Player Matchup

Tiamat
Tiamat
AAidxnn
Tiamat
Level 129
God Stats
22W - 7L
1,415 SR
Queue Stats
618W - 517L
1,510 Elo+
Party 4
Danzaburou
Danzaburou
BLaCKGaMMeR1
Danzaburou
Level 31
God Stats
61W - 63L
1,539 SR
Queue Stats
368W - 375L
1,560 Elo+
Party 3
Chaac
Chaac
JOY-DK
Chaac
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 187L
1,425 Elo+
Party 3
Geb
Geb
Karyme420
Geb
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Tiklemunster
Sun Wukong
Level 29
God Stats
3W - 1L
1,723 SR
Queue Stats
86W - 83L
1,460 Elo+
Party 4
Team Averages
Level 65
1,536 SR
1,491 Elo+

VS

Team Averages
Level 61
1,620 SR
1,563 Elo+
Rama
Rama
Big_Buzz19
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,559 Elo+
Party 2
Bellona
Bellona
Dismemberz_94
Bellona
Level 89
God Stats
10W - 11L
1,564 SR
Queue Stats
101W - 105L
1,439 Elo+
Party 2
Athena
Athena
Donger RL
Athena
Level 42
God Stats
28W - 33L
1,472 SR
Queue Stats
307W - 318L
1,502 Elo+
Party 1
Agni
Agni
OGMustardMann
Agni
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 179L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TrulyPog
Tsukuyomi
Level 24
God Stats
9W - 1L
2,064 SR
Queue Stats
17W - 7L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AAidxnn
Tiamat
11
0 / 2 / 4
6,274
570
2,201
5,227
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
BLaCKGaMMeR1
Danzaburou
9
4 / 2 / 2
6,113
556
5,940
6,143
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
JOY-DK
Chaac
13
6 / 0 / 2
7,104
646
5,757
6,441
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 4
5,417
492
1,798
7,555
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Tiklemunster
Sun Wukong
11
1 / 2 / 0
5,812
528
4,522
9,440
4,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,111
465
3,252
5,184
1,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
12
2 / 1 / 0
6,747
613
7,018
6,686
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Donger RL
Athena
8
1 / 3 / 2
5,564
506
3,021
8,565
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 1 / 1
6,840
622
5,230
4,344
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TrulyPog
Tsukuyomi
11
1 / 3 / 0
6,044
549
2,798
7,367
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
8
8
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AAidxnn
Tiamat
0
2
4
1
W
Danzaburou
BLaCKGaMMeR1
Danzaburou
4
2
2
2.5
L
0
3
1
0.17
L
Bellona
2
1
0
2
L
Athena
Donger RL
Athena
1
3
2
0.67
W
Chaac
JOY-DK
Chaac
6
0
2
7
W
0
2
4
1
L
4
1
1
4.5
W
Sun Wukong
Tiklemunster
Sun Wukong
1
2
0
0.5
L
Tsukuyomi
TrulyPog
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
21,319
34,806
Taken
32,146
14,483
Mitigated
12,139
11,729
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AAidxnn
Tiamat
2,201
381
0
2,428
5,227
2,455
402
1,528
3,499
31,888
0
W
Danzaburou
BLaCKGaMMeR1
Danzaburou
5,940
1,663
0
2,002
6,143
1,987
1,530
2,159
3,960
0
27,117
L
3,252
2,980
0
1,181
5,184
1,232
0
492
4,692
0
20,197
L
Bellona
7,018
3,360
0
3,315
6,686
4,536
506
0
6,686
0
39,974
L
Athena
Donger RL
Athena
3,021
1,394
0
3,230
8,565
3,094
0
1,678
6,861
14,190
0
W
Chaac
JOY-DK
Chaac
5,757
1,041
0
1,943
6,441
2,792
0
1,476
4,843
0
43,963
W
1,798
532
130
2,504
7,555
2,902
415
2,652
4,813
15,782
0
L
5,230
450
0
1,145
4,344
1,135
0
566
3,726
39,653
0
W
Sun Wukong
Tiklemunster
Sun Wukong
4,522
1,571
0
2,722
9,440
4,347
0
0
9,440
0
31,231
L
Tsukuyomi
TrulyPog
Tsukuyomi
2,798
903
0
2,694
7,367
2,142
0
1,115
6,182
0
34,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
30,306
306
Minions Killed
323
0
Camps Cleared
0
1,022,553
Distance Traveled
1,092,546
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,274
570
83
8
0
218,570
2
W
Danzaburou
6,113
556
49
4
0
183,397
0
L
Rama
5,111
465
34
3
0
202,252
2
L
Bellona
6,747
613
82
7
0
195,175
4
L
Athena
5,564
506
29
3
0
209,471
0
W
Chaac
7,104
646
95
9
0
242,893
1
W
Geb
5,417
492
14
1
0
179,812
0
L
Agni
6,840
622
102
9
0
237,234
5
W
Sun Wukong
5,812
528
65
6
0
197,881
4
L
Tsukuyomi
6,044
549
76
7
0
248,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role