772
544
Minions Killed
528
0
Camps Cleared
0
2,218,317
Distance Traveled
1,830,657
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,518
438
93
4
0
388,878
1
W
Tsukuyomi
13,618
567
99
4
0
459,130
0
W
Olorun
14,013
584
140
6
0
362,054
4
L
Bellona
8,995
375
72
3
0
364,735
3
W
Loki
13,434
560
141
6
0
461,432
0
L
Tiamat
12,860
536
115
5
0
414,093
2
L
Amaterasu
12,359
515
134
6
0
366,252
0
W
Cupid
12,484
520
113
5
0
480,751
3
W
Cthulhu
10,910
455
51
2
0
454,950
0
L
Neith
11,040
460
114
5
0
296,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role